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At E3 2012, SEGA finally confirmed that a Wii U version of Sonic & All-Stars Racing Transformed is in development. At the time though, the company did not share any information about how it would play on the new console.

SEGA has finally allowed a few folks to get some hands-on time with the Wii U version. Today, the first details have been revealed. It’ll be making use of Off-TV play, and the GamePad will be used for both racing and mini-games.

Take a look at the first details below:

– Off-TV play confirmed
– Swipe your finger down on the touch screen to bring the game to the GamePad
– Flick your finger up to resume playing on the TV
– Screen shows pertinent information on the GamePad while racing
– Shows the current orders of racers and a mini-map of the course
– When you use a power-up, you can see its destiny on the GamePad
– If you use a remote-controlled car with dynamite, you can watch it travel to the target
– Optional: steer with the GamePad like a wheel
– GamePad used for mini-games
– Super Monkey Ball Arena: whoever has the GamePad controls AiAi in his sphere
– In this mini-game, opponents use Classic Controllers and play as Sonic and Tails in racing cars
– Need to squish the tiny versions of Sonic and Tails who are driving around attempting to collect as many bananas as possible

Head past the break to read up on commentary from executive producer Steve Lycett.

A couple of Guild 01-related trademarks have been filed in the US.

Level-5 International America registered Crimson Shroud and Liberation Maiden recently. Both of these names are mini-games that appear in Guild 01.

Could this be a sign that Level-5 intends to localize Guild 01 for North America?

Source

Another highlight from Nintendo of America’s press release today concerns Fluidity.

Nintendo is expanding the series with a second entry, this time on the 3DS eShop. Details and screenshots haven’t been released yet. All that’s been shared is that “Fluidity: Spin Cycle” will launch in Q4.

Also worth mentioning is that Wario Land II (Virtual Console) and Zelda: The Adventure of Link (Virtual Console) are expected to arrive in Q4.

Source: Nintendo PR

This was included in Nintendo of America’s most recentĀ press release, but I figured this deserved its own post.

Yes, Luigi’s Mansion: Dark Moon has been delayed – at least in North America. The game is now expected to hit store shelves “in the first half of 2013”.

It’s unclear if this is a worldwide delay. I’m pretty sure it is though given that it could be released as late as May 2013.

Source: Nintendo PR

Nintendo has announced the release dates for several big 3DS titles, and confirmed a few more for North America.

Professor Layton and the Miracle Mask launches on October 28.Ā Paper Mario: Sticker Star arrives a couple of weeks later on November 11. Other important dates include Art Academy: Lessons for Everyone! (Oct. 1), Skylanders Giants (Oct. 21), and Disney Epic Mickey: Power of Illusion (Nov. 18).

Confirmed for North America today is Crosswords Plus (due out Oct. 1),Ā Style Savvy: Trendsetters (releasing on Oct. 22), Freakyforms Deluxe: Your Creations, Alive! (hitting Nov. 5).

Lastly, Sparkle Snapshots 3D has been confirmed for the North American eShop. This is expected to be available on the store starting on October 18.

For more information, including a few DS dates, check out the press release below.


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