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Sonic Superstars Trio Trouble animated prologue

Sonic Superstars is back with a new “Trio of Trouble” video, which acts as an animated prologue for the game.

The story sees Fang the Hunter escorting Dr. Eggman and his new helper Trip through a perilous ruin. He’ll need to “muster all his cunning to overcome past mistakes and escape the coils of a fierce new enemy.” Eggman also learns what may be the key to his next dastardly scheme.

Sonic Superstars trip

Sonic Superstars is taking a different approach to the story, including with new enemy trip. The developers behind the game have now given insight into its creation.

Sonic Team creative officer Takashi Iizuka told Game Informer that the team “wanted to have a new story,” which required a new character. It was also important to have an enemy “with some kind of unique characteristics, some character backgrounds, some storytelling elements that are going to make the character unique and stand out and be a character that people can kind of relate to and empathize with and enjoy as a character in the world”.

Iizuka said:

Sonic Superstars physics

Sonic Superstars fans will be happy to hear that SEGA has brought over the physics from Sonic Mania and translated them into modern 3D.

That news comes from Christian Whitehead, the director of Sonic Mania. He was responding to a tweet comparing the physics from that release and the upcoming Sonic Superstars.

Here’s the tweet in question:

Sonic Superstars Arzest

According to Sonic series producer Takashi Iizuka, Arzest is leading development on Sonic Superstars.

Iizuka shared the news in an interview with Eurogamer. He said SEGA “needed someone who understands the classic Sonic series and understands that gameplay format, in order to really execute well on the final product.” That’s where Naoto Ohshima comes in, as he’s the original creator of Sonic the Hedgehog and was with the series at the very beginning.

Iizuka said:

[Review] Hey! Pikmin

Posted on 7 years ago by (@P_Trah) in 3DS, Reviews | 9 Comments

System: 3DS
Release date: July 28, 2017
Developer:: Arzest
Publisher: Nintendo


Genre-altering spinoffs are not an entirely new concept in the gaming world, especially when it comes to Nintendo. Sometimes taking an existing IP and changing its genre and play style can breathe new life into a series; other times (more often than not it seems) it can work against the franchise and can leave fans of a certain series wanting a bit more than what was presented. In Hey! Pikmin for the 3DS, we see Nintendo and developer Arzest try and introduce those adorable sentient carrots and our intrepid, inter-galactic delivery man to Nintendo’s handheld. While Hey! Pikmin has plenty of the same charm that the mainline console Pikmin titles have, it lacks the depth and strategy that fans have come to admire the series for.

Nintendo of America has put out its own launch trailer of sorts for Hey! Pikmin, which releases today on 3DS. View it below.

Early reviews for Hey! Pikmin are beginning to be published online. For some of the early verdicts, look at our roundup below.

IGN – 6.8 / 10
GameSpot – 6 / 10
USgamer – 3 / 5
Game Informer – 6 / 10
Nintendo Life – 6 / 10
Destructoid – 7 / 10
Polygon – 7 / 10
Nintendo World Report – 8 / 10

We’ll be publishing our review for Hey! Pikmin as well as Miitopia later this week.

Nintendo has published the launch trailer for Hey! Pikmin ahead of its release on Friday. Take a look at the video below.

Boost Beast from Hey! Pikmin developer Arzest and Arc System Works is out now on the Japanese Switch eShop, and tomorrow in North America and Europe. View some footage below.

Boost Beast, Arzest and Arc System Works’ “beat’em-up puzzle game”, is coming very soon to Switch. The game’s official site has opened, revealing a release date of July 20. Pricing is set at $9.99 / €9.99.

We’ve included an HD version of Boost Beast’s trailer below. You can also read up on a comprehensive overview with more details.


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