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Here is the latest commercial from Splatoon called “Ink It Up”!

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Xenoblade Chronicles X was a huge undertaking for Monolith Soft. Not only is the game quite a bit bigger than the original title on Wii, but this was also the studio’s first time working with HD development.

Xenoblade Chronicles X executive director Tetsuya Takahashi spoke about some of the challenges in making the project in this week’s issue of Famitsu. On the topic of having trouble creating a map five times the size of the original Xenoblade Chronicles in addition to numerous quests and equipment, Takahashi said:

As the volume was large, the most troublesome thing was debugging (laughs). As this was our first HD title, it was decided from the start that we won’t use cutting edge technology. When I considered what is the strength of Monolith Soft, I came to the conclusion it’s the ability to neatly put together huge volume.

Game Informer continued its coverage of Disney Infinity 3.0 today with a new article about combat and Ninja Theory’s Twilight of the Republic playset. If you’re interested in checking out the new information, give our summary a look below. You can also read Game Informer’s full article here.

Combat details

– Ninja Theory was asked to help improve combat Disney Infinity
– The studio was working on lightsaber combat six months before Disney Infinity 2.0 was finished
– Ninja Theory “made sure the animations start immediately, so when you press a button there is already movement and gives you that feeling of responsiveness”
– Combat improvements apply to the game as a whole, not just Star Wars
– Characters like Mr. Incredible will play better than before
– Younger players can still button mash
– The team wants to reward those seeking depth
– Luke Skywalker can use a blaster and a lightsaber
– Pausing mid-combo and holding down buttons will branch your attack off in different combo directions
– Characters with control over the Force can push and pull enemies
– Anakin’s special attack lets him use the force to make a giant ball of loose trash in the air and have it crash down on enemies
– You have full control over this attack and can release it early, even if it hasn’t reached its full potential
– The team has addressed confusing combat aspects of the first two games
– Auto-lock previously forced you to move toward the enemies you were attacking if you were playing as a character that used guns or blasters, but in this game, firing on an enemy will lock you onto a target, and you can flick between targets
– There’s also an option to enter manual targeting
– More enemy variety

Ninja Theory’s Twilight of the Republic playset

– Frames the action of the prequel trilogy
– Plot is set after the second movie
– Anakin has not yet embraced the dark side
– Anakin and the other Jedi have reached the height of their abilities
– Kicks off on Geonosis
– Here, players explore the reactivated Droid factory
– Cross paths with General Grievous, Jabba the Hutt, Cad Bane, Mace Windu, Sebulba, Darth Maul, and many others across planets like Coruscant and Tattooine
– The playset is authentic in the Star Wars canon and does properly slot in the timeline, but it still maintains Disney Infinity’s core conceit that these games star toy versions of notable characters in a toy playground
– That’s why Lucas and Avalanche opted to use the most iconic versions of the characters for its designs
– Technically not a canonical story

EB Games (Canada) is giving out a special bonus with Splatoon pre-orders. The retailer will be providing a 2-sided poster, which is pictured above.

Consumers can place pre-orders at EB Games here.

Splatoon launches in North America on May 29.

Update (5/13): Bumped to the top. Nintendo of Europe has uploaded a nearly idetical commercial, so we’re leaving it here.


Nintendo has now posted the Japanese commercial for Splatoon. You can view it below.

This week’s issue of Famitsu has extensive coverage of Nintendo games. Here’s a quick rundown of what’s covered:

– Fire Emblem If
– The Great Ace Attorney
– PoPoLoCrois Farm Story
– Project X Zone 2
– Rhythm Heaven: The Best Plus
– Splatoon
– Stella Glow
– Yoshi’s Woolly World

You can find scans of these games (and more!) in the gallery below.

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This week’s GameStop ad has gone live. You can find it in full below.

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Five more screenshots from Splatoon were posted on the title’s Japanese Twitter account today. Each one provides a look at the different mini-games. Check out the full set of screenshots below.

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A listing for an Xenoblade Chronicles X guide popped up on Amazon UK, with Prima listed as its publisher. It appears to have been somewhat of a mistake, but Prima does indeed “hope to publish” a guide for Nintendo’s Wii U RPG.

Prima told one fan on Twitter earlier this week:


Xenoblade Chronicles X launched in Japan on April 29. It’s coming to North America and Europe later this year.

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The latest Japanese hardware sales from Media Create are as follows:

New 3DS LL – 17,875
Vita – 17,273
PS4 – 15,992
Wii U – 11,137
New 3DS – 5,446
PS3 – 4,351
3DS – 1,413
3DS LL – 1,358
Vita TV – 665
Xbox One – 187

For comparison’s sake, here are the hardware numbers from last week:

Wii U – 22,898
PS4 – 19,782
Vita – 17,748
New 3DS LL – 17,062
New 3DS – 5,901
PS3 – 3,956
3DS – 1,520
3DS LL – 1,465
Vita TV – 687
Xbox One – 341

And here are the software charts:

1. [3DS] Puzzle & Dragons: Super Mario Bros. Edition – 38,914 / 218,839
2. [3DS] Girls Mode 3 – 21,784 / 120,791
3. [PSV] Minecraft: PlayStation Vita Edition – 18,025 / 143,976
4. [WIU] Xenoblade Chronicles X – 11,689 / 97,275
5. [WIU] Mario Kart 8 – 9,454 / 983,902
6. [3DS] Bravely Second – 9,403 / 129,645
7. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 8,557 / 2,618,841
8. [WIU] Mario Party 10 – 7,406 / 137,759
9. [3DS] Super Smash Bros. for 3DS – 7,057 / 2,227,483
10. [3DS] Yo-Kai Watch 2: Shinuchi – 6,163 / 2,603,483
11. [3DS] Theatrhythm Dragon Quest – 4,866 / 115,089
12. [WIU] Dragon Quest X: Inishie no Ryuu no Denshou Online – 4,719 / 103,042
13. [3DS] Animal Crossing: New Leaf – 4,687 / 3,970,494
14. [WIU] Super Smash Bros. for Wii U – 4,483 / 634,070
15. [3DS] Assassination Classroom: Grand Siege on Kurosensei – 3,767 / 67,581
16. [3DS] Future Card Buddyfight: The Fired Up Friendship Fight – 3,654 / 26,948
17. [3DS] Zelda: Majora’s Mask 3D – 3,608 / 427,697
18. [3DS] Mario Kart 7 – 3,559 / 2,502,286
19. [3DS] Xenoblade Chronicles 3D – 3,511 / 82,403
20. [3DS] LEGO City Undercover: The Chase Begins – 3,372 / 46,056

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