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Wii U eShop

With more and more Kickstarter campaigns popping up these days, it would be tough to cover them all without overloading the site. And thus, the Kickstarter roundup was born! We’ll be posting these each weekend (assuming I don’t forget… haha) so that we can bring the latest Kickstarter efforts to your attention.

Here’s today’s roundup:

Games

Ray’s the Dead (new) – already funded at $30,000, Wii U stretch goal at $65,000
Elysian Shadows (new) – already funded at $150,000, Wii U stretch goal at $250,000
Adventures of Pip – $40,000 for funding, planned for Wii U
Stash: No Loot Left Behind – $50,000 for funding, planned for Wii U
A Rite from the Stars – $40,000 for funding, planned for Wii U
Hive Jump – $50,000 for funding, planned for Wii U
Nefarious – $50,000 for funding, planned for Wii U
Acky’s Reloaded – $10,000 for funding, planned for Wii U and 3DS
Aegis Defenders – already funded at $65,000, Wii U stretch goal at $150,000
Super World Karts – $16,000 for funding, Wii U stretch goal at $32,000

Other

The Power of Glove: A Power Glove Documentary – $15,000 for funding

Note that this is kind of a work-in-progress thing, so expect these types of posts to evolve over time!

A now-removed Game Informer preview offers gameplay details about Mighty No. 9. You can find them rounded up below.

– Beck can’t jump on walls
– He can dash and grab the edges of/climb ledges
– Only shoots horizontally in front of him
– Beck can continue firing at enemies until they blow up
– However, the fastest way to take them down is to shoot until they glow a certain color, then dash through them
– If enemies glow blue, you can dash through them to collect health
– Need to dash through 10 blue enemies to get a health boost
– Temporary weapon boost from red enemies
– This lets you shoot through enemies damaging the ones behind them
– Green temporarily boosts your walking speed
– For red and green enemies, a shrinking colored circle will appear above your head letting you know how much time you have before you run out
– The dash mechanic is unlimited even when dashing through the air
– After defeating bosses, they will appear in other levels to help you progress
– One boss in the game is named Battalion (temporary)
– This particular boss has an instant kill
– Damage Battalion by firing away until he glows, then dash through him
– If you don’t dash through the boss before it stops glowing, it will recover the health you took away

Source

Sanuk Games has shared a little bit of additional information about the Bombing Bastards update.

As previously mentioned, the GamePad now emits sound. Sanuk has also improved the analog stick controls, a bug in battle mode has been fixed, and a frame rate issue in the Ice World boss stage has been addressed.


Source, Via

The OFLC has rated Natsume’s Medabots: Rokusho. It’s likely a sign of an upcoming release on the Wii U eShop given the game’s GBA origins. If we hear something official about a Virtual Console release, we’ll be sure to let you know.

Source, Via

Zen Pinball 2’s update is now up and running in North America. Zen Studios had the patch pushed back for unspecified reasons yesterday, but at least it’s here now!

As tweeted by the company:


Midnight City is currently working to bring Costume Quest 2 and Gone Home to Wii U. It was additionally revealed today that the company will be releasing Crystal Lab’s High Strangeness on the eShop.

High Strangeness is a 12-bit action adventure video game featuring a boy living in present day America, who awakes one evening to find that his home as been invaded by Shadow Villains. He’ll eventually find his way on a quest to discover the secrets of a mysterious item after being dragged into a foreign world filled with the Shadow Men.

High Strangeness is coming to Wii U in Q4 2014.

Source

Bombing Bastards has received a 177MB update in Europe. It seems that, primarily, the patch enables sound on the GamePad. We’ll let you know if we hear anything else about the update.

Source


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