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IGN has published a second interview with Takashi Tezuka, this time focusing on New Super Mario Bros. 2.

Tezuka commented on the core differences between the 3DS title and New Super Mario Bros. Wii U, revealed that the Assist Block will be in Bros. 2, discussed the game’s difficulty, and even fielded a question about a return to Super Mario Bros. 2.

Head past the break for all of Tezuka’s comments.

Defeat the Battle Squad’s Pro-Gamer for a chance to qualify for the Grand Final

07 June 2012 – Following the popular Kid Icarus: Uprising multiplayer events this Spring, the Kid Icarus: Uprising Battle Squad is set to return to the high street with four exciting Battle Squad events now confirmed at GAME stores in Manchester, London, Leicester and Glasgow. The Battle Squad events hosted in partnership with IGN, the UK’s largest games and entertainment website, offer Nintendo 3DS fans the chance to win a fabulous, luxury trip to IPL5, the IGN Pro League gaming event in Las Vegas!

Fans should come charged with competitive spirit, ready to battle it out with the Battle Squad’s Pro Gamer to be in with a chance of qualifying for the Grand Final in London. At each event the three challengers to defeat the Pro-Gamer by the largest points margin will go through to the exciting Grand Final which will see expert gamers battle it out to win a fantastic all-expenses paid trip to the IPL5 in Las Vegas.

Satoru Iwata has provided a few more details as to how Nintendo will be monitoring Miiverse. A three-prong approach will be used for the service.

First, content will be filtered through software, which will detect inappropriate words. That obviously isn’t full-proof, so that’s where “human resources” come in. Iwata says that Nintendo will load up on staffers who will oversee Miiverse. The last method is community feedback, which we previously heard about. Users will be able to mark undesired content that will be sent to Nintendo for review.

Software filtering won’t see much of a delay, but it goes without saying that the situation is different for human monitoring, as its a manual process. Therefore, posts created likely won’t appear immediately. The time between the creation of content and approval will vary based on the number of people using Miiverse and the amount of employees working on the service.

According to Iwata:

“The attraction of a social network is the immediacy of the feedback.”

Iwata noted that its also important that parents feel comfortable with Miiverse. Nintendo will be looking for feedback about the delay. Iwata himself believes a 30-minute delay “should be acceptable”.

Source

It’s true that the overseas edition of Kingdom Hearts 3D is almost entirely the same game as its Japanese counterpart. However, Square Enix has made one small (but significant) change.

As many of you know, Kingdom Hearts 3D features a “Drop” mechanic that switches players between characters, even during boss fights. So if you’re playing as Sora and “Drop” is initiated, you’ll then start playing as Riku. The issue with the Japanese version is that the boss’ life meter would be refilled once you returned to your original character, but the character’s life bar would remain the same.

Fortunately, Kingdom Hearts 3D co-director Tai Yasu has said that Square Enix has corrected this for the overseas release. Your HP as well as the boss’ HP will both be restored before a boss battle begins.

Source


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