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PAX Prime 2014

Square Enix has interest in bringing the Dragon Quest VII remake to the west. There’s just one thing: the company isn’t sure if it would sell.

Dragon Quest mobile producer Noriyoshi Fujimoto told Square Enix at PAX Prime 2014:

“In terms of DQVII, it has a lot of text to go through and translate, and we’ve received so many requests and so much positive feedback about the game, but unfortunately, we have to consider the cost and the manpower needed to handle the sheer load of text. In terms of scenario and script, the game is probably one of the largest in the DQ franchise. If a lot of people can buy it and support it… well, we can’t promise anything.”

“From Dragon Quest VIII and beyond, we’ve revamped the translation. For example, we’ve added regional twangs like those from Baltic regions sounding Russian and things like that. We’ve also updated the spells and monster names, so any classic titles we revisit, we want to say consistent. That being said, when we go back and update the classic titles, we make these changes. That’s another step in the process.”

“Going back to people who want DQVII to come out… we’ve gotten a lot of requests, we really want to do it, but right now, we need to hammer out what kind of resources we’d need to do it. We say this a lot, but, we can’t seem to get to the point where it’s justifiable.”

Something that may help? Telling Square Enix that you want Dragon Quest VII in North America and Europe. Send messages on Twitter, Facebook, and through email. With enough luck, perhaps Square Enix will be convinced that fans really do want to purchase Dragon Quest VII for 3DS overseas.

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DmC Devil May Cry and Enslaved: Odyssey to the West developer Ninja Theory is working on Disney Infinity 2.0, executive producer John Vignocchi revealed during the Giant Bomb PAX Prime 2014 panel last night. Ninja Theory is bringing its juggle-based combat to the franchise. In terms of characters, the studio worked on Green Goblin, Ronan, and Jasmine.

Vinocchi was later asked during the panel when Disney Infinity: Star Wars (3.0 Edition) will be announced. He said in response: “It won’t be that far, far away”.

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Photo One:

In this photo provided by Nintendo of America, Megan Mann slashes through hundreds of enemies while playing Hyrule Warriors, during PAX Prime 2014 on Aug. 30, 2014 in Seattle. Hyrule Warriors launches for Wii U on Sept. 26. The gathering presented excited fans with the opportunity to preview the unreleased game.

Photo Two:

In this photo provided by Nintendo of America, Morgen Gage dressed as Saria, slashes through hundreds of enemies while playing Hyrule Warriors, during PAX Prime 2014 on Aug. 30, 2014 in Seattle. Hyrule Warriors launches for Wii U on Sept. 26. The gathering presented excited fans with the opportunity to preview the unreleased game.

Photo Three:

In this photo provided by Nintendo of America, from left, Uyq Nguyen poses with Andrew Hosking, dressed as Ganondorf, at an off-site event during PAX Prime 2014 on Saturday Aug. 30, 2014 in Seattle. Attendees dressed in themed cosplay or exclusive branded T-shirts had the opportunity to enter to win a piece of original concept art from the upcoming Wii U game Hyrule Warriors.

Photo Four:

In this photo provided by Nintendo of America, fans dressed in costume pose for a photograph, while waiting in anticipation to play the action-packed Wii U game Hyrule Warriors before its Sept. 26 launch as part of an off-site event during PAX Prime 2014 on Aug. 30, 2014 in Seattle.

Source: Nintendo PR

Hironobu Sakaguchi revealed during a PAX Prime 2014 panel yesterday that he wanted Chrono Trigger to “evolve into something like a Final Fantasy” in terms of serialization.

Sakaguchi told attendees who stopped by his “Hironobu Sakaguchi Reflection: Past, Present, Future of RPGs” session:

“We wanted to continue it as a series… But — and I think the statue of limitations has passed and expired so I think I’m okay saying this — but we just didn’t see eye-to-eye with management, and so I went and fought for it, and I officially lost the battle.”

Sakaguchi also said the following when it comes to working on past projects like The Last Story:

“Just between some of us that worked on it, we would hope or we talk about it once in awhile that we’d like to. All those IPs, there isn’t a continuation or a series. Nothing’s confirmed. But again, it would be nice to be able to work on a continuation of my old creations.”

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Final Fantasy creator Hironobu Sakaguchi held a panel at PAX Prime 2014 today. Sakaguchi mentioned that it would be nice to work on a continuation of The Last Story (or Blue Dragon/Lost Odyssey), although nothing is happening behind the scenes currently.

At one point, Sakaguchi was specifically asked if there’s a chance of a new The Last Story. He responded in English: “Ok, yeah, you talk to Nintendo.” The audience cheered and applauded when the panel’s moderator asked who would like to see a sequel on Wii U, and Sakaguchi again added: “And maybe PlayStation 4 too?”

Sakaguchi may not have been too serious throughout all of this. He was laughing, and could have just been teasing the audience.

Other than The Last Story, Sakaguchi was also asked about which systems he plans on working with. One of his comments stated that Nintendo always keeps people on their toes when it comes to new hardware announcements. Additionally, Sakaguchi is looking forward to the New 3DS and hopes to have a chance to work on the platform.

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Nintendo is holding a closed media event for Smash Bros. 3DS at PAX Prime 2014 this week. What exactly will be shown at the event is unknown, but we’ll surely be receiving new information about the game in the near future.

PAX Prime 2014 actually kicks off tomorrow in Seattle. It will last through Monday.

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