Zelda: Breath of the Wild devs scrapped idea of stabbing and resting on weapons following Miyamoto feedback
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 71 Comments
Not every idea made it into The Legend of Zelda: Breath of the Wild. For instance, Nintendo considered including tiny people as well as the Hookshot and Beetle items.
Art director Satoru Takizawa and director Hidemaro Fujibayashi revealed another cut idea while speaking with GameSpot. At one point, players would be able to stab their weapon into a wall. Doing so would let Link recover stamina.
Midway through development, the team decided against including the mechanic. This was in large part due to feedback from Shigeru Miyamoto, who essentially vetoed the idea due to it being illogical. The developers thought about stabbing weapons into cracks or crevices, though that wouldn’t work either since you’d be limited in where it could be done.
Takizawa and Fujibayashi said:
Zelda: Breath of the Wild – going for Calamity Ganon while playing flight mini game breaks the world
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 16 Comments
One mini-game in The Legend of Zelda: Breath of the Wild tasks players with gliding as far as they can. With players coming up with interesting ways of flying, what happens if you end up at Hyrule Castle for the showdown with Calamity Ganon?
Digital Foundry compares LEGO City Undercover on Switch to PS4, Wii U original
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 20 Comments
Digital Foundry has a new comparison video up for LEGO City Undercover. We’re able to get a better look as to how the Switch version compares to the PlayStation 4 and original Wii U releases.
If you’re looking at how LEGO City Undercover has changed since the four years it came to Wii U, the game now features a redone lighting system along with upgrades to the effects pipeline, the quality of the shaders, the detail in the core art assets and normal maps, and more.
Media Create software sales (4/3/17 – 4/9/17) – Top 50
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch, Wii U | 1 Comment
This week’s expanded Japanese software sales are as follows:
01./01. [3DS] Monster Hunter Double Cross
02./05. [NSW] The Legend of Zelda: Breath of the Wild #
03./04. [3DS] Mario Sports Superstars
04./07. [NSW] 1-2-Switch
05./00. [PS4] LEGO Worlds
06./02. [PS4] Warriors All-Stars #
07./10. [PS4] Tom Clancy’s Ghost Recon: Wildlands
08./12. [3DS] Pokemon Sun / Moon
09./11. [PS4] NieR: Automata
10./14. [WIU] The Legend of Zelda: Breath of the Wild
11./03. [PS4] Blue Reflection: Maboroshi ni Mau – Shoujo no Ken #
12./13. [PS4] Horizon: Zero Dawn #
13./15. [3DS] Super Mario Maker for Nintendo 3DS
14./06. [PSV] Warriors All-Stars #
15./22. [NSW] Super Bomberman R
16./16. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX
17./20. [PS4] Grand Theft Auto V [New Price Edition]
18./21. [3DS] Animal Crossing: New Leaf – Welcome amiibo
19./29. [WIU] Minecraft: Wii U Edition
20./00. [3DS] Kawaii Pet to Kurasou! Wan Nyan & Mini Mini Animal
More: charts, Japan, Media Create, sales
March 2017: Switch sells 906,000 units in March, Zelda: Breath of the Wild over 1.3 million
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 95 Comments
The Switch sold 906,000 units in the United States during March, Nintendo has revealed. Today’s information comes straight from the NPD Group.
According to Nintendo, Switch is “one of the fastest-selling video game systems of all time.” It also comes “in a nontraditional month for a console launch.”
Switch, Wii U, 3DS maintenance taking place next week
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch, Wii U | 0 comments
Nintendo already has maintenance lined up for next week. Switch, Wii U, and 3DS will be impacted for a little over an hour on Wednesday / Thursday.
The schedule is as follows:
– 6:45 PM PT (April 19) – 8 PM PT (April 19)
– 9:45 PM ET (April 19) – 11 PM ET (April 19)
– 2:45 AM in the UK (April 20) – 4 AM in the UK (April 20)
– 3:45 AM in Europe (April 20) – 5 AM in Europe (April 20)
More: maintenance
New rewards also available on My Nintendo Europe
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 2 Comments
A few new rewards were added to My Nintendo in North America yesterday. Over in Europe, the site was updated with prizes as well.
Here’s the lineup:
Discounts
20% discount on Pikmin 3 – 50 Gold Points
20% discount on Nintendo Selects: Yoshi’s Island – 40 Gold Points
3DS Theme
Yoshi’s Springtime Siesta – 20 Gold Points
Wii U Digital Content
Pikmin 3 Add-on Content: Battle Enemies! Stages 7-10 – 20 Gold Points
Pikmin 3 Add-on Content: All-New Mission Stages 12-15 (x2) – 50 Gold Points
Pikmin 3 Add-on Content: Collect Treasure! Stages 7-10 – 20 Gold Points
These rewards will remain on My Nintendo until July 1. Check out the different offerings here.
More: My Nintendo
Zelda: Breath of the Wild street ad lights up at night
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 19 Comments
A very neat ad for The Legend of Zelda: Breath of the Wild has been found in New York. The street art, apparently located specifically in Brooklyn, leaves an ever bigger impression at night. When the sun sets, the painting comes to life even more and really leaves an impact.
Zelda: Breath of the Wild’s 1.1.2 update appears to fix a glitches with a boss, infinite arrows
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 13 Comments
Update 2: This is something we’re less certain about, but Wolf Link is apparently “fixed” as well. We’re not entirely sure how widespread this was, but Wolf Life was sometimes summoned with full hearts; rather than the default three, even if the Cave of Trials from Twilight Princess was not played.
Update: Bumped to the top. Some reports are surfacing that the infinite arrows glitch has been fixed. In case you’re wondering, it involves the following:
Original: Last night, Nintendo brought out a third update for The Legend of Zelda: Breath of the Wild. All players can download version 1.1.2. Unfortunately, Nintendo didn’t elaborate on specifics, only stating that it implements adjustments “to make for a more pleasant gaming experience.”
So what’s included here? Initial impressions indicate that the frame rate hasn’t been improved unlike last time. However, Nintendo may have addressed a glitch with one particular boss.
Media Create sales (4/3/17 – 4/9/17)
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Switch, Wii U | 82 Comments
The latest Japanese hardware sales from Media Create are as follows:
Switch – 41,193
New 3DS LL – 19,533
PS4 – 18,022
PS4 Pro – 6,490
Vita – 5,987
2DS – 4,629
New 3DS – 1,523
PS3 – 704
Wii U – 358
Xbox One – 132
For comparison’s sake, here are the hardware numbers from last week:
Switch – 45,509
New 3DS LL – 25,719
PS4 – 25,006
Vita – 7,780
2DS – 6,240
PS4 Pro – 5,051
New 3DS – 1,995
PS3 – 1,724
Wii U – 449
Xbox One – 187
And here are the software charts: