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Nintendo UK has published a trailer for Doom to highlight the game’s positive reception on Switch. Have a look at the video below.

You might be interested to know that the new Switch version of The Elder Scrolls V: Skyrim wasn’t made entirely be Bethesda. Iron Galaxy was brought in to work on the project, the official Twitter account for Bethesda Game Studios reveals.

The tweet below was sent out yesterday:


Iron Galaxy does have quite a bit of porting experience under its belt, so this news isn’t entirely surprising. Fortunately, The Elder Scrolls V: Skyrim turned out very well on Switch.

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The day-one update for The Elder Scrolls V: Skyrim is now available on Switch. Version 1.1 is out now.

As previously reported, the patch adds in support for the system’s video recording feature. We also know that the update is comprised of a few other elements as well.

The full patch notes are as follows:

– Traditional Chinese Language Support (Text/Subtitles)
– Support for Video Capture using the Capture button on the Switch
– Fixed a rare audio issue where static can be heard after fast traveling
– Fixed an issue with Legend of Zelda themed items not aligning properly on placed weapon racks in player homes
– Motion Control improvements

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The Elder Scrolls V: Skyrim was one of the very first games we found out about for Switch. Tomorrow, the game finally launches on Nintendo’s console. Ahead of the release, Digital Foundry has examined the new Switch version.

When docked, The Elder Scrolls V: Skyrim runs at 900p. The game employs dynamic scaling when playing in handheld mode. That means it can run at 720p, but can dip to a lower resolution like 896×720. Skyrim also runs at a stable 30 frames per second.

We are just one day away from the release of The Elder Scrolls V: Skyrim on Switch. When you buy the game tomorrow, you will have to download a day one patch for the game. There aren’t any official patch notes out for that patch yet, but according to Vooks, the patch will enable to Switch’s video capture feature to work with the game.

Monster Hunter XX received a similar patch yesterday, making Skyrim only the second non-Nintendo game on the Switch that gets this feature.

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Quite a lot of footage for the Switch version of Skyrim has come out – we’ve rounded up some of it below, including footage of the game’s amiibo functionality:

The Elder Scrolls V: Skyrim has appeared on many platforms over the years. Later this week, the game will finally be coming to Switch. See how it stacks up to previous versions below.

Nintendo UK has posted a new “Fight dragons anytime, anywhere” commercial for The Elder Scrolls V: Skyrim. You can view it below.

We’re about a week away from The Elder Scrolls V: Skyrim’s launch on Switch. To celebrate, Nintendo has opened the game’s full North American website. Access it here for gameplay information, screenshots, and more.

Digital Foundry is back with a new Switch technical analysis. Doom, which pushes the system to its max, is one very interesting title to look at.

It’s to be expected, but Doom’s visual quality has dropped on Switch. It has an adaptive resolution, with it usually sitting at around 600p when docked. The depth-of-field buffer and alpha effects appear to be rendered at a quarter resolution. Temporal anti-aliasing can make the action look a bit blurry on the big screen.


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