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European previews for Devil’s Third will likely be posted in bulk tomorrow, but one report has come online early. Read up on some story and gameplay details from Greek site Nintendo NeXt below.

Story

– Begins in an alternative present after the overthrow of socialism in the Soviet Union
– A group in favor of soldiers have defected from the new Russia plotting their revenge against the western world which was responsible for the upheavals in their country
– The name of this organization is called the “School of Democracy”
– The organization starts the attack in various parts of the world, causing serious damage in the process
– Central character is codenamed Ivan
– The other companions consisted of the top special forces of the Soviet Army
– Their code name are Big Mouse, Jane Doe, C4, Ludmilla, Grudla Saha
– This group is led by a shadowy figure who organized and trained the particular group using the ancient martial arts of his ancestors
– After many missions, the team has forgotten their original purpose which was to restore the former Soviet Union
– The latter mission they initiated the extermination of “dissidents” in a town in Latin America
– The Big Mouse and his team used chemical weapons to exterminate an entire city including the civilian population
– For Ivan, it was the straw that broke the camel back, which unleashed an internal conflict
– Ivan was then classified a traitor and ordered to be executed on the spot
– Ivan escapes with the intervention of UN forces which resulted with his arrest
– Ivan was imprisoned at Guantanamo high security facility and sentenced to 850 years in prison for crimes against humanity
– However, he came to an agreement and works for the US government as a liaison for the capture and destruction of his former group
– The “School of Democracy” set in motion their ultimate plan
– They aim for the destruction of all the satellites that were orbiting the planet, creating the so-called Kessler Effect
– They aim to destroy the communication network and weapons systems which the army of the allies of the western world were relying on

Gameplay

– Shooting and action
– There are situations where a gun is not helpful when facing an enemy close to you, so melee combat is necessary
– Ivan handles weapons like an iron beam, Japanese swords and other sharp objects
– Automatic rifles, pistols, rocket lauchers, are weapons
– Each has a different weight and utility in battle
– Ivan is relatively fast, but every time you carry a big gun it changes his behavior in battle
– Ex: when he holds a rocket, his evasion and jumping ability is lessened
– The opposite happens when you are in possession of light weapons
– Switch from third to first-person battles with the press of a button
– Online multiplayer not playable yet
– Once again, made with Unreal Engine 3
– Rough framerate

Source

A few weeks ago, the status of Devil’s Third in North America was entirely unclear. Nintendo of Europe and Japan had both announced a late August release date for the game, but there hadn’t been a peep about what was happening in North America.

Rumors eventually surfaced that Nintendo had dropped Devil’s Third in North America, though another publisher could step in. That was followed up by a recent report from Siliconera (a site with a reliable track record) indicating that a separate company had indeed picked up the title, and there were strong signs that the mystery publisher was none other than XSEED – a partner Nintendo had worked with for the launches of The Last Story and Pandora’s Tower in the states.

We mentioned that Siliconera had heard about Nintendo not handling Devil’s Third in North America. This is something that Nintendo Enthusiast previously reported on previously as well, in which they wrote:

At E3, we spoke with a very high level figure in Nintendo of America about Devil’s Third, who will remain anonymous. Their quote on the matter? “We aren’t handling that game”. At first, I didn’t know exactly what that meant, but the more I thought about it, the more damning it felt. In simple terms, it appears that Nintendo of America will NOT be publishing the game here.

Siliconera and Nintendo Enthusiast weren’t the only outlets that had received similar information. We’re also aware of a writer from a well-known gaming website who was also under the same impression regarding the fate of Devil’s Third in North America.

Well before the drama surrounding the game escalated, one person who obtained knowledge about the situation – who wishes to remain anonymous – reached out to a top developer at Nintendo. This developer works with Nintendo of America on a daily basis, and said that the company wouldn’t be publishing Devil’s Third in North America. He compared it to a potential Disaster: Day of Crisis situation. That Wii game did release in Europe and Japan, but never made its way to North America.

It did truly seem as though Nintendo wouldn’t be in charge of Devil’s Third in North America, and there were plenty of signs that pointed in this direction. It was strange, then, that Nintendo responded to the speculation – something the company rarely does – this past weekend and stated that they are “excited to bring the game to Wii U and will have more to share soon.” So what happened?

We’ve heard that concerns about the quality of Devil’s Third caused Nintendo to initially drop the game in North America. While it was initially thought that the title had moved to XSEED, things supposedly changed following backlash from gamers. Nintendo had been receiving a great deal of flack when rumors about the company not distributing Devil’s Third in North American began to pick up steam. Because of what transpired, Nintendo is now looking into publishing and backing Devil’s Third once again.

I can’t say that I know for certain what is happening inside Nintendo. However, all of the information that’s out there – as well as what I’ve heard personally – suggests that the original plan was to have XSEED handle Devil’s Third in North America. In the end, perhaps it doesn’t matter as we now have absolute confirmation that Devil’s Third will be launching in all major territories.

It’s looking like Animal Crossing: amiibo Festival will feature online play. In a tentative display box, it’s stated that players “can also party online with friends”. That may make the game a bit more enticing for some fans!

Source

Today, Activision announced another set of songs that will be included in Guitar Hero Live. Each one is listed below.

OneRepublic – Counting Stars
Paramore – Now
The Mowgli’s – San Francisco
Cypress Hill ft. Tom Morello – Rise Up
Asking Alexandria – The Final Episode
The Vines – Metal Zone
Wolf Alice – Moaning Lisa Smile
Disturbed – Down With the Sickness
TV On The Radio – Lazerray
Foster the People – Coming of Age

Activision has also confirmed a pre-order bonus for Guitar Hero Live. By pre-ordering the game at GameStop, consumers will receive a free 30 day Pandora One Premium Trial. Those who have already reserved Guitar Hero Live also qualify for this promotion. You can visit a local GameStop at which the pre-order was made and pick up a trial code from a Game Advisor.

Guitar Hero Live launches on Wii U this fall.

Source: Activision PR

A few new screenshots from Devil’s Third have appeared online, and they’re all in the gallery below. I’m not entirely sure where they’ve come from, but we’ve heard talk of media members in Europe getting their hands on the game. The images likely come from that build.

Thanks to Zon2 for the tip.

This new information comes from a developer interview published in last week’s issue of Famitsu. Some of this will actually be familiar if you’ve watched the Nintendo Treehouse Live @E3 segment which featured this game, but I’ll highlight some of the interesting new stuff.

Various things will be displayed on the Game Pad while you’re playing, such as:

– a chat app in the vein of WhatsApp or LINE (including emoji), which features interactions between the various characters

– a map

– details about the characters and enemies in combat

– one additional option (unknown at the moment)

The # in the game’s title is the musical symbol for “sharp”, which symbolizes the fact that Genei Ibun Roku #FE is more than just a collaboration title, according to the developers.

As you’ve seen in the various trailers, the main characters will be able to fuse with the Mirages, which are the Fire Emblem characters found in the game such as Chrom and Caeda. We now know that that form is known as Carnage Form.

The live musical performances in the game (such as the one shown in the Treehouse segment) are done via motion capturing. This is common practice these days for various music / idol anime series and games such as Love Live! and Idolmaster.

Finally, here are some of the companies / staff members that are contributing to the game:

– Character design: toi8
– Mirage design: CyDesignation (Shingeki no Bahamut), Hideo Minaba (Final Fantasy XI) and more
– Music Production and choreography: avex group
– Music: Fujisawa Yoshiaki (Love Live!)
– Animation: Anima (Love Live!), STUDIO4°C (Catherine)

Finally, check out some new screenshots in our gallery below:

Genei Ibun Roku #FE will be released in Japan later this year and in Europe and North America next year.

Source Via

This Thursday will see the release of another Wii game as a downloadable title on the Wii U eShop. You’ll be able to buy PokePark Wii – Pikachu’s Adventure for £17.99 / €19.99. The game was originally released back in 2009 in Japan and in 2010 in the rest of the world.

Source Via

In a Kickstarter update for Bloodstained: Ritual of the Night, project lead Koji Igarashi revealed that the game will have over 1,600 rooms. That makes this project his largest Castlevania-esque title in terms of scope. It also means that Bloodstained will be around 1.5x the size of Castlevania: Symphony of the Night (not counting the inverted castle).

Due to the high number of rooms, the development team is considering adding more enemies to fill them up. Igarashi is also giving thought to expanding the stor and introducing more characters.

Via

The first trailer for Legend of Kay Anniversary is now available. View it below.

Legend of Kay Anniversary launches for Wii U on July 28.

Nintendo fans have started a campaign to pay their respects to Satoru Iwata. Through the QR code above, you can obtain Iwata’s Mii on your Wii U console. People are using his Mii in Mario Kart 8 as a means of paying tribute to his memory.

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