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Game Informer has uploaded a couple of videos showing the first gameplay from Disney Infinity 3.0. In the first video, we get a look at the Tatooine track in Speedway. The second video showcases a bit of gameplay from the different playsets.

Source 1, Source 2

Unofficial translations came up over the past few days regarding what Nintendo has in store for its new system codenamed “NX”. Nintendo has now put up a translation of its own, which has a slightly fuller response.

Of course, CEO Satoru Iwata made sure to withhold major information, but he did say that it’s not intended to be “a simple ‘replacement’ for Nintendo 3DS or Wii U.” Nintendo is also “taking into consideration various factors, including the playing environments that differ by country.”

Head past the break for Iwata’s full comments on NX, plus what Nintendo won’t be showing at E3 (posted on the site previously).

LEGO Jurassic World is launching on June 12, Warner Bros. Interactive announced today.

The publisher has also confirmed a few pre-orders bonuses for the game. Those are as follows:

– GameStop – LEGO Dino Trap Mini Playset
– Target – Dr. Wu Minifigure
– Walmart – $10 Movie Cash Certificate

View a new trailer for LEGO Jurassic World below.

Source: Warner Bros. Interactive PR

Here is the latest commercial from Splatoon called “Ink It Up”!

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Xenoblade Chronicles X was a huge undertaking for Monolith Soft. Not only is the game quite a bit bigger than the original title on Wii, but this was also the studio’s first time working with HD development.

Xenoblade Chronicles X executive director Tetsuya Takahashi spoke about some of the challenges in making the project in this week’s issue of Famitsu. On the topic of having trouble creating a map five times the size of the original Xenoblade Chronicles in addition to numerous quests and equipment, Takahashi said:

As the volume was large, the most troublesome thing was debugging (laughs). As this was our first HD title, it was decided from the start that we won’t use cutting edge technology. When I considered what is the strength of Monolith Soft, I came to the conclusion it’s the ability to neatly put together huge volume.

Game Informer continued its coverage of Disney Infinity 3.0 today with a new article about combat and Ninja Theory’s Twilight of the Republic playset. If you’re interested in checking out the new information, give our summary a look below. You can also read Game Informer’s full article here.

Combat details

– Ninja Theory was asked to help improve combat Disney Infinity
– The studio was working on lightsaber combat six months before Disney Infinity 2.0 was finished
– Ninja Theory “made sure the animations start immediately, so when you press a button there is already movement and gives you that feeling of responsiveness”
– Combat improvements apply to the game as a whole, not just Star Wars
– Characters like Mr. Incredible will play better than before
– Younger players can still button mash
– The team wants to reward those seeking depth
– Luke Skywalker can use a blaster and a lightsaber
– Pausing mid-combo and holding down buttons will branch your attack off in different combo directions
– Characters with control over the Force can push and pull enemies
– Anakin’s special attack lets him use the force to make a giant ball of loose trash in the air and have it crash down on enemies
– You have full control over this attack and can release it early, even if it hasn’t reached its full potential
– The team has addressed confusing combat aspects of the first two games
– Auto-lock previously forced you to move toward the enemies you were attacking if you were playing as a character that used guns or blasters, but in this game, firing on an enemy will lock you onto a target, and you can flick between targets
– There’s also an option to enter manual targeting
– More enemy variety

Ninja Theory’s Twilight of the Republic playset

– Frames the action of the prequel trilogy
– Plot is set after the second movie
– Anakin has not yet embraced the dark side
– Anakin and the other Jedi have reached the height of their abilities
– Kicks off on Geonosis
– Here, players explore the reactivated Droid factory
– Cross paths with General Grievous, Jabba the Hutt, Cad Bane, Mace Windu, Sebulba, Darth Maul, and many others across planets like Coruscant and Tattooine
– The playset is authentic in the Star Wars canon and does properly slot in the timeline, but it still maintains Disney Infinity’s core conceit that these games star toy versions of notable characters in a toy playground
– That’s why Lucas and Avalanche opted to use the most iconic versions of the characters for its designs
– Technically not a canonical story

EB Games (Canada) is giving out a special bonus with Splatoon pre-orders. The retailer will be providing a 2-sided poster, which is pictured above.

Consumers can place pre-orders at EB Games here.

Splatoon launches in North America on May 29.

Update (5/13): Bumped to the top. Nintendo of Europe has uploaded a nearly idetical commercial, so we’re leaving it here.


Nintendo has now posted the Japanese commercial for Splatoon. You can view it below.

This week’s issue of Famitsu has extensive coverage of Nintendo games. Here’s a quick rundown of what’s covered:

– Fire Emblem If
– The Great Ace Attorney
– PoPoLoCrois Farm Story
– Project X Zone 2
– Rhythm Heaven: The Best Plus
– Splatoon
– Stella Glow
– Yoshi’s Woolly World

You can find scans of these games (and more!) in the gallery below.

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This week’s GameStop ad has gone live. You can find it in full below.

gamestop-ad-may-13-1gamestop-ad-may-13-2

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