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The latest issue of Famitsu contains an interview with Shigeru Miyamoto, who talked all things Skyward Sword with the magazine. Miyamoto discussed the game’s lengthy development process among other topics.

Interestingly, Miyamoto said that he had hoped to limit the development time for about three years. Although it took five years, he feels that the team was, in some ways, able to meet his goal. That’s because roughly two years were spent experimenting, while the other three were used for concrete development.

Miyamoto’s full responses can be found after the break.

3DS – 103,962
PSP – 23,472
PS3 – 22,919
Wii – 11,782
DSi LL – 1,751
Xbox 360 – 1,531
PS2 – 1,294
DSi – 909
DS Lite – 20

For comparison’s sake, here are the hardware numbers from last week:

3DS – 145,271
PSP – 27,952
PS3 – 26,966
Wii – 11,725
DSi LL – 2,041
Xbox 360 – 1,699
PS2 – 1,457
DSi – 1,057
DS Lite – 33

Nintendo’s Wii Console Delivers a Masterpiece

REDMOND, Wash., Nov. 16, 2011 – The most epic game Nintendo has ever produced is set to soar into stores. On Nov. 20, Nintendo introduces The Legend of Zelda™: Skyward Sword exclusively for the Wii™ home console. It’s a sweeping adventure that all players, regardless of the type of video games they play, will want to pick up. Critics are already lining up with their accolades: The Legend of Zelda: Skyward Sword has earned perfect-10 reviews from leading outlets Game Informer and IGN.

“The Legend of Zelda: Skyward Sword is a once-in-a-console-generation game,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “This new adventure offers intense sword combat, engaging puzzles and a beautiful, stylized look. Once again, The Legend of Zelda franchise finds ways to surprise and challenge players.”

3DS Download

3D Classics: Kirby’s Adventure – £5.40

DSiWare

Bugs ‘N’ Balls £1.80/200 DSi Points

WiiWare

Jam City Rollergirls – 500 Wii Points

1. [PSP] Hatsune Miku – Project Diva – Extend
2. [PS3] Sengoku Basara 3 Utage
3. [PSP] Ore no Shikabane o Koete Yuke
4. [3DS] Super Mario 3D Land
5. [PS3] Metal Gear Solid: Peace Walker HD
6. [PSP] Final Fantasy Type-0
7. [Wii] Sengoku Basara 3 Utage
8. [Wii] PokePark 2: Beyond the World
9. [Wii] Kirby’s Return to Dream Land
10. [PS3] Battlefield 3

Shin’en definitely knows how to push Nintendo hardware. Nano Assault is one of the better-looking 3DS titles.

Can this hastily created platformer live up to the hype, or will it fail in the wake of Super Mario 3D Land’s release?

If you’re at all like me, you’ve probably been looking forward to Super Tanooki Skin 2D for a long time. After all, since its initial announcement nearly 48 hours ago, the information we’ve gathered, screens we’ve seen, and videos that were posted online were nothing short of astonishing, and when I finally got my hands on a review copy this afternoon, I was ecstatic to say the most. We most certainly don’t get enough 2D platformers in this day and age, and with Maximillion and the Rise of the Mutant Mudds getting delayed until early 2012, we all need a little something to tide us over. With a little luck, that something would be Super Tanooki Skin 2D.

Clearly something in the heavens doesn’t want us to have a little luck.


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