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The latest issue of Weekly Jump has revealed some new Dragon Quest XI details, which the folks at Gematsu have kindly translated. First up, some tidbits on the battle system.

As with the rest of the game, the 3DS version features both a 2D and a 3D mode – you can choose between 2D sprites or 3D models of the characters being displayed in battle. The game uses the series’ traditional command-based battle system. Two new monsters, Mandra and Ocobolt, can also be seen. Finally, there seems to be some sort of new combat element that’s activated when the protagonist is surrounded by a blue aura – though sadly the magazine doesn’t go into any more detail than that.

Two new characters also introduced. Martina is a high-spirited martial artist who is quoted saying “With you, we will protect everyone..that is my fight!”. Finally, there’s Rou, a mysterious old man with a white mustache who’s accompanied by the quote “I’ve been waiting for you to arrive.”.


Square Enix has been releasing quite a bit of info on Dragon Quest XI lately, but one thing that’s still unknown is the game’s release date. However, that is soon going to change – on April 11th, Square Enix will announce the game’s release date at a special event. This event will be livestreamed – while there will be a Nico Nico stream, for Western audiences the best option will likely be Youtube Live. Luckily, the stream page is already up and running – check back here in 20 days!

As far as Nintendo systems is concerned, we will only hear about the release date of the 3DS version at this event. The Switch version, which will likely be released at a later date, is not mentioned by Square Enix with regards to this event.

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Square-Enix has announced the Seiken Densetsu Collection for the Nintendo Switch. The collection will include Seiken Densetsu: Final Fantasy Gaiden (also known as Final Fantasy Adventure or Mystic Quest), Seiken Densetsu 2 (also known as Secret of Mana), and Seiken Densetsu 3. It will launch June 1 in Japan, both physically and digitally, for 4,800 yen (about $42). The latter two games will support multiplayer for up to three players. A trailer is below:


Seiken Densetsu 3 shown running on Switch

Posted on 6 days ago by in News | 12 Comments | 0 Likes

The Mana series Twitter showed footage of Seiken Densetsu 3 running on the Nintendo Switch. It’s unclear if this is the Switch’s Virtual Console or another form of port, but it is still pretty exciting to see. Check it out below:

Earlier today, the Dragon Quest-themed attraction opened at Universal Studios Japan. Series creator Yuji Horii was present, and shared a message during the opening ceremony.

About Dragon Quest XI, Horii teased:

“Everyone in the staff is working incredibly hard on it. I believe we’ll have some kind of announcement in the coming days, so please look forward to it.”

The common consensus is that Dragon Quest XI will finally be receiving a Japanese release date soon. Square Enix has previously spoken about wanting to have the RPG out within the series’ 30th anniversary, so the company has until May 27 to launch the game. It is possible though that XI won’t be ready until later in the year though.


Square-Enix has released more information on Dragon Quest XI, which will be coming to the 3DS and Switch.

The sections of the game will be separated into three types of areas: towns, fields, and dungeons. Towns, as you would expect, are where the player can buy equipment, gather information, and find quests. Nearby speakers will have bits of dialogue appearing next to their heads, and anyone who has a quest or trouble will have a distinct purple mark. Fields vary in type of terrain and monsters, and you can even find different things depending on the time of day and weather. You can also break certain rocks for ores and gather fruit from trees. Finally, dungeons will feature strong monsters, puzzles, and potentially treasure.

There are also two new Dragon Quest monsters: Lantern Kozuo and Mokokki. The former is an abandoned lantern that has become a monster and seeks its former owners. The latter is a fluffy creature with a giant sewing needle. There is also a new character, Silvia. They appear to be a bard character intent on making everyone in the world smile.

You can check out screenshots of the 3DS version below:


Digital Foundry once again has a technical analysis of a Switch game. Square Enix’s RPG I Am Setsuna is the focus this time.

In its analysis, Digital Foundry points out how the visuals of I Am Setsuna are very comparable on Switch and PlayStation 4. The PS4 version has some extra lighting, but that’s pretty much it.

The main difference between the two versions is frame rate. It’s 60 frames per second on PS4, whereas the Switch edition is 30 frames per second – but it’s not a huge downgrade due to the nature of the game (being a turn-based RPG). Switch holds its frame rate well aside from a few rare instances.

View Digital Foundry’s full analysis below.

Square Enix has come out with a trailer for I Am Setsuna’s Temporal Battle Arena DLC. The content will add a new party on party colosseum battle mode. For today’s video, continue on below.

Square Enix is looking back on the Final Fantasy series in celebration of its 30th anniversary. You can check out a special “Timeless Legacy” trailer for the franchise below.

This week’s issue of Jump has another update on Dragon Quest XI. The information provides information about a new character, monsters, and systems.

Check out the new Dragon Quest XI scan above. A summary of information as translated by Gematsu is below.


– “It is my mission to make the people of the world smile!”
– A character who seems to be a traveler


– Mokokkii: a monster that carries a huge needle that can fill anything with holes
– Lantern Kozou: a lantern that was thrown away and became a monster in its resentment against humans
– Some monsters such as Lanter Kozou only appear at night


– People with a purple speech bubble mark may have some sort of request
– As you approach people, you can hear their voices through the speech bubbles that appear over their head
– Can travel the world by horse
– Can make a bonfire on the field
– Bonfires will be useful when you have a long way to travel
– In addition to resting and healing, and writing in the adventure log, you can also enjoy conversations with your party
– Saving is done with the adventure log
– At camp, you can buy items at the shops opened by traveling merchants


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