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Publisher Team17 has partnered with Pathea Games to bring My Time at Portia to Switch. The game is due out on Nintendo’s console in 2018.

My Time at Portia is a 3D sandbox RPG inspired by classics such as Animal Crossing, Harvest Moon, Dark Cloud 2, and the works of Miyazaki. Find more information about the project below, along with an alpha trailer.

The puzzle-platformer Projection: First Light is on the way to Switch, developer Shadowplay Studios and publisher Blowfish Studios announced today. A release is planned for Q2 2018.

Here’s an overview for Projection: First Light:

The Switch version of Stardew Valley has been hotly anticipated and every bit of news on it gets quite a lot of attention. Over the last few weeks, we’ve been getting ever close to the game’s release, with news that the game had been approved by Nintendo last week. This morning, Finn Brice, CEO of publisher Chucklefish, posted on Twitter that “the Stardew Valley news you’ve all been waiting for” would be coming later today. He didn’t explicitly say it, but it’s fairly obvious that he’s talking about the release date of the Switch version. We will of course keep you updated.


Rising Star Games recently said that Ninja Shodown would be coming soon to Switch. By soon, that could be just a few days from now. The North American Switch eShop lists the game for release on October 5.

Here’s an overview from the listing:

A first look at ClusterPuck 99 was given during Twitch’s EGX live stream. Get a look at the game with the gameplay recording below.

Unsung Story

Unsung Story has had an interesting yet troubled development. Playdek originally launched a Kickstarter for the tactical RPG back in 2014. The project itself was funded, but missed out on a 3DS stretch goal.

Updates on Unsung Story were almost non-existent until this past August when Little Orbit took over development. And that brings us today. Just announced on Kickstarter, Unsung Story is coming to Switch. Backers will be able to replace their previous platform selections with the new versions at no extra cost.

A big reason why people have had such high hopes for Unsung Story is because Yasumi Matsuno initially helped create the vision of the game. Matsuno previously directed hits such as Final Fantasy Tactics and Vagrant Story. Since Little Orbit is starting from scratch with development, we won’t be seeing Unsung Story for awhile, but hopefully it all turns out well in the end.


Earth Atlantis is coming very soon to Switch. For an early look at the game, view the video below with several minutes of footage.

One of the big highlights from the most recent Nindies Showcase was the announcement of Yono and the Celestial Elephants for Switch. And you won’t have to wait long to play it. It was announced during the same Nindies Showcase that Yono launches on October 12, meaning it’s just a few days away.

Ahead of the release, we caught up with Niklas Hallin from Neckbolt to learn more about Yono and the Celestial Elephants. Hallin spoke with us about the project’s development, what you can expect from the gameplay, how it’s inspired by Zelda, why the game is a fit on Switch including console exclusivity, and more. As a bonus, we have a rare screenshot from when Yono was originally imagined as a 2D title.

Continue on below for our full interview.

Raw Fury stopped by Twitch’s stream at the Tokyo Game Show last week to show off Uurnog Uurnlimited. For a look at the game, view the video below.

A Kickstarter campaign for Claws of Furry just wrapped up yesterday. The action game, in which you go on a mission to save your abducted Ninja Master and fight enemies in beat’em up fashion, even had a Switch stretch goal. Unfortunately though, developer Terahard fell well short of its £10,000 target.

The one bright spot is that Terahard intends to develop Claws of Fury for Switch despite the fact that the Kickstarter didn’t achieve successful funding. A release in January is currently planned.

As for the game itself, here’s an overview:

Claws of Furry creates a blend of today’s fast pace action with classic arcade Beat’em up badassery. With a leveling system of over 40 skills and multiple modes, from Rogue-like to Arena, it’s up to the players how they build their Ninja Cat and what adventure they will follow. Fear not the rogue-like though; the character progress is not lost, since the skills that are unlocked transfer to each new character, making the player’s cat stronger in every playthrough. Still you don’t like rogue-like? We got you covered, with the Pussycat mode you can play the game with checkpoints in every level, in a classic linear adventure. This will not make it much easier though, fast reflexes and a keen eye are required in order to survive the journey to free your Master. You don’t have to take this journey alone though; you can have a group of up to four people in local co-op!

And a trailer:

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