Score-attack arena shooter Crossbow: Bloodnight releasing on Switch this month
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
The score-attack arena shooter Crossbow: Bloodnight is heading to Switch, an eShop listing reveals. Hyperstrange, the developer behind Postal: Brain Damage and Elderborn, will have it ready to go on January 29.
Here’s an overview of Crossbow: Bloodnight:
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Switch file sizes – Grey Skies: A War of the Worlds Story, Scott Pilgrim vs. The World: The Game – Complete Edition, more
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Listings on the eShops provide file sizes for a bunch of Switch games. These include Grey Skies: A War of the Worlds Story, Scott Pilgrim vs. The World: The Game – Complete Edition, and more.
Here’s the full roundup:
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Nintendo maintenance schedule – January 10, 2021
Posted on 3 years ago by Brian(@NE_Brian) in 3DS eShop, News, Switch eShop, Wii U eShop | 0 comments
Not much has changed with Nintendo’s maintenance schedule. The company is still planning a session later this month that will impact the Switch, 3DS, and Wii U eShops.
The full schedule is as follows:
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Switch eShop games can no longer be sold for less than $1.99
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Over the years, there have been some pretty insane discounts on the Switch eShop. We’ve even seen sales in which titles were brought down to just a single penny. Now, however, it appears that Nintendo has put a price barrier in place.
According to a developer that has released multiple Switch games, a new rule has been set up. The lowest you’ll see a game is now $1.99 – excluding free-to-play titles, of course.
Last month, GameDiscoverCo founder Simon Carless spoke about Nintendo’s efforts to clamp down on those looking to exploit the Switch eShop charts with heavy discounts. In the past, publishers and developers could easily claim the top spots with a high percentage sale. Nintendo first excluded games that were discounted to a penny. The decision to set the minimum price of Switch eShop titles at $1.99 followed more recently.
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Competitive party game Unspottable out on Switch this month
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
GrosChevaux has announced that Unspottable, the studio’s competitive party title, will soon be landing on Switch. A release is planned for January 21.
Here’s a bunch of information about Unspottable as well as a trailer:
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Select Arcade Archives / ACA NeoGeo games on sale for Switch
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Hamster has discounted a selection of Arcade Archives and ACA NeoGeo games for Switch in a new eShop sale. The lineup includes Fatal Fury 3, Metal Slug X, and more.
Here’s the full listing of eligible titles:
Torchlight III update out now on Switch (version 1.5.101759), patch notes
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Recently, a new 1.5.101759 update went out for the Switch version of Torchlight III. It includes a number of different additions, adjustments, and bug fixes.
Here are the full patch notes:
Stealth-based adventure game Grey Skies: A War of the Worlds Story reaching Switch in February
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
According to an eShop listing, Grey Skies: A War of the Worlds Story will be appearing on Switch next month. Steel Arts Software is bringing the stealth-based adventure title to Nintendo’s console on February 4.
The eShop page provides the following overview and trailer:
Switch eShop charts – January 9, 2021
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
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Innersloth reveals how Among Us changed during development and more
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Among Us wasn’t always the breakout game fans know of today. In an interview shared by Nintendo, Innersloth co-founder Forest Willard discussed the title’s origins.
Among Us went through quite a few changes during development. Willard said that players “would draw a role card and roam around a house aimlessly while ‘the mafia’ person secretly ‘killed’ players by drawing a finger across someone’s neck. The tasks also “changed several times” and the ship was initially “always in crisis while the crewmates attempted to hold it together and Impostors could do tasks wrong to hinder players.”
The same interview also touched on how long it took to create Among Us. Since the game was “originally so much smaller,” the team wrapped up development in about seven months.
Here’s the full interview from Nintendo: