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During a live stream hosted earlier today, Inti Creates showed off upcoming Blaster Master Zero DLC with a first look at Gunvolt. We’ve posted the recording below.

NBA Playgrounds arrives on Switch very soon. According to a listing on the European eShop, the game launches on May 9. We expect it to hit North America at around the same time – if not the same day.

We have these new screenshots from NBA Playgrounds:

When the game’s North American date is confirmed, we’ll let you know.

Thanks to Ben for the tip.

ToeJam & Earl: Back in the Groove still has a long ways to go until it’s finished. Development itself is coming to a close, but the team needs to deal with “a lot of porting and debugging”. As of now, it’s targeted for the fall.

Humanature Studios passed along the release window as part of a new Kickstarter update today. It was also accompanied by these screenshots:

Source

League of Evil isn’t the only upcoming title from Ratalakia Games. 0000 is also planned for the console in addition to 3DS. Ratalakia has other Switch ports lined up as well, which we’ll be hearing about later on.

0000 is a tough platformer packed with 100 handmade levels. Players will be leaping and dodging to “rhythmic, tense music inspired by a combination of 8-bit and modern electronic music.”

Below are a few screenshots:

Source

Kamiko will be released in Europe and North America this week on the Switch eShop, and as such, publisher Flyhigh Works has prepared an English trailer for the game. Check it out:

Via

Developer Lizardcube’s lead programmer, Omar Cornut, spoke at length about the history of Wonder Boy: The Dragon’s Trap in a recent interview with Siliconera. Several topics were discussed, such as the transition of going from fan to developer and what the team behind the game wanted to change in the remake of the title.

Omar on his history with the title and how the project got started:

I’ve been tackling emulation of the Master System since 1999, and was always involved with hacking and reverse engineering games of this era. So, I built up that knowledge over time. A few years ago, I decided to use my spare time to start studying the code of the original game ROM. My desire, at the time, was to unearth unknown secrets. It is a game with lots of subtle secrets and behaviors. Players found and published lots of them, but nobody was quite sure that we had found everything. So, I started researching that from a low-level perspective, and eventually I understood enough about the game engine to consider making a remake from the angle of being extra faithful to it.

In 2014, I left my job at Media Molecule, and with that spare time I toyed around with loading data from the old game into a new engine. This was when I got in contact with Ben, who I had worked with years ago on Soul Bubbles (DS). I knew he was a fan of the series, and together we started experimenting with prototyping what a new version could be, and finding the right art style for it. Michael Geyre also joined us early, and he experimented with recreating the soundtrack.

A new video has appeared containing 34 minutes of footage from the recently-announced Switch game Battle Chasers: Nightwar. View the gameplay below.

Wonder Boy: The Dragon's Trap

Lizardcube and DotEmu held a joint Reddit AMA session today. Representatives of both companies touched on various topics, including developing for Switch, DLC, 3DS, and more.

We’ve collected the noteworthy comments from the Reddit AMA below. You can read the full thing here.

Zen Pinball developer Zen Studios has announced its first project for Switch. This spring, the company will publish Infinite Minigolf on the system alongside other platforms.

Infinite Minigolf lets players make their own course creations and experience plenty of customization options. Below is an overview:

“Using the robust toolset contained in the course editor, players are the creators, and can showcase their creative abilities to players all over the world! Players will place course tiles and a vast assortment of gameplay objects into beautifully crafted environments as they create amazing minigolf courses.

Players can participate in 8-player online multiplayer matchups, local multiplayer matchups, and a variety of fun single player modes. Unlock a huge selection of cool minigolf gear, discover fun powerups that elevate minigolf gameplay to new levels of excitement.

Infinite Minigolf features incredibly accurate ball physics, in addition to dazzling graphics and detailed environments, each with a distinct visual theme and gameplay features.”

Infinite Minigolf should be offered as an eShop download on Switch. Take a look at a new trailer for the game below.

Source: Zen Studios PR

Inti Creates has big plans in store for this year’s BitSummit. The company said today that it will not only reveal plans for Blaster Master Zero’s DLC, but also reveal two new games. It’s unclear if the unannounced titles will be on Nintendo platforms, though it’s certainly a possibility.

BitSummit will take place between May 20 and May 21. It will be held at the Miyako Messe in Kyoto.


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