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Listings on the eShops provide file sizes for a bunch of Switch games. These include Enclave HD, LISA: Definitive Edition, Double Dragon Gaiden: Rise of the Dragons, and more.

Here’s the full roundup:

More:

Mega Man Battle Network series ending

After six different entries, Mega Man Battle Network came to an end in 2005 (or 2006 for fans in the west). Masakazu Eguchi, who worked on the series since the beginning, briefly commented on the decision to finish things out in a recent interview with 4Gamer.

Here’s our translation:

Sonic Superstars Switch

SEGA has shared with us some Switch-specific screenshots from Sonic Superstars.

This comes as a bit surprise as we usually have to wait quite a bit to see how some multiplatform titles are shaping up on Nintendo’s console. The wait can sometimes be so long that fans don’t have a good idea until launch. This is actually something that recently happened with LEGO 2K Drive since all assets were not from the Switch version.

Sonic Superstars Arzest

According to Sonic series producer Takashi Iizuka, Arzest is leading development on Sonic Superstars.

Iizuka shared the news in an interview with Eurogamer. He said SEGA “needed someone who understands the classic Sonic series and understands that gameplay format, in order to really execute well on the final product.” That’s where Naoto Ohshima comes in, as he’s the original creator of Sonic the Hedgehog and was with the series at the very beginning.

Iizuka said:

Loop8: Summer of Gods gameplay

Loop8: Summer of Gods has received a worldwide release on Switch, and for those interested in getting a closer look, we have new gameplay. A total of 46 minutes of footage is in.

A bunch of details about the game can be found in the following overview:

Sonic Superstars preview

It feels like there’s a lot riding on Sonic Superstars. While it’s (only?) been six years since the highly acclaimed Sonic Mania brought the franchise back to its roots, that game was developed by a team of indie developers; it’s been far longer since Sonic Team itself has attempted to bring the blue blur back to the side-scrolling realm [update: Sonic Team’s Takashi Iizuka is involved, but has since confirmed Arzest is leading development]. After recently playing a demo of Sonic Superstars at Summer Game Fest Play Days, I’m optimistic the game will manage to recapture a lot of what people love about old-school Sonic, while leaving the door open for some exciting new mechanics to shine.

Laika Aged Through Blood

Today, publisher Thunderful and developer Brainwash Gang revealed Laika: Aged Through Blood. We’ll be seeing it on Switch in the future.

The official description has it pinned down as a “motorvania” with a western-inspired, post-apocalyptic setting. Learn more about it in the following overview:

The Last Faith October

Today, publisher Playstack and developer Kumi Souls Games provided an update on The Last Faith. We now have confirmation that it will launch this October.

Here’s the latest information:

Headbangers Rhythm Royale

Team17 and Glee-Cheese Studio today unveiled Headbangers: Rhythm Royale, and it’s coming to various platforms including Switch. It’s due out later in 2023.

Headbangers: Rhythm Royale is a rhythm-based battle royale game with mini-games. Continue on below for some additional details.

Highwater

Rogue Games and Demagog Studio will be putting Highwater on Switch, it’s been announced. A release date has not yet been determined.

Highwater features two different genres. At parts players will be experiencing the title with 3D adventure game. However, for the turn-based combat, the action shifts to an isometric view.


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