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With the 3DS VC release of Shantae on the way, Nintendo gave a look at some early sketches from the game on its UK 3DS Facebook page. The images, taken from series creator Matt Bozon’s sketch book, show first drawings designed by character creator Erin Bozon. View the gallery above for sketches developed while designing the game (1994-1999) and during production (1999-2002).

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Goodbye Galaxy Games, developer of the Flipper, Color Commando, and Ace Mathician games, is creating its first project for the 3DS eShop known as “Tappingo”. It has over 100 puzzles to complete based on different themes, a time attack mode, and more.

Here’s an overview of how the game works, courtesy of the official Tappingo website:

tappingo

– The main goal is to solve the puzzle by making all the Lines the correct length
– If the player is successful a picture will appear
– Each block has a arrow pointing either (up, down, left or right).
– The number indicates how long the line has to be.
– If the player taps on the block, the line will start running.
– The line will ONLY stop if it hits another block.
– You can re-tract a line by tapping the block again.
– When a line is running, it will count down to 0.
– If the line is not stopped at 0, it will start to count up again showing a red number.
– If the line is stopped at 0, a ‘OK’ sign will be shown.
– The main goal is to get all blocks to show ‘OK’.

Tappingo does not have a release date at present. You can find more information about the game on the website here.

To say the least, Capcom will have a large presence at this year’s San Diego Comic-Con.

The publisher’s intends to have Dead Rising 3, Phoenix Wright: Ace Attorney – Dual Destinies, Lost Planet 3, and DuckTales Remastered on display. Additionally, Capcom will be holding a number of panels at the expo.

Perhaps most significant is “The World of Capcom Games” session. Capcom will “share the latest details on all their upcoming games” and give some news about Mega Man’s 25th Anniversary, according to an official description that we came across. There are “a few other surprises” planned as well.

The World of Capcom Games panel will be taking place this coming Thursday at 3:30 PM. Other sessions include: Street Fighter with an appearance from producer Yoshinori Ono, DuckTales Remastered (there could be “a surprise or two”), and “The Art of Capcom”.

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A simpler question for discussion this week! Top ten coming in the next podcast.


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “What’s your favorite Mario power-up?”.

Take the survey here! (more details inside if you’re confused)


Hooray, it’s back!

Good for you, lots of work for me. That’s okay though, because it’s always fun to test out glitches, especially in a Zelda game. I hope you enjoy it as much as you enjoyed season one, which I’m sure you will because it’s pretty much the exact same thing.

Woohoo.

More quotes from Shigeru Miyamoto’s interview with 4Gamer have popped online. There still isn’t an official translation, but what we have will have to do for now.

The latest Miyamoto tidbits come with regards to Pikmin. First, he made a comparison between the series’ games:

When it came to Pikmin 2, I heard a lot of complaints with the first game that had to be fixed. However, if you fix every single issue that the audience is dissatisfied with, then what makes the game interesting (in the first place)? That is the unresolved question. Therefore, I reflected on the aspect of multiple endings that were originally in Pikmin 1, and with the thought of creating it properly again I made Pikmin 3.


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