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Shin’en has already put out one visually-impressive game on Wii U, Nano Assault Neo. The studio always has a knack of producing titles with high-quality graphics on Nintendo hardware even though some may claim that the Big N’s platforms are underpowered.

Wii U is Nintendo’s latest system to have been blasted by some as lacking in the specs department. But according to Shin’en’s Manfred Linzner, those who have trouble making “great looking” titles on the console only have themselves to blame – “it’s not a problem of the hardware,” he believes.


Arc System Works is debuting its new 3DS eShop game, Swords & Darkness, at the Tokyo Game Show. The action RPG involves knights attempting to save the kingdom of Athelstern.

Swords & Darkness features 2D side-scrolling gameplay. You’ll be able to perform a directional block with your shield, and extra chain damage can be dished out to enemies by moving above downed foes and performing downward slashes. As far as the RPG elements go, players can level up, swap out equipment and magic, and learn special moves.

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It wasn’t mentioned in yesterday’s Nintendo Download report, but Cut the Rope is now available on the 3DS eShop. The game can be purchased for $9.99. Seems rather pricey given how much it costs on iOS, but the price may be worth it for some!



We’ll keep you posted. Hopefully they can share more on it soon!


Theatrhythm Final Fantasy: Curtain Call doesn’t just allow for touchscreen-based controls. Players will have a second option at their disposal: physical controls.

All of Curtain Call’s menus and game modes are playable with buttons. When going through a song in Battle Music Stages and Event Music Stages, you’ll use the A or B buttons. In Field Music Stages, the Circle Pad must be moved slightly up and down to match what’s appearing on screen. The d-pad is required when directional cues appear.

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The Inner World hasn’t been confirmed for Wii U, but a representative from Headup Games has said that the title “would be a great fit” on the system.

BeefJack was told the following when asked whether The Inner World could head to the Wii U in the future:

“You’re right, Inner World would be a great fit for Nintendo’s Wii U, it even would look good in a boxed version there.”

“We are evaluating further platforms at the moment and then [we’ll] decide whether to port The Inner World to a console or not.”

Headup is currently busy finishing up the iOS version of The Inner World. Until that’s done, the team can’t truly begin to consider other versions.

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