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EA and Nintendo have had somewhat of a rough relationship over the past few years. During the Wii U’s E3 unveiling a few years back, you may recall that now former CEO John Riccitiello came on stage to pledge the company’s support for the console. Ultimately, we ended up with Mass Effect 3, FIFA 13, and Madden NFL 13 at launch. Need for Speed: Most Wanted U came a few months later, but EA’s support was pretty much over by the middle of 2013.

Now with NX, Nintendo has a new system on the horizon. Is that something EA could be interested in? Perhaps.

EA CEO Andrew Wilson was asked about the publisher’s resource management during its Q2 2016 earnings call earlier this week. In response, he said:

As we look to the future, we see a world where more people are playing on more platforms in more geographies then ever before. We see the platform cycle now, not just as a traditional six-year console cycle, but as a six-month refresh rate on mobile devices, smart TV’s, Internet-enabled refrigerators, or whatever it might be.

And what we’re doing, in terms of resource allocation, is really investing at a core digital platform level, at an engine level, and at a game architecture level, to ensure that we are able to deliver amazing experiences: 6 inches to 60 inches, and beyond; two minutes to two hour session times, and beyond; across any and all relevant devices where gamers are playing.

And as it relates to Nintendo, we’ve had a tremendous relationship with them over the years. And we will evaluate any and all opportunities with them, in the same way we do all platform opportunities.

So there’s definitely not anything there in terms of a commitment, though EA appears to be leaving the door open. If nothing else, they seem to still value their relationship with Nintendo.

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More tidbits have been translated from Nikkei’s interview with Nintendo president and CEO Tatsumi Kimishima.

We already heard Kimishima’s mention that Nintendo has interest in bringing its mobile apps to over 100 countries (with eight supported languages). We also heard him mention that he believes Nintendo could exceed profits from the Wii and DS days.

In terms of what’s new, here’s what Kimishima said when asked when the localization of Nintendo’s mobile apps will take place:

“I want to do it as soon as possible. This is because our goal is to increase the number of My Nintendo members. It would be good if we reached one hundred or two hundred million members.”

Kimishima was also asked if Nintendo will lose money on Miitomo. He replied with the following:

“If you want to dress your Mii in certain outfits, it’ll be so that you can select and purchase them. Also, it will have game elements.”

Finally, Kimishima did briefly touch on NX. Of course, Nintendo won’t be talking about it until next year, but it “offers a totally new experience.” He also wants it to be adopted quicker than the 3DS and the Wii U.

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It’s been awhile since the last episode of Just a Chat, but we finally have a new discussion for you to listen to! There’s talk about NX, Zelda: Twilight Princess HD, Mario & Luigi: Paper Jam, and Splatoon. Have a listen below!



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The Wall Street Journal published an article about the NX on Friday, which was written by journalist Takashi Mochizuki. One of the items highlighted in the piece is that Nintendo’s new system features “industry-leading chips”.

Mochizuki has now shared just a tiny bit more on that statement based on sources he has spoken with. Here’s what he told NintenGen:

-Several people who said who have seen a demo said what they saw is impossible to run on a computer without a “industry-leading” or “cutting-edge” chips. Cutting-edge in what way, they refused to elaborate.
-And an important thing to remember, probably you know well already, is that chip specs won’t be finalized until much closer date to the release.

Mochizuki also tweeted out the following:


I’m not too sure how much we can make of the early comments about NX’s chips, but I suppose it makes things a tad more interesting. We’ll see what comes of this all!

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YIIK may have a chance of landing on NX. Andrew Allanson, who is AckkStudios’ co-director for the project, told Nintendo News that the port is likely to happen if the Big N’s new system supports Unity.

Allanson said:

“Oh man, I know as much about NX as everyone else. If Nintendo’s new console supports Unity, we’ll bring YIIK to it. Unity is sort of like “program once, port everywhere,” so it’s a matter of, I’d say, around six weeks per console. It’s pretty short!”

Allanson also spoke about how YIIK will use the Wii U GamePad:

“… one example is the record. When you fight with Alex’s main attack (the spinning record), there’s a Wii U-specific move called Record Scratch where the GamePad becomes a virtual turntable.”

“You can do a bunch of DJ-style things that are exclusive to the Wii U version. The other moves have been tailored, so you execute them on the GamePad as well — albeit in a slightly different manner.”

YIIK is on track to launch via the eShop and other platforms this winter.

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In the latest issue of Famitsu, the magazine has an interview with Spike Chunsoft president and CEO Mitsutoshi Sakurai. Spike Chunsoft handles the Zero Escape series, and is perhaps best known for its work on the Danganronpa franchise.

Sakurai spoke about a number of topics, including the company’s interest in NX. You can find various quotes from the interview below.

This week, Famitsu has an interview with Pokemon president and CEO Tsunekazu Ishihara. Ishihara touched on Pokemon Shuffle, Pokken Tournament, Pokemon Super Mystery Dungeon, and a bit about the future – including an extremely brief NX name-drop.

Regarding Pokemon Shuffle, Ishihara reconfirmed that the game has reached five million downloads. The title, which just recently hit smart devices, was originally intended to be released from the start on smartphones and 3DS. The 3DS demographic is more around those at middle school while smartphones users are geared more toward adults. The main message they wanted to convey is that the app can be cleared from the start with no charges.

Pokken Tournament came about from a desire to see more realistic Pokemon movements. Even though it’s made by the Tekken team, it has a different flavor and feel than that series and it does not necessarily appeal to a different demographic. Ishihara points out that it’s easy to understand fighting games, and its systems are straightforward and simple to pick up on.

Final Fantasy XIV may have a shot of coming to the NX. Director and producer Naoki Yoshida has said that he’s waiting to know when the console will be released, and the company would need to talk with Nintendo about the policies regarding cross-platform gameplay before a port can be considered. Note that negotiations with Nintendo have not yet been started.

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Scott Moffitt, executive VP of sales at Nintendo of America, has once again spoke about the reasoning and timing of NX’s announcement.

Moffitt told Examiner:

“Going back to the reveal, it was important for us to reinforce to our loyal game fans out there that we remain committed to the world of dedicated game platforms. We believe there is magic that occurs when you have a marriage between the hardware, operating system and game content itself. It was important for us to recommit, on behalf of our game fans, to that business. We didn’t want people to think we were migrating away from that core principle, which is we believe in the power of dedicate game platforms and we are going to remain in that business.”

Moffitt went on to talk about Nintendo’s decision to pursue the smart devices as well. He said that this space will be used as an “additive” for the company’s console business.

“We can’t deny the massive install base of smartphones out there, and some fans that aren’t old enough yet to afford their own gaming console, perhaps for those consumers they can start to appreciate some of our content and build a relationship with some of our characters and our franchises. We feel it’s going to be an additive to our console business.”

Last week, Square Enix announced the latest installment in the Dragon Quest franchise. The fact that the game is being released for PS4 and 3DS simultaneously was already a big enough surprise, but no one expected that Dragon Quest XI (and Dragon Quest X) would be announced for Nintendo’s NX as well. In a press release issued after the announcement, however, the wording changed from a “planned” NX release to a “considered” NX release.

Kotaku reached out to Square Enix for clarification and got the following response:

“Our press release contained the official statement that had been originally planned, and there is no reason to believe any changes were made mid-way to the content of the official announcement. The comment made during the event was not based on the official statement, so please allow us to correct our statement at this moment. We regret any confusion this may have caused.”

Looks like we’ll likely have to wait until an official announcement from Nintendo before we hear anything new about the NX versions of Dragon Quest X and XI.

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