Famitsu has posted another update on its website today for Fantasy Life. We have more new screenshots, art, and details for the game, mostly pertaining to available jobs.
Take a look at the latest Fantasy Life content below.
– Fantasy Life is like an open world RPG
– Kingdom Soldiers: keep peace and harmony in the village
– Chase criminals, defeat monsters, protect the village
– Wizards: specialize in magic
– Wizards can make fireballs, heal friendly characters
– No differentiation between white and black mages
– Each job has a different mentor and if you pick this job a black cat named Krome teaches you the ways of the wizard
– Hunters: one with nature and can attack enemies from afar using a bow
– These guys can also gather fruits and vegetables on the field and bring them back to town.
– Mercenaries don’t belong to any country
– Mercenaries travel from place to place as a hired sword looking for their next job
– They live life without ties
Little King’s Story made its debut on Wii, but the sequel switched things up by going to the PlayStation Vita. The original was very well received on Nintendo’s console, so what prompted the move?
When asked about the platform change, assistant producer Takanori Murayama said:
“There are three reasons for this. One, the using of the touch panel made the game’s controls much easier. The touch panel enables the users to scout dozens of citizens together which improved the operations. Two, the high resolution graphics enabled to depict many characters at once inside the screen. The movement and the depiction of the many characters in its world is what makes this game fun. Last but not least, the network affinity is high, therefore it is easy to buy avatars and other items on the PS Store. In the PS Store, users can purchase additional items which is another appealing point.”
You know… the Wii U offers everything that Murayama mentioned. The GamePad has a touchscreen, the console can output HD visuals, and DLC can be made possible. Who knows – maybe we’ll see Little King’s Story on Wii U.
Crytek’s opinion of Wii U seems to be ever-changing.
In April, the company said there was a “fat chance” of Crysis 3 coming to Wii U. That was followed up with comments from CEO Cevat Yerli who noted that his studio has no plans for Nintendo’s console. And most recently, Crytek’s director of creative development indicated that a Wii U version of Crysis 3 could be possible and Crytek is working closely with Nintendo.
Now that you’re all caught up, here’s the latest: Crytek general manager of games Nick Button-Brown told his Twitter followers that a Wii U version of Crysis 3 isn’t in development.
He wrote:
“Just to answer the speculation, we are not currently working on a wiiU version of #Crysis3.”
Technically this comment doesn’t rule out the possibility of a Wii U version down the road, but it sounds like (once again), Crysis 3 isn’t coming to the console.
Artist and entrepreneur to curate soundtrack and lend artistic vision to world’s top NBA video game simulation franchise as Executive Producer
Windsor, UK – August 1, 2012 – 2K Sports today announced an unprecedented partnership with entertainment mogul Shawn “JAY Z” Carter to serve as Executive Producer of NBA® 2K13, the next installment of the top-selling and top-rated NBA video game simulation franchise*.
“This has been a unique opportunity to collaborate with 2K Sports and be a part of one of the best sports video games in history,” commented JAY Z. “NBA 2K13 will be the next evolution in sports and basketball culture, and I’m ready to usher in the new era of the franchise.”
U.S. District Court Judge Grants Summary Judgment
REDMOND, Wash., Aug. 1, 2012 – A U.S. District Court judge has summarily dismissed a patent-infringement lawsuit against Nintendo brought by Copper Innovations Group, LLC. Copper had alleged that the Wii console and its controllers infringed on one of its patents (U.S. Patent No. 5,640,152). Judge David Cercone of the U.S. District Court in Pittsburgh granted summary judgment in Nintendo’s favor and ruled that there was no need for a jury trial.
“We are very pleased with the court’s decision,” said Richard Medway, Nintendo of America’s deputy general counsel. “Nintendo has a long history of developing innovative products while respecting the intellectual property rights of others. We also vigorously defend patent lawsuits when we firmly believe that we have not infringed another party’s patent, despite the risks that this policy entails. I would like to express our sincere appreciation for the tireless efforts of our legal team.”
For more information about Wii, visit http://www.nintendo.com/wii.
Source: Nintendo PR
Elsa Garcia Rodriguez Blancas, a gymnast representing Mexico in the Olympics this year, used a unique song for her qualification performance. You wouldn’t normally expect to hear video game music playing during an event like this, but a Zelda medley rang through the arena during her routine.
Take a look at the performance above. You can also listen to the medley in full