This week’s Famitsu will be jam-packed with all sorts of 3DS content.
First up, the magazine will have a first look at Devil Survivor 2. Exchanges on Twitter also hint at a new Etrian Odyssey announcement, which would likely be the next entry in the series for 3DS.
Famitsu tends to leak out on Tuesday nights. Be on the lookout for first information tomorrow.
Update: Added in 3DS rankings.
New Super Mario Bros. U continued its reign as the best-selling Wii U game in the US last month. Sonic & All-Stars Racing Transformed overtook Scribblenauts Unlimited for the second position, though 5th Cell and Warner Bros.’s third-party effort only dropped down one spot. ZombiU and Call of Duty: Black Ops II round out the top 50 for February.
Here’s the full list:
Wii U
1. New Super Mario Bros. U
2. Sonic & All-Stars Racing Transformed
3. Scribblenauts Unlimited
4. ZombiU
5. Call of Duty: Black Ops II
6. Just Dance 4
7. Batman: Arkham City Armored Edition
8. Skylanders Giants
9. Epic Mickey; The Power of Two
10. Wipeout
11. Assassin’s Creed III
12. ESPN Sports Connection
13. Marvel Avengers: Battle for Earth
14. SiNG Party
15. Rabbids Land
3DS
1. Fire Emblem Awakening – more than 95k / 117k (not sure if they count bundles or not)
2. New Super Mario Bros. 2 – >10k
3. Paper Mario: Sticker Star – >10k
4. Mario Kart 7 – >10k
5. Super Mario 3D Land – >10k
6. Angry Birds Trilogy – >10k
7. Sonic & All-Stars Racing Transformed – >10k
8. Scribblenauts Unlimited – >10k
9. Etrian Odyssey IV: Legends of the Titan – >10k, less than 15k
10. Disney Epic Mickey: The Power of lllusion – >10k-<15k 11. Wreck-it Ralph – >10k-<15k 12. Legend of Zelda: Ocarina of Time 3D, The – >10k-<15k 13. Kingdom Hearts 3D: Dream Drop Distance – >10k-<15k 14. LEGO Batman 2: DC Super Heroes – >10k-<15k 15. Professor Layton and the Miracle Mask – >10k-<15k 16. Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?! – >10k-<15k 17. Mario & Sonic at the London 2012 Olympic Games – >10k-<15k
Update: Added in another tweet from Kamiya:
If Nintendo wasn’t around, Bayonetta 2 probably wouldn’t be either. This is something that has, more or less, been stated a few times before, but supervisor Hideki Kamiya – and director of the original game – reiterated the situation on Twitter.
When one fan asked about who came up with the idea to make Bayonetta 2 a Wii U exclusive, Kamiya responded by noting that “There was no way other than that.” Kamiya is saying that the project wouldn’t exist (or perhaps would have been canned) if Nintendo wasn’t involved.
Right. RT @joshawott: Bayonetta 2 wouldn’t even exist without Nintendo’s support, right Mr. Kamiya?
— ???? Hideki Kamiya (@PG_kamiya) March 25, 2013
Idea? There was no way other than that. RT @snatch_the_fox: Who’s idea was it to make Bayonetta a Wii U exclusive ?
— ???? Hideki Kamiya (@PG_kamiya) March 19, 2013
Thanks to Tim for the tip.
Author: Jack
Originally released in late 2011 on the 3DS by Valencia, California-based WayForward Technologies, Mighty Switch Force! came out to largely universal acclaim, but seemingly got lost in the shuffle alongside the release of other great retro-styled downloadables for the system, such as Mutant Mudds and VVVVVV. Wanting to further test the waters, WayForward announced this past July an HD port of the game to coincide with the launching of the Wii U, featuring more levels and updated visual stylings. Despite the glut of self-referential style direct-download platformers abound in this day and age, Mighty Switch Force! Hyper Drive Edition manages to stand out from the rest with its natural, effortless, tacit streamlinity in gameplay, additional content exclusive to Wii U, and grade-A soundtrack.
Why is Zelda so happy? Because we had the best podcast ever this week, and we talked a whole bunch about her games!
I don’t think Jack or Laura would disagree with me if I said that this podcast was the best one we’ve ever done. We got into so many deep and saturated tangental discussions, as well as having some great laughs, lots of news, and some somewhat surprising reader poll results. Enjoy!
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A 2D game doesn’t seem like a great candidate for glitches… does it? Turns out that New Super Mario Bros. U has a handful of em to check out, so I tackle two of them in this new episode of Eggbusters. The first glitch doesn’t go quite as planned, but all things considered I’d say that the second one easily makes up for the frustration. Check it out! (pah!)
Artwork courtesy of Andrew Nixon. :]
Fez creator Phil Fish seemed to throw a whole lot of negativity towards Nintendo on Twitter yesterday. Fish wrote that the company’s adoption of a dual screen design is a “gimmick”, as is the implementation of 3D. His tweets were highlighted by his desire to see Monster Hunter 3 Ultimate on the PlayStation Vita since it supports two joysticks.
Fish’s initial comments resulted in a significant amount of backlash, but since then, his comments have been clarified.
The 3DS itself isn’t a gimmick, according to Fish. Rather, he feels that “some aspects of their designs are inelegant.” Fish is a big fan of Nintendo, though, and he personally does “like the DS and 3DS just fine in many, many ways.”
Dementium wasn’t the only IP Renegade Kid contributed to the DS. The studio also worked on Moon, an original first-person shooter for the handheld. Unfortunately, Renegade Kid was never given the opportunity to make a follow-up to Moon – despite having plans for a sequel.
Co-founder Jools Watsham told Nintendo Force this month that a second entry in the Moon franchise “seems extremely unlikely at this point due to its ties with the publisher”. Watsham did, however, leave the door slightly open to the possibility of working with IP rights holder Mastiff on obtaining the franchise.
Watsham said:
“We had always planned to make a sequel to Moon, but that seems extremely unlikely at this point due to its ties with the publisher. Perhaps we’ll attempt to buy the sequel rights back from Mastiff one day. Not sure. Having said that though, we are pouring all of our efforts and desires into our new first-person shooter for the 3DS. If people like our new FPS, then we’ll have complete freedom to continue to support that game with sequels and such.”