Discussing Everything update and Mighty Gunvolt giveaway winner
Posted on 10 years ago by Brian(@NE_Brian) in Discussing Everything, Site updates | 7 Comments
One last bump, since Sunday is the big day! We’ll make a post just a short bit before 4 PM ET / 1 PM ET. Countdown here.
I’ve been taking a look at the feedback you guys left in last week’s Discussing Everything announcement post. After going through the different comments, it seemed like choosing Saturday/Sunday for the live chat would be best option.
And so we’ll be kicking off the first Discussing Everything this coming Sunday at 4 PM ET / 1 PM PT. By doing so, we’re hoping to accommodate people in the most relevant timezones while fitting the feature into my own schedule. I’m actually thinking of going with Saturdays (at the same time) more often than not, but I do want to see if a Sunday afternoon will work well. I’ll be sure to provide an update each week in any case!
As for how Discussing Everything will play out: this will be your opportunity to interact with the staff (myself, Austin, etc.) and (potentially) other readers on the site. You’ll be able to ask us any question/comment on anything that’s on your mind – be it Nintendo-related, gaming in general, or something else entirely. You’ll be able to submit questions/comments in real time as we’re discussing various topics (like recent news). We decided to implement things this way simply because a regular chat could become chaotic with comments flooding in, and we’re aiming for something a bit more organized. We may, however, add a secondary chat option or change the format entirely in the future depending on feedback.
Also, I do want to mention that you will not need to register for any sort of account to participate in Discussing Everything.
Still confused? Just show up next week! In the end, this is simply an opportunity to hold a live chat of sorts with you guys. I do seriously hope that some of you will join us as I’m looking forward to upcoming discussions and being able to chat with you directly. It should be a fun time!
One last piece of business to take care of. It’s time to announce the winner of our Mighty Gunvolt giveaway! We asked you guys to leave a comment in our Discussing Everything post, and after choosing a random entry, the lucky winner is Za23. We will be in touch shortly with the code. Thanks to all who participated!
Nintendo Minute – Smash-tember: Kno’ Yo’ Nintendo
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
More: Nintendo Minute
Hatsune Miku: Project Mirai DX footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
I’ve been meaning to put this video up for a few days now, which comes from SEGA’s TGS stream. It’s not a whole lot of footage, but you can get a look at Hatsune Miku: Project Mirai DX above.
6180 the Moon footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: 6180 the moon, indie, Turtle Cream
Tales of the World: Reve Unitia commercials
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Wii U version of Bayonetta 1 makes a small change to Jeanne’s model
Posted on 10 years ago by Brian(@NE_Brian) in News, Random, Wii U | 44 Comments
There are a few differences in the Wii U version of Bayonetta 1 compared to the original PlayStation 3 and Xbox 360 games. There’s off-TV play and touchscreen support on the GamePad. A few Nintendo costumes are also included. As it turns out, PlatinumGames also made a change to Jeanne’s model.
As explained by the studio’s JP Kellams:
So much for Digital Foundry: they missed the biggest difference between the 360 and Wii U versions of Bayo. We fixed Jeanne’s chest size.
— JP Kellams (@PG_jp) September 27, 2014
Kamiya wasn’t happy with the original model (chest was too big), so we made it smaller, like the concept art. 🙂
— JP Kellams (@PG_jp) September 27, 2014
More: Bayonetta 1, PlatinumGames
One Piece: Super Grand Battle! X screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Bayonetta 1 360/PS3 comparisons, frame rate test
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 7 Comments
More: Bayonetta, Bayonetta 1, Bee Tribe, comparison, PlatinumGames
Paradise Lost: First Contact pushed back to mid-2015
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Asthree Works has decided to push back Paradise Lost: First Contact to mid-2015. The game was originally slated for this year.
Why the delay? Asthree Works explained in a Kickstarter update that roughly 80 percent of the animations were remade and the team hopes to achieve “balanced core mechanics that could evolve naturally within the player’s experience and type of play. That requires tons of hours of testing and repeating / changing puzzles and situations constantly… we have areas with endless possibilities to go through.”
Adapter allows for DualShock controllers to be used with Wii U/Wii
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 44 Comments
Cyber Gadget will soon be releasing a special adapter in Japan. This will allow PlayStation 4, PlayStation 3, PC USB, and joystick controllers to work with a Wii U or Wii console.
Here’s a listing of controllers guaranteed to be compatible with the adapter:
– DualShock 3
– DualShock 4
– Cyber Analog Turbo 3 (CYBER?????????????3) (PS3)
– Classic USB Gamepad (PC USB controller)
– iBuffalo Arcade Stick 13 II (joystick)
The adapter connects through the port in the Wii Remote. It weighs 20 grams, and the cable is 15 centimeters long.
There are some important disclaimers to keep in mind. Depending on the system software your Wii U/Wii uses, the adapter may not work properly. It’s also possible that a future update will cause the product to malfunction. For some games, the adapter may not work at all or work in an unstable way. And of course, controllers that are not specifically listed above may not work.
Cyber Gadget will be releasing the adapter on November 30 in Japan. Amazon Japan lists a 2,894 yen price point.