Runbow GDC 2015 trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
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Ludo Land and Curve Digital bringing Four Sided Fantasy to Wii U next year
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Four Sided Fantasy is coming to Wii U next year thanks to developer Ludo Land and publisher Curve Digital. The game was funded on Kickstarter in May of last year.
Four Sided Fantasy offers a mix of puzzle and platforming gameplay, in which players “make their way around surreal dreamlike levels by controlling and manipulating the way the screen wraps around itself”. Asteroids and Pac-Man are a couple of examples that feature a similar wraparound mechanic.
Watch Four Sided Fantasy’s trailer above. The title is due out in Q1 2016.
More: Curve Digital, Curve Studios, Four Sided Fantasy, indie, Ludo Land, top
Mario vs. Donkey Kong: Tipping Stars screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Wii U eShop | 0 comments
Aperion Cyberstorm heading to Wii U
Posted on 10 years ago by Kirara Koneko(@KiraraKoneko) in News, Wii U eShop | 0 comments
Aperion Cyberstorm is a 2D open world twin-stick shooter where up to five players explore and decimate enemies across massive free roam maps.
Cyberstorm expands on the mechanics of the first game, Aperion Origins, providing hours of entertainment and varied challenges.
Aperion will be released this spring.
More: Aperion Cyberstorm, indie
Pandora’s Tower file size (Wii download)
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Pandora’s Tower is out now in Japan as the next downloadable Wii title for Wii U. For those curious about the game’s file size, it takes up about 2,700MB.
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Upcoming Japanese eShop releases (3/11/15)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Several new titles are coming to the Japanese Wii U and 3DS eShops next week. Here’s a look at the upcoming digital downloads:
Wii U Download
Teslagrad (1,500 yen)
Wii U Virtual Console
Mr. Driller A (702 yen, GBA)
Ganbare Goemon 2 (514 yen, Famicom)
3DS Download
Thorium Wars: Attack of the Skyfighter (700 yen)
The games above will be available on March 11.
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Japanese Metal Marines, Sky Kid Wii U Virtual Console trailers
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
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New SteamWorld Heist details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
IGN went hands on with SteamWorld Heist at GDC 2015 this week, and has now posted a preview covering the demo. The site’s article contains plenty of new information about Image & Form’s indie game.
We’ve rounded up the various tidbits below. For the full preview, head on over to IGN.
– Out in August
– Takes place 100 years in the future
– Control a robot squad
– Some bad stuff happens between the events of SteamWorld Dig and Heist that forces the Steambots into space
– Recruit other bots to join your squad mid-mission or inside intergalactic saloons
– Develop a team and choose between multiple classes
– Classes have their own weapons and abilities
– The heists take place from a familiar 2D perspective
– Move the camera with the right stick and take a quick glance of all the enemies in a room
– Move characters with the d-pad
– The turn-based aspect adds a special set of rules
– While you move the cursor, it highlights a path the Steambot will take to its next position
– Gold path means it can still fire its weapon at enemies during the same turn
– Blue path means you’d be open to attack once the turn ends
– Can take cover behind barrels and other structures
– Firing weapons happens in pseudo real-time and requires careful aim and execution
– Can shoot through floors
– It’s also possible to miss shots
– Control Pipper and Sea Brass in the demo
– Piper is the taller of the two
– Piper’s gun is weak, though it has a capable sight that can be used to ricochet bullets off of walls to hit enemies
– Sea Brass can use a hand cannon that dishes out large damage at close range, but requires you to use your own line of sight to area
– Pipper’s peashooter won’t do much damage (even with a headshot), but Sea Brass’ powerful cannon easily takes out enemies
– Recruit another robot during the mission that looks like a robotic fihs
– He fires an Uzi that recoils wildly and affects his aim
– Lots of enemy variation
– These include grunts, snipers, automated turrets, and big burly robot bosses with lots of health
– All missions in the game have a procedurally generated map
– Multiple pathways in the map
– Need to consider which teammates to bring to the battle since characters are class based
– Ex: an engineer robot can repair broken pathways and help your squad reach hidden areas to claim more swag (treasure you’re trying to collect)
– When a teammate dies, it is significant, but not as unfair as permadeath
– Image & Form tried out permadeath, but ultimately wanted a system similar to the one used in SteamWorld Dig
– The robotic fish died during IGN’s demo, but another version of him can be recruited somewhere else in the game
– Recruit allies and mission in intergalactic saloons
– In the final game: recruiting robots to join your squad, space travel between jobs and intergalactic saloons, and upgrading a squad to be stronger and more resilient than your opponents