Submit a news tip



Wii U

Miis are making their way into the new Super Smash Bros., Nintendo revealed today. The company also confirmed that figurines will be supported as previously rumored.

Masahiro Sakurai said he considered Miis for Super Smash Bros. Brawl, but their inclusion didn’t seem right. However, quite a work has been done, and Sakurai believes they almost don’t seem like Miis anymore.

Miis will come in three types: Mii Brawler, Swordfighter (weapon masters), and Gunners (armed with mysterious arm cannons).

More: ,

Stream will begin at 12 PM ET / 9 AM PT. We’ll post updates below as a live blog, and major updates will be posted separately as well. Note: presentation will be 47 minutes long (guess NicoNico was inaccurate!).

Event Live Blog:

Smash Bros for Wii. U

  • Iwata and Reggie Mii’s showcased as Mii fighters. Sakurai confirmed Mii fighters for the new Smash Bros. Apparantly this was intended for Brawl but serious work went in to this game to make it happen in this game
  • Mario NFP figurine placed on gamepad, player icon labeled “FP” above in-game character
  • There appears to be 3 types of Mii fighter variants: Mii brawlers (up close), Mii Swordfighter (weapon master) Mii gunner (uses a ranged weapon similar to Samus’ suit)
  • Each Mii variant has 12 special moves, meaning there are 36 special moves to choose from for Mii characters and customise
  • Sakurai said that because of all the requests for new characters every day, you can now create whatever character you want
  • Lady Palutena confirmed for Super Smash Bros. For Wii U, move set shown off
  • brief cameo by Dark Pit at the end of the cartoon clip

Smash Bros for 3DS (October 3, 2014)

  • Game is nearly finished but the debug process is still going
  • Intensity mode appears to be in the single player like Kid Icarus Uprising
  • Home run mode makes a return
  • Character outlines have customization
  • Single player appears to be quite extensive, plenty of customization options with items
  • Mini-games showcased
  • Coin mode returns
  • Trophies, trophies everywhere
  • (Check out the video when it’s posted to the site, plenty of other clips in there)

Nintendo Figurine Platform – Amiibo

  • Amiibo official names for NFP platforms
  • Skylanders and Disney Infinity have special Wii U exclusive features
  • When an Amiibo touches a gamepad, the data is downloaded into the game you’re playing
  • Additionally, information can be sent back to the figure
  • Super Smash Bros. for Wii U will be the first game to support Amiibo
  • Amiibo being released alongside Super Smash Bros. for Wii U in the holiday season
  • Amiibo fighters will have their own unique attributes
  • Super Smash Bros. is just the start – Amiibo is coming to a number of other games including Mario Kart 8. Details coming soon

Yoshi’s Wolly World (2015)

  • Good-feel developing Yarn Yoshi
  • Not just a direct sequel to Kirby’s Epic Yarn
  • Now that they are working with depth / a 3rd dimension, they had to focus on that in development
  • Yoshi games, unlike Mario games do not have a time limit so you are able to vastly explore the game world
  • Turning out to be an action game with the ability to have fun in a wide variety of ways
  • As they were thinking about how to build the game, it was built with exploration as the focus
  • 2 player mode is in the game, 2 Yoshi’s appear and are able to help each other out
  • One Yoshi can eat up the other and throw like an egg attack
  • Played around with many styles, felt the stuffed Yoshi had the best aesthetic

Captain Toad: Treasure Tracker

  • Spinoff from Mario 3D world levels, appears to be standalone title coming 2014

The Legend of Zelda (2015)

  • Aonuma again states that they’re trying to break away from Zelda conventions
  • New zelda style revealed, art style somewhere between Twilight Princess and Wind Waker, appears to have an emphasis on exploration
  • Mech enemy appears to be shooting blue lasers at Link, brief look at the new bow which shone bright when charged

Pokemon Omega Ruby / Alpha Sapphire

  • First gameplay footage shown, very much in the same vein as X/Y
  • Coming November 21, 2014

Bayonetta 2

  • Combat + cut-scenes shown in trailer
  • Boss sequence that appears to feature flying segments as well as quick time-esqe segments
  • Legend of Zelda + Metroid cameos – Zelda, Link, Samus costume appear to be playable
  • Comes with Bayonetta 1

Hyrule Warriors (September 26, 2014)

  • Big difference between this and main Zelda games is that you’re fighting an army and multiple battles are going on at the same time (very much Dynasty Warriors style)
  • Developers talk about what they think is great about Zelda, big bosses appearing and how to beat them. Dynasty Warriors fans will appreciate this
  • 2 player mode is in the game, on a single screen
  • A lot of playable characters (much like the Dynasty Warriors series): Link, Zelda, Impa, Midna
  • Trying to come up with unique abilities like Dynasty Warriors posed a challenge, but is now worthy of the name Hyrule Warriors
  • Game is a collaboration and celebration of both series’

Kirby and the Rainbow Cruise

  • Rocket + Tank form shown

Xenoblade Chronicles X (2015)

  • Story trailer shown, shows protagonist along with other side characters “Elma”
  • Game appears to be set in war conflict set in space
  • Many mech vehicles shown much like previous gameplay footage

Mario Maker (2015)

  • Footage shown of Mario Bros 1.1, styles drawn to be change the height of a pipe
  • Ability to create custom Mario courses
  • New Super Mario Bros. art style shown in addition to NES sprites
  • Different mushrooms appear to be available – skinny mushroom makes Mario big but extremely skinny

Splatoon (2015)

  • 8 player 4 on 4 online multiplayer action game
  • all about controlling territory
  • Splatter map with ink, whoever has most territories win
  • Characters are squids and have a wider range of actions as a result
  • Can swim really fast in your own ink, your feet get stuck in enemy ink
  • An overhead view of the entire map is available on the gamepad to see what ink is being splattered where in real time
  • Allies can use your ink but enemies are able to disrupt paths – can be used defensively or offensively
  • Mechanics are focused on players finding strategies rather than just running and gunning – plenty of options

Miyamoto talks about how he’s been making experiences that utilize the Gamepad as well as the TV

(Post show Nintendo Minute)

  • Amiibo platform is different from Skylanders and Disney Infinity because it works across multiple games, up to the developers how they want to use it in their games
  • Smash Bros. has the option to tap Amiibos into the game against other Amiibos for a CPU vs CPU style mode, or alongside you in battle
  • Fighting against your Amiibo could be better training than just fighting CPU
  • They have the ability to level up, will level up quicker vs other Amiibos
  • Mario Kart 8, Smash, Kirby, Captain Toad and Yoshi are currently the games planned to be use Amiibos
    Peripheral coming to 3DS so you’re able to use it there too

Fantasy Life (October 24th 2014)

  • New RPG from level 5
  • allows you to get different jobs and… get a life?

Prefessor Leyton vs Phoenix Wright (August 29th 2014)

List of Wii U / 3DS eShop titles coming:

  • Afforadble space adventurs
  • Thorium wars: attack of the skyfighter
  • Chariot
  • Phoenix Wright: Ace Attorney Trilogy
  • Swords & Soldiers II
  • Shovel Knight
  • Stealth Inc. 2
  • 6180 To the moon
  • A.N.N.E
  • Armillo
  • STARHWHAL: Just the Tip
  • Cubemen 2
  • Moon Chronicles
  • One Piece Unlimited World Red
  • Pier Solar and teh great adventure
  • Tappingo 2
  • WoahDave!
  • Nihilumbra
  • Gunman Clive 2
  • Tengami
  • Shantae and the Pirate’s Curse
  • Wooden Sen”Sey
  • Siesta Fiesta
  • Yu-Gi-Oh! ZEXAL World Dual Carnival
  • Blast ‘Em Bunnies
  • Chromophore: The Two Brother’s DIrectors cut
  • Citizens of Earth
  • Teslagrad
  • Guacamelee! Super Turbo Championship Edition

 

  • 30% off the top E3 franchies is now available on the eShop

Mario Part 10

  • Bowser is the star of the game, one player gets to be Bowser on the gamepad
  • the rest play the normal game

 

Along with its leaked article regarding Star Fox Wii U, Project Giant Robot, and Project Guard, TIME also put up an interview with all three projects (before pulling it soon after). If interested, you can find the full talk below.

TIME has outed the existence of three Nintendo games coming from Shigeru Miyamoto ahead of the company’s Digital Event today.

The first, and arguably the biggest, is Star Fox for Wii U. This is said to be “at least a year away.”

There’s also Project Giant Robot and Project Guard. Both “are still considered experimental at this point”.

Check out the following from TIME’s report:

Following Nintendo’s Digital Event today, the company will be showing an exclusive Wii U title on IGN.

IGN editor Jose Otero shared the news on Twitter, writing:


Source

More: ,

Sonic Boom is more than a game. In addition to the Wii U and 3DS titles, SEGA is also planning a TV show and even a line of toys.

Big Red Button CEO Bob Rafei recently explained to Siliconera how the games tie into the TV show. He told the site:

“The whole point of the Sonic Boom approach is to have a consistent brand and a consistent approach for the transmedia play. The transmedia play is the toy series, the games 3DS and Wii U, and the TV shows. From a character approach, from a writing approach they are the same characters living in the same universe. This world that has a backstory with the ancients and the main villain which we will introduce at E3, that is where the TV show also lives in. In terms of how they relate to each other, the villain starts to process and introduces the TV show.”

“The TV show is a situational comedy. They have a different format for the medium. They have, I think it is, 52 different eleven minute episodes where the world has to reset because when it’s played in syndication you don’t know which order they will be played in.”

“[Sonic Boom: Rise of Lyric] is a classic adventure storyline which has a beginning where something is the inciting incident that sets them on their adventure and they progressively go through the world and the stakes are raised until they defeat the villain at the end. That kind of format is very difficult to tell in an eleven minute episode especially when the priorities are the humor. For us, it was gameplay, character mechanics, and then narrative. For them it was narrative as primary, the jokes as primary and secondary is action.”

Source

Information leaking out of this week’s Famitsu confirms new playable characters for Hyrule Warriors. Princess Zelda will be included on the roster, as will Midna from The Legend of Zelda: Twilight Princess.

Zelda appears to come equipped with a sword made with magic, and a bow can come into play as well. Meanwhile, Midna fights by using her hair and summoning the wolf of a shadow produced by magic.

Famitsu also touches on other things such as how King Dodongo and Lizalfos are in Hyrule Warriors. There’s also multiplayer with one person playing on the GamePad while the other plays on the TV.

Just to follow up on our last post, we have a tiny bit of additional information about the title Ubisoft is holding back on for Wii U. CEO Yves Guillemot, speaking with Geoff Keighly for Spike’s E3 All Access Show, said it’s mainly targeted more towards “families and friends.”

He stated:

“What we have this year is two games. We have as you said Watch Dogs but we also have Just Dance. And we have another one we didn’t speak about yet. It will come. Just for Wii U… but it’s more for families, families and friends.”

Ubisoft CEO Yves Guillemot has spoken about the company’s declining support for Wii U as part of an interview with Polygon. You’ll find his comments below.

“We did adapt the number of products to the level of quantities that the machine did. So we will have Just Dance again which is well suited for the machine. We’ll have Watch Dogs. We have another couple of products that we are waiting to launch, specifically we have one game that we wait for the machine to be more mass market to launch.”

“We don’t have a number. We need the sales to increase so it becomes more and more mass market then we will have the volume that will justify massive marketing and TV marketing.”

“I hope so. We have a game that has been done for six months. It’s on the shelf, waiting for more families to have the console.”

“I think it (ZombiU) was so adapted to the Wii U so (bringing it to another platform) would be difficult to do. Maybe it will come to other platforms, but not as a full game. It was really developed for that type of machine.”

“Nintendo is really coming up with fantastic games,” he said. “They could, with the right price and very good games, help the machine start selling.”

“It could never come out. It could come out on another format… ”

“I think we have to wait for Smash Bros. to come. Smash Bros has always been a big, big property for Nintendo and for gamers. And we all know that there are lots of Nintendo fans that are waiting for big games to come. We know they are coming. We don’t know if they will still be there. I think when I speak with the fans that come to E3 90 percent of them are crazy Nintendo fans. They really love Nintendo and the games they do.”

On another note, Guillemot officially confirmed that Watch Dogs is coming to Wii U in November.

Source


Manage Cookie Settings