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General Nintendo

This information comes from Nintendo of America marketing boss Charlie Scibetta…

“There are different examples of when its the right time for us to take something that happens organically and make it part of corporate messaging. It was a late addition, and we thought that we could pay homage to the fans. With the Luigi Death Stare, people started to pick up on it and share it — and sometimes we just let that play out and enjoy watching it like any other fan would. We like to see how the fans evolve stuff like that. Other times we may decide to give something a boost like we did with this. If you’re into that, and you see it, you immediately get it and the fact that Nintendo acknowledged it.”

“It was a collaborative effort. They came up with ideas, and so did we, but they let us know, from a comedy standpoint, what they thought would work well.”

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Reggie confirming no plans for Wii U to work with Twitch…

“We don’t think streaming 30 minutes of gameplay by itself is a lot of fun.”

“We’re looking to do a lot of great things with Twitch. The Nintendo Treehouse Live at E3 that we’re executing through Twitch is doing fantastic numbers. Your specific question of just purely streaming gameplay, what we’ve got to think through is, so what’s fun about that? From a consumer standpoint, what’s fun about it?”

Reggie on how putting Nintendo videos on the Internet need to be more focused, curated like Mario Kart 8…

“Kart is fun because its a highlight of the race. You can make some choices as to what parts are going to be shared. We think that makes it interesting, and obviously, the meme of the Luigi death stare is wonderful when that comes out of that type of experience. But in the end we’ve got to make sure that it’s fun.”

On how Nintendo’s view of Twitch live streaming is driven by a belief that gamers are using the service to look for tips and how to improve their capabilities…

“So for us, what we’re doing at the Nokia theater with the Smash Invitational, we loved that streamed because that’s where you are able to see how these players perform, the moves they make, you can learn something,” he said. “That has value to us. And you can expect us to do more of that type of activity, highlighting our games and providing a forum for players to learn how to play better. But that’s different than watching Joe Blow’s 30 minute stream, which may or may not have something that’s all that interesting.”

Reggie on Nintendo’s YouTube affiliate program…

“What we hope is that that’s going to lead to even better content and even better monetization opportunities for the YouTube vlogger. We are going to formalize a program and we’ll announce it to the YouTube video community. Look, in the end, what we want is we want more content like what we’re able to do with the Mega64 guys. We gave them access to information, access to our executives, access to our building with the goal of creating something fun and watchable. That video was a lot of fun and it’s been watched north of a million types. That’s the type of stuff we want to work with the video blogging community to create.”

On whether concerns over the ability to monetize content that uses Nintendo properties enter into Nintendo’s decision to not bring Twitch gameplay video streaming to the Wii U…

“The Twitch conversation is a completely different conversation. We want to do stuff that’s going to be fun and going to be watchable. Nintendo Treehouse Live at E3 is fun and watchable. Thats the stuff we would like to continue doing with an entity like Twitch. YouTube and that content monetization is a different animal.”

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