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This week’s expanded Japanese software sales are as follows:

01./01. [3DS] Rhythm Heaven: The Best+ (Nintendo) {2015.06.11} (¥5.076) – 66.416 / 224.008 (-58%)
02./00. [3DS] Return to PoPoLoCrois: A Story of Seasons Fairytale (Marvelous) {2015.06.18} (¥6.458) – 46.491 / NEW
03./03. [WIU] Splatoon (Nintendo) {2015.05.28} (¥6.156) – 43.653 / 310.582 (-18%)
04./00. [PS4] Devil May Cry 4: Special Edition
(Capcom) {2015.06.18} (¥4.849) – 35.872 / NEW
05./02. [3DS] Dragon Ball Z: Extreme Butoden (Bandai Namco Games) {2015.06.11} (¥6.145) – 16.443 / 91.102 (-78%)
06./06. [PSV] Minecraft: PlayStation Vita Edition (Sony Computer Entertainment) {2015.03.19} (¥2.592) – 9.703 / 209.693 (+0%)
07./05. [WIU] Mario Kart 8 # (Nintendo) {2014.05.29} (¥6.156) – 8.660 / 1.037.923 (-10%)
08./07. [PS4] The Witcher 3: Wild Hunt (Spike Chunsoft) {2015.05.21} (¥8.856) – 6.150 / 117.985 (-29%)
09./04. [PSV] The Legend of Heroes: Trails in the Sky Evolution #
(Kadokawa Games) {2015.06.11} (¥6.264) – 4.666 / 25.150 (-77%)
10./13. [3DS] Pokemon Omega Ruby / Alpha Sapphire
(Pokemon Co.) {2014.11.21} (¥4.937) – 4.332 / 2.643.436 (+11%)
11./10. [3DS] Style Savvy 3: Kira Kira Code (Nintendo) {2015.04.16} (¥5.076) – 3.983 / 155.177 (-19%)
12./11. [3DS] Puzzle & Dragons: Super Mario Bros. Edition (GungHo Online Entertainment) {2015.04.29} (¥4.320) – 3.848 / 266.975 (-18%)
13./09. [PSV] Shiren the Wanderer 5 Plus: Fortune Tower and the Dice of Fate
(Spike Chunsoft) {2015.06.04} (¥5.184) – 3.553 / 25.848 (-41%)
14./17. [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo) {2014.09.13} (¥5.616) – 3.460 / 2.246.991 (+15%)
15./18. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 2.621 / 3.985.433 (+4%)
16./16. [3DS] Hatsune Miku: Project Mirai Deluxe (Sega) {2015.05.28} (¥5.378) – 2.533 / 54.017 (-20%)
17./25. [WIU] Super Smash Bros. for Wii U # (Nintendo) {2014.12.06} (¥7.776) – 2.522 / 646.705
18./08. [PS4] Alien: Isolation (Sega) {2015.06.11} (¥8.629) – 2.060 / 8.287 (-67%)
19./21. [PS3] World Soccer Winning Eleven 2015 [1/1][Konami the Best] (Konami) {2015.06.11} (¥4.298) – 1.882 / 3.980
20./20. [3DS] Yo-kai Watch 2: Shin Uchi (Level 5) {2014.12.13} (¥4.968) – 1.826 / 2.616.984 (-14%)

Shigeru Miyamoto previously discussed why the Wii U struggles in an interview with NPR. Speaking with Fortune, he once again touched on this topic and pointed to the fact that “people never really understood the concept behind Wii U and what we were trying to do.”

He said:

“I feel like people never really understood the concept behind Wii U and what we were trying to do. I think the assumption is we were trying to create a game machine and a tablet and really what we were trying to do was create a game system that gave you tablet-like functionality for controlling that system and give you two screens that would allow different people in the living room to play in different ways. Unfortunately, because tablets, at the time, were adding more and more functionality and becoming more and more prominent, this system and this approach didn’t mesh well with the period in which we released it.”

Miyamoto also shared some regret about how the console won’t live up to its potential, in which he stated: “I still feel it was a very novel approach—and a very interesting idea.”

The Legend of Zelda: Ocarina of Time is coming to the European Wii U Virtual Console next week, Nintendo announced today. Fans can get their hands on the classic title starting on July 2.

Nintendo wrote on its European Twitter account a few minutes ago:


This is the second time that Ocarina of Time will be arriving on the Virtual Console. The original VC release took place in February 2007 on Wii.

Source

In North America and Europe, the first Splatfest for Splatoon will be taking place on July 4. A Splatfest is planned for Japan on this day as well, but it will be their second.

Japan’s new Splatfest is once again focused on food, and promotes the Maruchan brand of instant noodles. The Red Fox (udon) will be pitted against the Green Tanuki (soba).

The second Japanese Splatfest will be held between 3 PM on July 3 through 3 PM on July 4.

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Another two weapons are now live in Splatoon. Nintendo has given players access to the Custom Dual Squelcher as well as the Carbon Roller.

Here’s an overview of both weapons from Nintendo:

Custom Dual Squelcher

It’s got range, rapid fire, and Squid Beakons to give your squid buds a place to Super Jump to. And with the Killer Wail special you can zone your enemies for days!

Carbon Roller

This lightweight roller excels in the mobility department. It’s fling attack doesn’t toss a ton of ink, but it’s coupled with Burst Bombs for ranged splattage. Throw an Inkzooka in the mix and it’s on like Crusty Sean!

More:

Siliconera has gone live with a new Mighty No. 9 interview featuring associate producer Nick Yu. Yu talked about the 3DS version, the partnership with Deep Silver, and more.

Head past the break for excerpts from the interview. Siliconera has the full Q&A.

Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

Earlier today, we posted a video from V-Jump that showcased new footage from the 3DS version of Dragon Quest VIII. Siliconera has now translated some of the information that was shared. Read on below for new details about Morrie and Red along with a few other tidbits.

– Morrie’s job class would be something like an evolved mix of the Martial Artist and Minstrel in Dragon Quest IX
– Red is considered an advanced class version of the Thief
– Morrie can use different healing and support spells
– Also has a special ability with his name in it, but it’s still a secret
– Red can heal as well and has some status effect spells
– Stereoscopic 3D works while looking at the characters in the menu
– Morrie can use claws, boomerangs, and blunt weapons
– Red uses fans, whips, and short swords
– Morrie has a funny way of walking
– He can use the “Tiger Claw” weapon, which was seen in Dragon Quest X
– In the original Dragon Quest VIII, you always had to spend all of your skill points obtained after leveling up, but this time you’ll get to save them for when you’d like to use it next time
– Normal and fast battle speed options
– Fast option increases the battle speed by x1.5
– Red also has the “Steal” ability
– This can be used in battle to steal items and Gold from the monsters
– Morrie will have access to his “Call Team” ability, which is actually voiced in the game

Source

Lightwood Games has shared a new video from Word Party that gives us a look at the Fridge Magnets mini-game. We’ve posted it below.

Like many Nintendo games these days, Star Fox Zero will have amiibo support. But the one thing players won’t have to worry about is content being locked away behind figures.

Shigeru Miyamoto told Kotaku at E3 2015 last week that amiibo usage in Star Fox Zero will be on the lighter side of things. Tying in significant content like abilities or a special mode isn’t planned. Instead, having amiibo will offer players “a little something extra” – perhaps “a different skin for the Arwing or something like that.”

Miyamoto said:

“In terms of being able to unlock content, I don’t really want to go down that path. For this game, I think of it more as, for people who have the Amiibo, they’re going to get a little something extra and that’s how I’m planning on it with this game. So rather than actual abilities or things like that changing in the game, it would be like getting a different skin for the Arwing or something like that.”

“So, I don’t really want to talk about Nintendo in general today, but in terms of what I’m doing with Star Fox, I’m really not thinking about there being locked content or there being a mode that you won’t be able to play if you don’t have one. Since we already have the existing Smash Bros. Amiibos I basically want to put in something so if you already have those Amiibos, I imagine people will try and tap them on Star Fox anyway, and I want to make sure there is something that gives them a nice charge when they do that.”

Source


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