Code Name: S.T.E.A.M. demo is 1871 blocks
Posted on 9 years ago by Jarop(@gamrah) in 3DS, News | 4 Comments
Certain GameStop stores are starting to receive some demo cards for the upcoming Code Name: S.T.E.A.M. in anticipation of an unannounced distribution event. The download will take up 1871 Blocks of system memory. No word as to how GameStop stores are going to distribute the demo yet, as the demo information surfaced courtesy of some dumpster diving, but we suspect it will be quite soon given the March release date.
Kuroko’s Basketball: Ties to the Future boxart
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Images | 1 Comment
Video: A look at how Zelda: Majora’s Mask 3D changes swimming
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 3 Comments
Official Etrian Mystery Dungeon 3DS theme video
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
Thanks to Jake for the tip.
More: 3DS themes, Atlus, Japan
North American Ace Combat: Assault Horizon Legacy+ boxart
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Images | 13 Comments
Another hour of Zelda: Majora’s Mask 3D footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Monster Hunter 4 Ultimate – Kushala Daora video
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
More: Capcom, Monster Hunter 4 Ultimate
Kenka Bancho series sales on the decline
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Kenka Bancho 6: Soul & Blood came out in Japan on January 15. In its first week, the game sold just 24,000 copies. Media Create says that it sold through only 45.07 percent of its initial shipment.
Kenka Bancho has mainly been a PlayStation franchise. The last numbered release, Kenka Bancho 5, sold 59,000 copies (60.75 percent sell-through) during its first week in January 2011. Not only were initial sales halved with Kenka Bancho 6, but the sell-through rate was lower as well.
The decline of Kenka Bancho sales has been in effect for quite some time. Kenka Bancho 4 sold 72,000 units in its first week. Since then, the franchise has continued to see lower and lower sales.
Media Create offers some insight into Kenka Bancho’s decline. The main reason seems to be that as the series is extended by new installments, the age demographic of buyers increase as well, causing the scale to narrow. The sales scale therefore has a tendency to get reduced. It’s also possible that many fans of the series refrained from changing their hardware.