Monster Hunter Rise artist on game’s illustration themes, keeping legibility in mind for Switch handheld mode, more
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Capcom recently published an interview with the illustrator behind Monster Hunter Rise, Inouchi-san. He discussed some of the themes that were considered for the game’s art, keeping legibility in mind in handheld mode, and more.
Here’s the full discussion:
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Monster Hunter Rise – “Light Weapons” trailer
Posted on 3 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
A new trailer is in for Monster Hunter Rise that showcases the game’s light weapons. Get a look at the video below.
Monster Hunter Rise is due out for Switch on March 26 worldwide.
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Monster Hunter Rise receiving the Split Pad Pro treatment
Posted on 3 years ago by Brian(@NE_Brian) in Images, Switch | 0 comments
Update (2/27): Play-Asia has opened pre-orders here.
Original (2/24): HORI has come out with a few different Split Pad Pro designs in the past. It’s an alternate take on the Switch Joy-Con with a full-size controller experience in handheld mode, a larger grip, d-pad, programmable rear buttons, assignable buttons, and more.
HORI today revealed the next design in its Split Pad Pro line. In April, there will be a new version based on Monster Hunter Rise.
Below are a few photos:
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Tons of Monster Hunter Rise footage
Posted on 3 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
A few different outlets published a whole bunch of footage from Monster Hunter Rise over the past day or so. We’ve rounded up some of the gameplay for your convivence below.
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Monster Hunter Rise – Heavy Weapons trailer
Posted on 3 years ago by Ervin in Switch, Videos | 0 comments
Capcom has rolled out a new trailer for Monster Hunter Rise highlighting some of the game’s Heavy Weapons. Check it out below.
Monster Hunter Rise is slated to launch on Switch on March 26.
More: Capcom, Monster Hunter Rise
Ghosts ‘n Goblins Resurrection launch trailer
Posted on 3 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Capcom has issued an official launch trailer for Ghosts ‘n Goblins Resurrection ahead of tomorrow’s release. View it below.
Ghosts ‘n Goblins Resurrection will be available digitally via the eShop.
Ghosts ‘n Goblins Resurrection – dev video #4 – “Some Real Wise Guys”
Posted on 3 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Capcom has published the fourth and final developer video for Ghosts ‘n Goblins Resurrection, which we have below. Producer Peter Fabiano and chief producer Yoshiaki Hirabayashi talk about the new co-op mode in the game.
Here’s the new video:
Ghosts ‘n Goblins Resurrection tech analysis
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
With the recent release of Ghosts ‘n Goblins Resurrection, Digital Foundry has now taken a closer look at the game from a technical perspective. We have tidbits primarily concerning the resolution and frame rate.
Here are the highlights:
[Review] Ghosts ‘n Goblins Resurrection
Posted on 3 years ago by Campbell(@CampbellSGill) in Reviews, Switch eShop | 0 comments
System: Switch
Release date: February 25, 2021
Developer: Capcom
Publisher: Capcom
Ghosts ‘n Goblins Resurrection makes one thing immediately clear: it hates you. As the current-generation revival of Capcom’s infamously brutal series of action platformers, Resurrection is just as punishing as the games before it. It delights in throwing obscene amounts of hellish enemies at you from every angle, requiring deft platforming and lightning-fast reflexes – not to mention unshakeable endurance – to make it to the end of every level. The game does make a handful of modern additions, including the advent of much-needed difficulty options, but Resurrection remains a hardcore Ghosts ‘n Goblins game to the core. It’s sure to satisfy longtime series fans, but anyone hoping for a more modern design sensibility might need to take their boxers elsewhere.
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Monster Hunter Rise director on fan response and more
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Capcom has published a new Monster Hunter Rise developer interview with Yasunori Ichinose, the game’s director. Ichinose spoke about a few different topics including the fan response. Interestingly, he was “a bit worried” about how people would react since Rise “has a very Japanese/Asian-flavored setting”.
Here’s the full discussion: