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Tetsuya Takahashi has once again taken to the Xenoblade Chronicles X Twitter account and has shared another message about the game.

There’s not too much new here, though Takahashi reiterates that Monolith Soft’s RPG is nearing the end of development. He also mentions that the team managed “to overcome several obstacles as far as game development goes.”

Here’s Takahashi’s message in full:

“This is a continuation of our my previous talk. The development [of Xenoblade Chronicles X] did have its twists and turns, but we were able to finish up (just a little more until it’s complete) Xenoblade Chronicles X in the sci-fi world we aimed for from the beginning in a seamless open-world with online play, and I feel that we were able to overcome several obstacles as far as game development goes.”

“With the vast world that was shown when Iwata-san introduced the game in the Nintendo Direct the other day, it would bring me great pleasure to have you folks get to thoroughly explore it.”

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Lucario is the latest retailer-exclusive amiibo. If you’re interested in the figure and live in the U.S., you’ll only be able to purchase Lucario at Toys “R” Us.

There are at least two other retailer-exclusive amiibos as well. Shulk will only be available at GameStop, and Best Buy will be the only store selling Meta Knight.

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This month’s issue of EDGE contains a feature on No More Heroes. Of course, the article wouldn’t be complete without an interview with director Goichi Suda – otherwise known as Suda51.

Suda51 talked about a number of topics while speaking with EDGE. Some of his responses are more notable of others, such as him stating that Nintendo was supportive of the franchise despite its mature nature:

They were very supportive, especially Nintendo of America and Nintendo of Europe. In Japan and also in Europe, we released a lighter version, where the heads don’t fly like they do in the American version. The mature content was only in the American version.

Elsewhere in the interview, Suda51 mentioned that he’d eventually like to return to the No More Heroes series:

No More Heroes was a smash hit as far as we were concerned, and I wanted to return to it and to make it a series over which we would take great care. I often get asked to make a third game. Right now we’re busy with Let It Die, but Travis is a character we could even return to in ten years’ time. When the timing is right, I’d like to do so.

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This week’s video additions to the Wii U/3DS eShops are as follows:

Wii U

Watch Dogs Trailer 2
Snake Den Trailer
Persona Q Aigis Character Video
Persona Q Story Video
Persona Q Rei Character Video
Persona Q Yukiko Character Video
Phoenix Wright: Ace Attorney Trilogy Reveal Trailer
Tengami Launch Trailer
Mario Kart 8 DLC Pack 1 – Dragon Driftway Trailer
Mario Kart 8 DLC Pack 1 – Hyrule Circuit Trailer
Mario Kart 8 DLC Pack 1 – Ice Ice Outpost Trailer
Music of Mario Kart 8 – Dragon Driftway Trailer
Music of Mario Kart 8 – Hyrule Circuit Trailer
Music of Mario Kart 8 – Mute City Trailer
Mario Kart 8 DLC Pack 1 – Mute City Trailer
Mario Kart 8 DLC Pack 1 – SNES Rainbow Road Trailer
Mario Kart 8 DLC Pack 1 – Wario’s Gold Mine Trailer
LEGO Batman 3 Launch Trailer
EMP Indie Game Revolution Launch Party
Mario Kart: Super Circuit Trailer
A World of Keflings Launch Trailer
Retro City Rampage Update Launch Trailer

3DS

Christmas Wonderland 4 Trailer
Battleminer Trailer
Persona Q Aigis Character Video
Persona Q Story Video
Persona Q Rei Character Video
Persona Q Yukiko Character Video
Phoenix Wright: Ace Attorney Trilogy Reveal Trailer
Vacation Adventures: Park Ranger 2 Trailer
Mario Kart 8 DLC Pack 1 – Dragon Driftway Trailer
Mario Kart 8 DLC Pack 1 – Hyrule Circuit Trailer
Mario Kart 8 DLC Pack 1 – Ice Ice Outpost Trailer
Music of Mario Kart 8 – Dragon Driftway Trailer
Music of Mario Kart 8 – Hyrule Circuit Trailer
Music of Mario Kart 8 – Mute City Trailer
Mario Kart 8 DLC Pack 1 – Mute City Trailer
Mario Kart 8 DLC Pack 1 – SNES Rainbow Road Trailer
Mario Kart 8 DLC Pack 1 – Wario’s Gold Mine Trailer
LEGO Batman 3 Launch Trailer
EMP Indie Game Revolution Launch Party
Retro City Rampage Update Launch Trailer
Pokemon Trading Card Game Trailer

Source: Wii U/3DS eShops

Toys “R” Us is holding a buy 1, get 1 40% off sale on all Wii U, Wii, 3DS, and DS games later this week. The deal will only be valid on Friday and Saturday. For this particular sale, you’ll need to head on over to your local store.

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New Super Mario Bros. Wii has sold over 10 million units in North America, Nintendo has announced.

The company shared the news on Twitter a few minutes ago through the following message:


New Super Mario Bros. Wii launched back in November 2009. That means the game sold about two million units per year on average.

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Ridley is in Super Smash Bros. for Wii U, but he isn’t playable. The well-known Metroid villain only appears in the Pyrosphere stage.

Super Smash Bros. director Masahiro Sakurai was recently asked by IGN why Ridley isn’t playable in the new Smash Bros. Here’s his explanation:

“I definitely know that Ridley’s a much-anticipated name for fans, but if we made Ridley as a fighter, it wouldn’t be Ridley any longer. It’d have to be shrunk down, or its wings reduced in size, or be unable to fly around freely.”

“Providing accurate portrayals of characters is something I want to pay ample attention to. If I don’t stick to that thought, then we’d have to lower the quality or break the balance of the game. Something that goes way off spec could break the entire game.”

Sakurai continued by noting Ridley’s presence in the Pyrosphere stage, which he felt would be more appropriate.

“Instead of going through a lot of very convoluted hocus-pocus to make Ridley a fighter, I figured it’d be better to keep Ridley as it currently is, the correct way, and have it feel like a truly threatening presence. There are other icons, too, like Metal Face and the Yellow Devil, which help effectively portray each of their world settings. They go a long way toward deepening the game world, and I think it’s been fun to experiment with.”

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IGN has another round of quotes from Super Smash Bros. director Masahiro Sakurai, this time focusing on amiibo. Sakurai discussed the origins of amiibo support in Smash Bros., how involved he was with the figure designs, and more.

Head past the break for the full comments.


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