3DS and 2DS “Made For Play” tour 2014 highlights
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos | 0 comments
Sean Bean comments on his appearance in GoldenEye 007
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
Actor Sean Bean portrayed James Bond’s nemesis Alec Trevelyan in the 1995 film GoldenEye. He also appeared in the video game GoldenEye 007 created by Rare.
One fan recently asked Bean in a Reddit AMA what it was like being in the classic title. He said in response:
Oh, it’s good, it’s great! Especially because it’s so popular, it’s like, quite unique really. It was such a big hit. But I think I’ve seen him. I think my head looks a bit square innit.
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Image: Here’s a lovely piece of art from Nintendo featuring Link and Majora’s Mask
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Images | 8 Comments
Nintendo has been sending out an email to Japanese Club Nintendo members, which contains a lovely piece of art to celebrate the Hanabi festival. It’s a Zelda-centric piece featuring Link and Majora’s Mask. I wouldn’t say this hints at a Majora’s Mask remake as some have speculated, but it’s nice to look at in any case!
More: The Legend of Zelda
Nyannyan Neko Mario Time episode 17
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
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Yoshi’s proper name is “T. Yoshisaur Munchakoopas”, according to Nintendo’s 1993 character guide
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
Console Wars author Blake Harris has been tweeting out photos from Nintendo’s 1993 character guide. In it, we see that Yoshi’s proper name is… “T. Yoshisaur Munchakoopas”. There’s also a personality profile for Mario.
Nintendo Minute – “Kno’ Yo’ Nintendo”
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 1 Comment
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Activision approved Gun 2, but Neversoft put its resources into Tony Hawk instead
Posted on 10 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 0 comments
Activision gave Neversoft the go-ahead to create a sequel to Gun, but the studio was forced to drop the project due to a lack of manpower. Former president Joel Jewitt told Game Informer this month that it would have been impossible for the studio to take on Gun 2 in addition to another skateboarding title.
He said:
“(Neversoft) had a bunch of guys that fought really hard over on the Activision side and we got the sequel approved, and then we more or less had to make the call over here that we couldn’t do it for business reasons. We just didn’t have the manpower to make [Gun 2] and another skateboarding game. We had to take our engine to the next level, because we were [moving to] the Xbox 360. We had to put everybody back on the [Tony] Hawk franchises.”
The first and only Gun game launched in 2005. It ended up on several platforms, including the GameCube.
More: Activision, Gun, Joel Jewitt, Neversoft
Yes, Sheik is a woman
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 48 Comments
Since The Legend of Zelda: Ocarina of Time’s launch, most had been in agreement that Sheik is a woman. After all, Sheik is Zelda when all is said and done.
But just to clear up any potential uncertainty, Polygon caught up with Nintendo senior product marketing manager Bill Trinen for an official answer. He told the site: “The definitive answer is that Sheik is a woman — simply Zelda in a different outfit.”
More: The Legend of Zelda
Jakks Pacific planning articulated Nintendo figure line
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 10 Comments


Jakks Pacific is preparing fully articulated figures that will be released under the company’s World of Nintendo line. One Australian retailer has outed 4-inch Mario, Yoshi, and Link toys as well as 6-inch Bowser and Donkey Kong figures. Each one will apparently be released in September.
More: Jakks Pacific
GameStop overhauling trade-in program this month – more money for games
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
Kotaku has obtained documents from GameStop that reveal imminent plans to revamp the retailer’s trade-in service.
Customers won’t need to delegate money towards pre-orders/promotions in order to get the most value any longer. Instead, you’ll instead be able to take advantage of flat rates. The only variations will be for GameStop Power Up Rewards members and whether you decide to receive cash instead of store credit.
GameStop’s “average base value” of games will increase by 20 percent.
Check out this excerpt from one of the GameStop documents:
“By eliminating the higher end price of products we buy and raising the lower end, we are able to raise the overall value the customers will receive. With this program, we will not have complex multi-tiered trade promotions for the associates to remember and less math for the customer to understand what they are getting for their games.”
Another excerpt details how GameStop will be asking its employees to interact with consumers with regard to trade-ins, and how they’ll be looking to use the terms “buy” and “sell” instead: