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General Nintendo

ABC has published a series of interviews with Shigeru Miyamoto, but this may be one of the most interesting discussions we’ve seen over the past few weeks. Miyamoto talked about Ghostbusters (he’s a fan, but it didn’t lead to Luigi’s Mansion), how Nintendo decides between putting a game on the 3DS (3D) or Wii U (HD), his secret Facebook page, and the possibility of a theme-park (it could happen one day, maybe).

As always, you can find all of Miyamoto’s responses below.


Dan Adelman is quickly becoming a prominent figure at Nintendo. The business development manager joined the company in 2005, and has pretty much been the man in charge – behind the scenes – for Nintendo’s indie involvement and digital offerings.

Gamasutra sat down with Adelman for a chat covering various indie and eShop topics. He confirmed the removal of Nintendo’s indie developer office space requirement and WiiWare threshold for all digital platforms. Adelman also talked about how indies set their own prices, can easily update their games, puchase a dev kit for “about the price of a high-end PC”, and more.

Head past the break for all of Adelman’s comments.


Two decades after the launch of Ecco the Dolphin, creator Ed Annunziata is turning to Kickstarter to help fund a spiritual sequel.

Big Blue is a “next generation, underwater, action/adventure game by the original Ecco the Dolphin team.” It’ll offer exploration elements, quests, action puzzle solving, and “collection and spawning of life forms”. You’ll be able to control any creature in the game as well as multiple creatures at the same time, and you can count on being able to aquascape and populate your own sea, breed and multiply creatures, and more.

Annunziata hopes to fund $665,000 by April 29. Intitially, Big Blue will head to Mac, Windows, and iOS and Android platforms. But Annunziata also writes on Kickstarter:

“Once we are done with the first version of the game I will convince Sony, Microsoft, and Nintendo to embrace the game. We want the Big Blue everywhere.”

You can find more information about Big Blue here.


Team Ninja is, in one way, no more. Parent company Tecmo Koei has announced a restructure for the studio today, essentially splitting it in two. Team Ninja will now be reorganized into two “Ichigaya Development” divisions.

Ichigaya Development Group 1 will be led by Yosuke Hayashi, who has been the boss of Team Ninja for the past several years. Managing director Keisuke Kikuchi will be put in charge of Ichigaya Development Group 2.

Team Ninja may not have been what it used to be as of late, but it has been around for close to two decades. The reorganization news is a bit saddening – even though the studio will still be around in some form.

Source, Via


Fez creator Phil Fish seemed to throw a whole lot of negativity towards Nintendo on Twitter yesterday. Fish wrote that the company’s adoption of a dual screen design is a “gimmick”, as is the implementation of 3D. His tweets were highlighted by his desire to see Monster Hunter 3 Ultimate on the PlayStation Vita since it supports two joysticks.

Fish’s initial comments resulted in a significant amount of backlash, but since then, his comments have been clarified.

The 3DS itself isn’t a gimmick, according to Fish. Rather, he feels that “some aspects of their designs are inelegant.” Fish is a big fan of Nintendo, though, and he personally does “like the DS and 3DS just fine in many, many ways.”


Capcom will be publishing DuckTales Remastered this summer, which is pretty crazy when you think about it. Not many expected the company to touch the NES title at this point.

DuckTales Remastered’s announcement begs the question: could we see releases of classic Disney-Capcom games on the Virtual Console? The answer is no, unfortunately.

Capcom’s Christian Svensson explained why on the company’s official forums:

At the moment, sadly no. Our agreement with Disney is just for Duck Tales in its new form. It does not allow us to rerelease these other projects on new platforms.

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If you’re a Mega Man fan, you should be on the lookout for a variety of merchandise. Numerous items are planned for release throughout 2013.

Here’s a rundown of what followers of the series can expect, as was shared during Capcom’s PAX East panel earlier today:

– New collectible figure for San Diego Comic-Con (limited)
– Capcom store exclusive: Mega Man and Mega Man X figure representing X’s anniversary
– Series of art books will be localized such as Mega Man R20+
– Mega Man R20+ coming in the second half of 2013
– April: Crossover with Archie’s Sonic the Hedgehog comics
– Starts with Mega Man #24, 12 parts
– Free primer on Free Comic Book Day (May 4)
– Soundtracks for classic Mega Man games will be available for purchase


One other merchandise note: the Mega Buster USB stick is one of the fastest-selling items on Capcom’s sotre.

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Diablo III is making its debut on consoles through the PlayStation 3 and PS4. That being said, Blizzard’s game may not necessarily be exclusive to Sony systems.

In an interview with the Penny Arcade Report, senior producer Julia Humphreys said the following about exclusivity:

“We don’t have any announcements to make at this time … But we’re not necessarily a Sony exclusive.”

Might a Wii U version be possible?

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2013 isn’t just the Year of Luigi – it’s apparently the “Year of Tales”, too. Namco Bandai is “making this a Tales of filled year”, according to series producer Hideo Baba.

Baba also teased “a lot of surprise announcements”. He didn’t elaborate on when these are coming or what platforms they’ll be for, but you can bet that we’ll hear something at the Tales of Festival in June.

“We’re planning on making this a Tales of filled year. So we have a lot of surprise announcements lined up — stay tuned!”

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