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Famitsu

It’s time for the latest Famitsu’s most wanted games chart! Monster Hunter X has taken the top spot, and Dragon Quest XI is quickly climbing up.

Head past the break for the full chart. All votes were cast between August 6 and August 19.

The latest issue of Famitsu has shared a listing of the top 30 best-selling games in Japan for the month of July 2015. You can check out the full results below.

1. [3DS] Yo-kai Watch Busters – 1,064,431 (1,031,188 physical, 33,243 digital)
2. [3DS] Fire Emblem Fates – 531,721 (492,651 physical, 39,070 digital)
3. [WIU] Splatoon – 185,946 (138,782 physical, 47,164 digital)
4. [3DS] The Great Ace Attorney – 183,392 (167,829 physical, 15,563 digital)
5. [3DS] Rhythm Heaven: The Best Plus – 149,883 (143,141 physical, 6,742 digital)
6. [PSV] Persona 4: Dancing All Night – 117,244 (112,000 physical, 5,244 digital)
7. [3DS] Battle Cats – 83,673 (N/A physical, 83,673 digital)
8. [PSV] Taiko no Tatsujin: V Version – 69,770 (61,653 physical, 8,117 digital)
9. [PS4] Batman: Arkham Knight – 69,648 (62,367 physical, 7,281 digital)
10. [PSV] Minecraft: PlayStation Vita Edition – 55,681 (47,990 physical, 7,691 digital)
11. [WIU] Yoshi’s Woolly World – 52,803 (48,048 physical, 4,755 digital)
12. [PS4] Final Fantasy XIV: Heavensward – 47,705 (42,202 physical, 5,503 digital)
13. [PS3] Sengoku Basara 4 Sumeragi – 47,542 (46,291 physical, 1,251 digital)
14. [WIU] Mario Kart 8 – 42,529 (40,505 physical, 2,024 digital)
15. [3DS] Cube Creator 3D – 41,654 (N/A physical, 41,654 digital)
16. [3DS] Animal Crossing: New Leaf – 39,488 (26,184 physical, 13,304 digital)
17. [3DS] Chou Tousouchuu Atsumare! Saikyou no Tousou Monotachi – 31,962 (30,468 physical, 1,494 digital)
18. [3DS] Dragon Ball Z: Extreme Butoden – 30,720 (29,207 physical, 1,513 digital)
19. [PS4] Sengoku Basara 4 Sumeragi – 27,768 (24,848 physical, 2,920 digital)
20. [PSV] Fushigi no Gensokyo The Tower of Desire – 25,970 (N/A physical, 25,970 digital)
21. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 25,301 (24,709 physical, 592 digital)
22. [3DS] Return to PopoloCrois: A Story of Seasons Fairytale – 22,404 (21,422 physical, 982 digital)
23. [PS4] Devil May Cry 4 Special Edition – 21,845 (19,177 physical, 2,668 digital)
24. [PSV] Makai Shin Trillion – 20,163 (16,687 physical, 3,476 digital)
25. [PSV] Chaos;Child – 17,978 (16,327 physical, 1,651 digital)
26. [3DS] Super Smash Bros. for 3DS – 17,956 (15,792 physical, 2,164 digital)
27. [PS3] TV Anime Idolm@ster Cinderella G4U! Pack Vol.2 – 17,389 (17,389 physical, N/A digital)
28. [PSV] Deemo: Last Recital – 15,898 (N/A physical, 15,898 digital)
29. [PS4] The Witcher 3: Wild Hunt – 15,599 (12,283 physical, 3,316 digital)
30. [3DS] Girls Mode 3 – 14,675 (13,662 physical, 1,013 digital)

Note that these sales are based on data between June 22 and July 26.

This week’s Famitsu scans are now available. Highlighted games include 7th Dragon III, Dragon Quest VIII, and Pro Yakyuu Famista Returns (plus a Super Mario Maker ad). Scans of each title can be found in the gallery below.

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It’s time for the latest Famitsu’s most wanted games chart! Dragon Quest VIII remains at number one, and Monster Hunter X is following right behind.

Head past the break for the full chart. All votes were cast between July 30 and August 5.

Famitsu has a two-page feature on Chibi-Robo!: Zip Lash this week. The Japanese magazine touches on a couple of familiar things, but also presents new information.

In terms of the premise, Chibi-Robo and its partner robot Tonpi see in the news that resources have gone missing in various areas around the world. The two end up encountering an alien and pursue it thinking that this is the culprit.

One of the big hooks in Chibi-Robo!: Zip Lash is the ability to use Chibi-Robo’s plug and cord in side-scrolling stages. Players will be able to throw the cord in two ways: quick throw or power throw. By collecting blue and red balls, the cord can be extended. It can also be attached into an orange panel and then jump from place to place by shaking the cord.

This week’s Famitsu scans are now available. Highlighted games include Chibi-Robo!: Zip Lash, Dragon Quest VIII, Pokemon Super Mystery Dungeon, Project X Zone 2, Super Mario Maker, Super Robot Wars BX, and Yo-Kai Watch Dance: Just Dance Special Version. Scans of each title can be found in the gallery below.

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This week’s Famitsu review scores are as follows:

Devil’s Third (Wii U) – 8/9/8/8
Girls Like Robots (Wii U) – 8/8/8/8
Puchikon Magazine First Issue (3DS) – 6/7/9/8
Everybody’s Gone to the Rapture (PS4) – 7/6/8/7
Rollers of the Realm (PS4) – 6/6/8/6
Rear Pheles -Red of Another- (PSV) – 5/6/6/6

In a recent issue of Famitsu, the magazine caught up with several of the developers behind Splatoon. The lineup included producer Hisashi Nogami, art director Seita Inoue, and designer Keisuke Nishimori. Toru Minegishi and Yuki Tsuji, who worked on the game’s sound, were also in the discussion.

We’ve been poking through Famitsu’s interview again, and came across a few more interesting excerpts. We now have those ready to share.

During the interview, Famitsu asks if things like the characters’ “heads tall” ratio were firmly decided when characters were still rabbits. The developers were basically asked about body proportions and how big the head was going to be compared to the body as a whole.

Inoue and Nogami replied:

Inoue: “That wasn’t changed to an extent. As this is an action game, if you don’t make the action easy to see to a certain degree, it feels out of touch, so it was decided to have big legs and hands.”

Nogami: “There was also a reason to have a low ‘heads tall’ ratio. You can tell when a character is covered in ink from an attack because the head is big. It isn’t so just to make them look cute.”

Another topic brought up during the interview was the design points of the Inkling boy and girl. Inoue mentioned that they wanted to make elements such as the eyes and tentacles easily visible, but the form and silhouette were given a great deal of attention.

It’s time for the latest Famitsu’s most wanted games chart! Dragon Quest VIII is still number one, and Monster Hunter X is gaining ground towards the top of the chart.

Head past the break for the full chart. All votes were cast between July 23 and July 29.

This week’s issue of Famitsu features an interview with Koki Kimura, the producer on Monster Strike for 3DS. Kimura touched on the amount of content in the game, confirmed plans for local multiplayer, and more. Our translation of Kimura’s comments are below.

On how much volume there is in the game…

When it comes to the RPG section, we are anticipation there’s as much volume as in a usual title. Of course, we are also considering creating content that you can enjoy even after finishing the storyline. By the way, we don’t have plans to implement a similar payment system to the mobile version.

On how the story progresses…

It’s still a secret. Although this game and the anime shares the same world and characters, the target audience is a little different. The anime is targeted to middle school boys, while this title is created so that younger people, even elementary school students, can enjoy the game.

On whether it uses connections such as the Internet…

We are planning to support local play in this title so that players that gather together can enjoy the game. I’d also like to use the StreetPass function of the Nintendo 3DS.

On whether systems and monsters from the mobile version appear in the game…

Although the systems and monsters in the 3DS version are created based on the mobile game, there are original elements like exploring villages, so we are planning to add things that aren’t in the mobile version. For that reason I’d want people that have played the mobile game to enjoy this title and of course kids who don’t have a smartphone, too. Please look forward to follow-up information.


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