Gunman Clive 2 has been in development for a year
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News | 2 Comments
Gunman Clive 2 has been in the works for about a year, according to Bertil Hörberg.
Hörberg told Nintendo Enthusiast:
I started development in November last year, which may not seem very long ago, but I’ve already spent more time on it than I did on the first game. I don’t have the patience or the stamina to work on massive projects that takes several years, so the fatigue is really starting to set in and I’m hoping to be able to finish the game somewhat soon.
As for what we can expect from Gunman Clive 2: a slightly longer experience, a change in visuals, and improved controls. That’s on top of new enemies and obstacles, varied environments, and more special levels.
Overall, it’s a fairly straight forward sequel. The first game was rather short and people were asking for more levels, so that’s basically what I’m giving them, but at the same time, I’m trying to bring it up a notch and deliver a more exiting product with its own identity. The most obvious change is probably the color palette and there’s a bit more graphical detail as well. The controls is a bit faster and the jump a bit less floaty.
More: Bertil Hörberg, Gunman Clive 2, indie, interview
Yacht Club on how Nintendo helped out with Shovel Knight, more games for their systems
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Wii U eShop | 2 Comments
GameSource recently had the opportunity to interview David D’Angelo from Yacht Club Games. The discussion isn’t in English, but we were presented with a couple of noteworthy translations.
Here’s what D’Angelo shared regarding Nintendo’s support for Shovel Knight:
Nintendo was very helpful. They provided a great deal of marketing from featuring the game on the eShop and their website, to bringing the game with them to conventions around the country. They were also helpful behind the scenes, dealing with technical questions and listening to our wildest dreams. Creating Shovel Knight for the Wii U and 3DS was a smooth process, but of course, still a ton of work. Building a game for any platform comes with its own challenges and making a game feel unique and at home on the console is an important but hard problem to tackle!
On the topic of Shovel Knight’s sales, D’Angelo stated:
The game is selling really well on Nintendo platforms, and hopefully we’ll continue to keep making games for their systems. We love Nintendo, and they have been really great to work with for Shovel Knight.
Update: Block size – Football Up Online hitting the European 3DS eShop next week
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Update: Size is 271 blocks.
Football Up Online, which was just announced last week, appears to be heading to Europe next week. The game should be available on November 6. Pricing is set at €3.99.
Screenshots of this week’s Nintendo Downloads (10/30/14, Europe)
Posted on 11 years ago by Kirara Koneko(@KiraraKoneko) in 3DS eShop, Wii U eShop | 0 comments
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