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Hyrule Warriors

Hyrule Warriors concerns

Hyrule Warriors has become a fairly successful sub-series for The Legend of Zelda, but prior to its release, Nintendo of America was apparently concerned about the game.

That news comes from Kit Ellis, who has many years of experience working at the company. He mentioned during the latest Kit & Krysta podcast episode how people within Nintendo of America were worried about the quality of Hyrule Warriors and the possibility of it dropping the status of Zelda. Some even felt that it shouldn’t be released in North America.

A previous issue of Japanese magazine Nintendo Dream featured an interview with some of the core staff involved in the production of Hyrule Warriors: Age of Calamity where they spoke candidly about their experiences developing the game. The discussion included development producer Masaki Furusawa, director Ryouta Matsushita, producer Yousuke Hayashi, and art director Yuu Oohashi.

One of the team’s biggest challenges while developing the game is probably not something you’d expect – the grass. According to the staff, it took the team half of the development time to get it right and involved hundreds of people from departments all over Koei Tecmo.

Here’s our translation of that excerpt:

Hyrule Warriors: Age of Calamity

System: Switch
Release date: November 20, 2020
Developer: Koei Tecmo / Omega Force
Publisher: Nintendo

In true Musou/Warriors fashion, the original Hyrule Warriors was Koei Tecmo’s take on a completely original story that introduced new characters like Lana, Cia, and Linkle and saw a darker, more mature take on the Zelda IP. Omega Force used the studio’s hack-and-slash prowess to give us one of the most intense and action-oriented Zelda titles to date, and now the follow-up takes us back – way back – to long before the Calamity plagued Hyrule in the timeline of Breath of the Wild. The game brings with it the usual Musou greatness Omega Force is known for while featuring Breath of the Wild’s aesthetic and storyline instead of the more stylized Musou approach that we saw with the original Hyrule Warriors.

Now that Hyrule Warriors: Definitive Edition has come out in Japan, we’re able to see how the new Switch version compares to the Wii U original. View a video stacking both releases up against each other below.

Thanks to Fredy R for the tip.

The final wave of Hyrule Warriors / Legends DLC featured Zelda: A Link Between Worlds. It was highlighted by the addition of two new characters: Ravio and Yuga.

In a recent issue of Nintendo Dream, producer Yosuke Hayashi chatted about the final DLC in-depth. He commented on why two characters were included in the DLC, their weapons, and making them playable. Continue on below for our full translation.

With the final Hyrule Warriors DLC pack now having launched, footage is starting to arrive of the two new characters. Watch some gameplay of Ravio and Yuga in the Wii U version below.

Update: The DLC and updates are now live in North America.

Original: In Europe and Japan, Hyrule Warriors and Hyrule Warriors Legends players will find new DLC and updates awaiting them. Nintendo and Koei Tecmo have released the final DLC based on A Link Between Worlds. Additionally, Hyrule Warriors is now up to version 1.12.0 while Legends is at version 1.6.0.

Head past the break for the full patch notes. We’ll update this post when the DLC and updates are live in North America.

Nintendo of Europe showed a trailer for the new Hyrule Warriors Legends (and Hyrule Warriors) DLC for A Link Between Worlds Pack a few days ago. Now we have another video, this time in Japanese from Koei Tecmo. Watch it below.

Earlier in the week, we found out that the final DLC for Hyrule Warriors Legends (and the original Hyrule Warriors) is arriving on Monday. Nintendo has now sent out a trailer, which we have below.

The final round of Hyrule Warriors Legends DLC is now set to release next week on October 31. It will include two characters: Ravio, wielding a hammer, and Yuga, wielding a paintbrush. They will be available for both the Wii U and 3DS versions. The 3DS version will also include a new Adventure Map, which will have Ravio assisting the player, and 15 new costumes for My Fairy. The Adventure Map will also unlock more powerful weapons for the new characters and pre-existing characters, as well as new costumes.

The site also describes Ravio and Yuga’s fighting styles. Ravio will use a variety of weapons from his shop, including bombs, the boomerang, and the ice rod. Yuga will manipulate lightning and pictures.

The 3DS version will cost $6.99, the Wii U will cost $4.99, or you can buy both for $9.99. If you have the Season Pass, you will not need to pay anything more.

Check out some screenshots below:


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