Submit a news tip



Platforms

Nintendo has provided a statement to IGN noting that “a small number” of Switch units were stolen “in an isolated incident by employees of a U.S. distributor”. The company adds that “units were stolen in an isolated incident by employees of a U.S. distributor, with one system being illegally resold.”

Fortunately, Nintendo has discovered the root of the problem. “The individuals involved have been identified, terminated from their place of employment and are under investigation by local law enforcement authorities on criminal charges,” the company says.

Here’s Nintendo’s full statement:

“Earlier this week, individuals claimed to prematurely purchase a small number of Nintendo Switch systems from an unspecified retailer. Nintendo has determined these units were stolen in an isolated incident by employees of a U.S. distributor, with one system being illegally resold. The individuals involved have been identified, terminated from their place of employment and are under investigation by local law enforcement authorities on criminal charges.

Nintendo Switch will launch worldwide on March 3, 2017, and we look forward to everyone being able to discover the wonders of the new system for themselves at that time.”

This is all related to the Switch leak from earlier in the week. hiphoptherobot, who obtained the system, indicated today that it was sold to him after it was obtained through illegal means. While Nintendo took back the system, he apparently won’t be getting into any trouble.

Source

More:

Suda51 appeared on the latest episode of IGN’s Up At Noon show this past week. At one point, the No More Heroes creator tackled a few questions about Switch.

First, when asked about whether it’s easy developing for the platform and working with Nintendo, he responded by saying that it’s extremely easy. He also feels that the environments are in place to make things easy for developers.

Suda51 then said that he’s hoping to bring back many familiar characters for his new project on Switch – including Travis Touchdown obviously. He’s thinking about how to use the Joy-Con controllers for something like charging Travis’ Beam Katana. On Wii, the No More Heroes games had players recharging the weapon by by shaking the Wii Remote.

Wayward Souls started out as a mobile game, but it’s now starting to reach new platforms such as PC. A Switch version may also be a possibility in the future.

When asked about Wayward Souls coming to Switch on Facebook, RocketCat Games responded that the team is unsure if it will happen. However, they are “looking into it”.

If you haven’t heard about Wayward Souls in the past, we’ve included a brief overview and trailer below.

“Wayward Souls is an action-adventure dungeon crawler with randomized levels and permanent death. It features quick, twitch-based combat where tactics, positioning, and timing matter, controlled through touchscreen gestures. Two years in the making, it’s designed for quick playthroughs and lots of replay value.”

Thanks to Giorgio B for the tip.

Source

One of the more memorable moments in Zelda history was when Nintendo showed a GameCube tech demo at Spaceworld 2000. A brief scene depicted Link and Ganondorf duking it out in a realistic style. But as we later learned, it was just that – a tech demo and nothing more. Nintendo ended up going in a completely opposite direction for the next Zelda game following Ocarina of Time. Around two to three years later, Nintendo released the cartoon-esque, cel-shaded Wind Waker.

So what’s the story behind that tech demo anyway? And why did Nintendo decide against moving forward with it? In the new Zelda: Art & Artifacts book, artists Yoshiki Haruhana and Satoru Takizawa commented on the situation:

This week, City Connection announced a sequel to the arcade and Game Boy puzzle game Soldam. It’s planned for release on the Japanese eShop for Switch’s launch, but it will be published in the west as well under the name “Soldam 2”. Confirmation about the North American and European version was posted on the official Twitter account today.

There’s no word at the moment about any sort of release date sadly. Details will be announced “later” for western territories.


Source

forma.8 finally launches on various platforms next week, including Wii U. The game’s file size is in as YouTubers and media gain early access. forma.8 will take up 1,140 MB of space on your system.

Source

Update (2/18): We’ve been seeing some confusion about the release date for this guide, but Piggyback confirms that it’s releasing on March 31. The other two versions are still on for March 3.

Also, Amazon Canada has strangely pulled its listing for whatever reason. When it goes back up, we’ll let you know.


Original (2/17): Amazon is now taking pre-orders for the Zelda: Breath of the Wild Deluxe Edition guide. You can secure a copy here. For those in Canada, head on over here.

The Zelda: Breath of the Wild Deluxe Edition guide features a special format of 11 ” x 15”, premium vintage hardcover, exclusive dedicated 16-page retrospective celebrating thirty years of Zelda games, a 16-page dedicated art section, and two ribbon bookmarks.

YouTube user crashandcortex has managed to find an unused item in Smash Bros. Melee, which seems to be the timed mines from GoldenEye 007.

Even though Melee has been around for 16 years, a new graphic file was unearthed from the game’s files yesterday. It does give off the impression of being the Motion Sensor Bomb, but it’s actually a completely different item.

crashandcortex has come to the conclusion that its appearance is almost identical to GoldenEye 007’s timed mines. An accompanying sound effect further supports this.

crashandcortex’s video is below. He compares the timed mines and Motion Sensor Bomb, and also plays the related sound effect.

Switch has been appearing at numerous conventions and events over the past few weeks, including RTX Sydney. Nintendo has now put together a video showing some of the consumer reactions. View it below.


Ore Creative is showing interest in bringing Ira to Switch. The indie developer shared its enthusiasm for the system on Twitter, and actually mentioned checking up on the developer portal daily.


Ira is a point-and-click adventure game. Players will “explore alien landscapes, relive past events, and watch as the nature of reality becomes porous and untrustworthy.”

Thanks to ShardShinjuku for the tip.


Manage Cookie Settings