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Reviews

Genki Attack Vector Grip

The Nintendo Switch (and Nintendo Switch 2) are the most versatile consoles Nintendo has ever released. You can play them docked with any kind of controller you want, or you can opt to play the console in handheld mode to have it with you wherever you go. For me personally, I play just about exclusively in handheld mode – you can sit wherever you want with it, plus being nearsighted makes focusing on a TV kind of difficult after a while. With that in mind, though, holding the Switch 2 by itself for extended periods of time isn’t great – your hands cramp up after a while, which means you really need a grip to make those long gaming sessions easier.

That’s where Genki’s new Attack Vector grip comes in. It promises three swappable styles, an easy fit into the Switch 2 dock, and the ability to detach the Joy-Con controllers even with the grips equipped. Unfortunately, the Attack Vector winds up being more of a liability than an asset – so much so that I went back to using no grip instead of this one.


Fast Fusion review

System: Switch 2
Release date: June 5, 2025
Developer: Shin’en
Publisher: Shin’en

I love anti-gravity racers. My very first one was F-Zero GX, one of the two games I picked up with my GameCube in 2003, when I was six. I was addicted. I put dozens upon dozens of hours into the game, with its difficulty level only encouraging me to play more. My dad saw how much I loved it, and he owned a PlayStation 2 at the time. As a gift, he gifted me WipeOut Fusion the following year. A similar style of game, and another one I fell in love with, albeit not to the same extent. Still, as the years went by, F-Zero and WipeOut became series with infrequent releases at best. An itch formed within me for a new futuristic space racer, and unbeknownst to me, there was another one making the rounds from Shin’en.

Mario Kart World Review

System: Switch 2
Release date: June 5, 2025
Developer: Nintendo
Publisher: Nintendo

Nintendo Switch 2 is finally here, and with it comes the first new main series Mario Kart game since Mario Kart 8 on Wii U way back in 2014. Mario Kart World promises to be the next evolution of the franchise, boasting a huge world for players to explore. For the most part, this feels like more of a novelty than a huge step forward – but it’s an added bonus in a game packed with content and attention to detail. Mario Kart World is truly a remarkable masterwork of graphics, music, details, and gameplay – and it’s one you should absolutely try out if you’re planning on getting a Nintendo Switch 2 (and are either okay with the price tag or are purchasing the bundle).

Rune Factory Guardians of Azuma review

System: Switch (reviewed) / Switch 2
Release date: June 5, 2025
Developer: Marvelous
Publisher: Marvelous

In the far eastern region lies the misty country of Azuma – a once-prosperous land now choked by elemental blight and fractured runic energy. After a cataclysmic impact disrupted the flow of life itself, Azuma’s crumbling terrain and brittle fields whisper of a world in quiet ruin. And as is tradition in the Rune Factory series, an amnesiac hero shows up right on cue. But this time, their role is more than just farmhand-turned-savior – they’re the Earth Dancer, a chosen conduit of divine power, tasked with uncovering the truth behind the dying gods of the land.

Starlight Legacy review

System: Switch
Release date: May 28, 2025
Developer: Eastasiasoft / Decafesoft
Publisher: Eastasiasoft

The Nintendo Switch is the ultimate RPG console. Over the last eight years, the console’s RPG library has grown from humble beginnings to play host to countless modern, classic, and retro-inspired indie titles. Some are juggernauts, others are useless schlop, and a select few fly under the radar as true hidden gems. As Nintendo Switch’s lifecycle winds to a close, this steady stream of RPGs marches on – now with nonlinear 16-bit adventure Starlight Legacy.

Mobile Suit Gundam Seed Battle Destiny Remastered review

System: Switch
Release date: May 21, 2025
Developer: Bandai Namco
Publisher: Bandai Namco

One third-party title released in 2012 exclusively for the PlayStation Vita in Japanese markets was Mobile Suit Gundam Seed Battle Destiny, a collaborative effort between Artdink and Bandai Namco based on the Gundam IP. A quick history lesson for the uninitiated – Mobile Suit Gundam, Kido Senshi Gundam in Japan, was a television anime series that aired between 1979 and 1980 on Japanese TV, followed by a string of re-edited anime films released theatrically in the early 1980s. The premise of the original series set in the future year 0079 was about a young man named Amuro Ray, who is a mechanic tasked with piloting the first giant robot fighting suit, dubbed RX-78-2 Gundam, for its creators, the Earth Federation against the principality that said federation is in war with, Zeon. Mobile Suit Gundam: Seed is the ninth TV anime series of the franchise, released in the early 2000s, followed closely by Mobile Suit Gundam: Seed Destiny in 2004 and a sequel film released in theatres as recently as 2024. The plot of SEED also focuses on split factions, this time within mankind itself, set in yet another future year, humanity has become two species: Naturals, your normal everyday human, and Coordinators, genetically enhanced human beings who have left earth and formed its own colonies due to fear of prosecution from Naturals. This in-fighting only escalates when a third faction, called Plants and their militia Zaft, get involved in the war.

System: Switch
Release date: May 15, 2025
Developer: Out of the Blue Games
Publisher: Raw Fury

What if Walt Disney created the Truman Show? And what if instead of following the life of one man, it chronicled the lives of an entire city? What if the audience could pick and choose which citizens to watch, vote for their favorite “characters,” and create entire social media followings for unassuming victims just living their lives? What if the company running this insulated city could track which of its citizens were the most popular? How far would the company go to maximize their profits, and what might they do to cut costs when certain residents fail to garner any audience attention at all? These questions lay the groundwork for Out of the Blue Games’ American Arcadia.

Kulebra and the Souls of Limbo review

System: Switch
Release date: May 16, 2025
Developer: Galla
Publisher: Fellow Traveller

What makes a ‘good samaritan’? What brings someone to want to help others around them when they already have their own problems that they are dealing with? Galla Games’ brand new title poses the question of: why is kindness so rare? Why are there so few willing to open up and talk about their problems? Despite its characters being largely deceased, Kulebra and the Souls of Limbo is a game full of life with emotional depth that isn’t as paper thin as the inhabitants that roam it’s worlds. Originally a Kickstarter venture that raised an impressive sum of over $24,000, Galla Games had been working on the project for over four years up to that point in 2022, and now, after a lot of passion and hard-work, how has the game turned out?

The Hundred Line: Last Defense Academy review

System: Switch
Release date: April 24, 2025
Developer: Too Kyo Games / Media Vision
Publisher: XSEED

Visual novel fans have been abuzz about The Hundred Line: Last Defense Academy.- An impressive list of genre veterans head up the game, with it being written and directed by the creator of Danganronpa, Kazutaka Kodaka, and the creator of Zero Escape, Kotaro Uchikoshi. Originally teased in 2018 as Limit X Despair, it’s been a long seven year wait, but for once, I will not make you wait until the end of this review to tell you what you’ve already been waiting long enough to know: this game is good. Here’s the ‘too long’ part:

Lunar Remastered Collection review

System: Switch
Release date: April 18, 2025
Developer: Ashibi / Game Arts
Publisher: GungHo

There’s a kind of magic that only summer can hold – long days, the hum of cicadas, and for me, the unmistakable excitement of borrowing a PlayStation game from a new RPG-obsessed friend I’d met at summer day camp (shout out to Nik from the YMCA Day Camp program, you were legit.) I was twelve, sunburned, full of cheap cookies, sugary artificially flavored red drink, and a sense of adventure. The game was Lunar: Silver Star Story Complete. I didn’t know it then, but that disc would become one of the most formative RPG experiences of my awkward little middle school life.


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