Submit a news tip



Satoru Iwata seems like a pretty humble man. According to IGN’s Rich George, who recently interviewed the Nintendo president, Iwata “doesn’t believe in labeling anything Nintendo does a success.”

Why, you ask? It’s short and simple: Iwata doesn’t want to get complacent.

We should be hearing more about this tomorrow…

Source

The gold nunchuck has sold out on Club Nintendo twice now. Those who missed out on the reward will be pleased to hear that the reward will come back in stock for a third time in 2013. A specific date hasn’t been announced, but Nintendo of America’s Twitter account stated that it will be back “after the New Year.”

Source

Monster Hunter 3 Ultimate, like every other Wii U game out there, will probably have its own community on the system. Other than this, however, the title won’t have any Miiverse functionality.

Yuri L. Araujo, associate online specialist at Capcom USA, said the following when asked by a fan about Miiverse support in Ultimate:

“You guessed it: no plans at this time. But I got it – I will ‘bring it up around the office. Pester some folks. Call in a favor’ for ya.”

Source, Via

Famitsu will be revealing a new Monster Hunter 4 weapon in its December 13 issue. This week’s magazine features a silhouette of a weapon with large three prongs. Fans will need to wait until the specified date for more information.

Source

It’s time to learn a little bit more about the technology inside the Wii U GamePad. Did you know PNI Sensor Corporation provided the controller with a magnetic sensor, allowing it to maintain a nine-axis understanding of its orientation?

The GamePad’s magnetic sensor is somewhat comparable to the device included in hardware such as the iPhone. But because the GamePad is larger, PNI was able to cram in materials more sensitive to the Earth’s magnetic field.

Three different sensors are included in the GamePad: a gyroscope, accelerometer, and the aforementioned magnetic sensor. Collectively, the three pieces of technology track the X, Y, and Z axes to allow for nine-axis controls. PlayStation 3’s original Sixaxis controller, which includes a gyroscope and accelerometer, tracks six axes.

If the Wiimote were to make use of PNI’s sensor, any shaky cursor effects would be gone. And best of all, other magnetic interference doesn’t dramatically impact the controller’s performance.

For more information about PNI Sensor Corporation’s technology, head past the break for commentary from chief executive officer Becky Oh.

Anyone remember the Touch Detective games? BeeWorks made a couple of them early on in the DS’ lifecycle, and then the IP vanished.

After a five year hiatus on handhelds, the series has returned – this time on the 3DS.

Just like the previous Touch Detective games, Success Corporation is publishing (and possibly making) “Osawari Tantei Nameko Daihanjou” in Japan. The title launches in February for 3,990 yen.

Osawari Tantei Nameko Daihanjou was originally a PC browser game. Thanks to Famitsu, we know that it will feature new aspects. Local and online play are included.

Source

This week’s Famitsu review scores are as follows:

Yakuza 5 (PS3) – 10/10/10/10
Paper Mario: Sticker Star (3DS) – 9/9/9/9

Endgame Studios has confirmed a demo for Fractured Soul, which will be released on December 6. Players will be able to try out the first four levels of the game.

A European/Australian date hasn’t been confirmed for the game or demo as of yet, but they’re in the pipeline for both continents.

In other Fractured Soul news, an update is in the works. This will make level 8 “a little easier”, according to Endgame managing director Grant Davies.

“We’re also working on submitting an update for the game to make the infamous level 8 a little easier – by adding checkpoints. It’s no secret that Fractured Soul is a damn hard platformer … probably a little too hard. Hopefully this will smooth out the difficulty curve somewhat.”

Source


Manage Cookie Settings