Listings on the eShops provide file sizes for a bunch of Switch games. These include Sonic Superstars, MythForce, Avatar: The Last Airbender – Quest for Balance, and more.
Here’s the full roundup:
When Star Ocean: The Second Story R was revealed, some may have thought that the game is using an HD-2D art style like Octopath Traveler and Triangle Strategy. But while the two are similar in some ways, they’re actually different.
Producer and director Yuichiro Kitao clarified things in a recent interview with Famitsu. Kitao explained that the backgrounds “were made with real time 3D, and the characters were drawn with a special shader in a way that really sticks in the player’s memory.”
The Pokemon Company chief operations officer Takato Utsunomiya has again commented on Pokemon designs and Game Freak specifically.
Utsunomiya recently said in an interview that coming up with new ideas on that front “is an area that Game Freak really excels in.” Another aspect of creativity stems from the fact that younger staff are now becoming a part of the company and are “creating new Pokemon or coming up with new ideas for Pokemon”.
One of the news topics circulating this week is Xenoblade Chronicles series director Tetsuya Takahashi saying that if there’s another entry in the franchise, it would probably be pretty different. In a way that seems like something obvious to mention, but it’s also an interesting point of discussion.
There are many similarities across the Xenoblade games, but plenty of differences as well. Perhaps the most unique of the bunch was Xenoblade Chronicles X, which put a focus more on quests and less of a story plus rideable mechs. For the most part though, the series has been about exploring big worlds, getting wrapped up in the world and story (unless you want to discount X), appreciating the music, and taking on enemies in the real-time action-based battle system.
Having said that, where should Xenoblade go from here? What would you like to see in a theoretical new game? Let us know in the comments.
Marble It Up! Ultra has received new gameplay showing the first three chapters. Following the original title’s launch in 2018, this new entry recently dropped on Switch.
Learn more about it in the following overview:
Following its launch on Switch this week, new gameplay has emerged for Shotgun King: The Final Checkmate. We have a total of 14 minutes of footage.
For further information about the title, check out the following overview:
Star of Providence, which originally debuted in 2017 from Team D-13, is now heading to Switch. Big Mode will be publishing – though a release date has yet to be announced.
Star of Providence is a top-down action shooter with procedurally generated elements. A bunch of additional content is planned for the Switch launch, including new challenges, new characters, new enemies and bosses, new hazards, new music, new cartridges, new upgrades, new hacking mini-games, and new weapons.
System: Switch
Release date: August 17, 2023
Developer: Poncle
Publisher: Poncle
Every now and then a game will be released that breaks away from the labels that we use to define titles and will become a thing entirely unto itself. Vampire Survivors is one such game, having been met with massive success when it first launched last year. Part rogue-like, part bullet-hell, and entirely self-contained, it has already inspired several other titles that have tried to capture its unique magic. It is magic, I am very pleased to say, that is a perfect fit for the Switch, and a game that is more than worth your time.
A new launch trailer has come in for the recent Switch release Virgo Versus The Zodiac. It’s another look at the sci-fi/fantasy JRPG that just arrived on the system.
Here’s an overview from the eShop: