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Capcom has dated the version 2.0 update for Monster Hunter Rise. Players can download the new patch on April 28, the company announced today.

Version 2.0 includes the following:

Today’s Monster Hunter Digital Event will be starting soon. The broadcast kicks off at 7 AM PT / 10 AM ET / 3 PM in the UK / 4 PM in Europe. Along with a look at Monster Hunter Rise’s first big update, Capcom will also be sharing some news about Monster Hunter Stories 2: Wings of Ruin.

You can watch the Monster Hunter Digital Event as it happens below. Coverage will be happening on the site during and after the presentation.

Capcom Arcade Stadium

There’s more planned for Capcom Arcade Stadium. Capcom teased today that the Switch release “will expand to include more arcade classics in the future.” Additional details will be shared “at a later date.”

A couple of new elements were also announced today, though we’re trying to clarify if they’ll be made available in the Switch version. Capcom is planning an “Invincibility” mode in which players can survive devastating hits and seemingly deadly obstacles to avoid the “Game Over” screen. Also in the works is the “Display Frames Set 1” DLC that includes 32 title-specific display frames to unlock new customization options for the digital arcade cabinets. Assuming it’s coming to Switch, pricing is set at $0.99 each for the “Invincibility” mode and “Display Frames Set 1”.

Also worth noting is that the original Ghosts ‘n Goblins add-on for Capcom Arcade Stadium just went on sale. It can be had for 50 percent off until May 15.

Source: Capcom PR

Monster Hunter Stories 2: Wings of Ruin

Retailer listings for Monster Hunter Stories 2: Wings of Ruin have started to go live. These pages have brought us the official boxart, attached above.

Monster Hunter Stories 2: Wings of Ruin launches for Switch on July 9. Amazon currently has pre-orders here. As other retailer listings go live, we’ll keep you informed.

Update (4/23): Amazon has now opened pre-orders here.


Original (4/21): Capcom just announced The Great Ace Attorney Chronicles for Switch today, and retailers are now starting to open pre-orders. Thanks to that, we have a look at the game’s boxart – see it above.

The Great Ace Attorney Chronicles launches for Switch on July 27. Pre-orders are open at GameStop here. We’ll let you know about pre-orders from other retailers as they go live.

Capcom has announced a new collector’s edition for Monster Hunter Stories 2: Wings of Ruin in North America. In the United States, it will be exclusive to GameStop. Those in Canada will be able to pick it up from EB Games.

The Monster Hunter Stories 2: Wings of Ruin Collector’s Edition includes:

Capcom is gearing up for a new Monster Hunter Digital Event. The presentation will take place on April 27, the company revealed.

It will take place at the following times:

Ace Attorney Turnabout Collection

Update (4/22): Play-Asia now has pre-orders here. Given Capcom’s other Switch releases in Japan, it should support English.


Original (4/21): It’s been a great day for Ace Attorney fans as both The Great Ace Attorney: Adventures and The Great Ace Attorney 2: Resolve will finally be released in the west. Even better, both will be sold together for the first time on Switch as The Great Ace Attorney Chronicles.

It was announced earlier today that Capcom will be offering The Great Ace Attorney Chronicles with Phoenix Wright: Ace Attorney Trilogy in a new bundle. Although Ace Attorney Turnabout Collection will be digital-only in the west, Capcom is preparing a physical release for Japan.

To recap, here’s how Capcom is distributing the latest Ace Attorney releases:

The Great Ace Attorney Chronicles

The Great Ace Attorney Chronicles is coming to Switch, Capcom revealed today. A global release is planned for July 27.

Previously, The Great Ace Attorney 1 and 2 launched for 3DS. This is the first time that they’ll be making their debuts outside of Japan and on Switch.

Capcom has published a new Monster Hunter Rise developer interview. This time we get to hear from Yoshitaka Mori, who was responsible for designing the player actions for all fourteen weapon types. Mori discussed a few topics such as how Switch Skills ended up in the game and balancing the weapons.

Here’s the full interview:


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