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Harvest Moon: The Lost Valley

Harvest Moon: The Lost Valley features a new tool system that works in conjunction with player actions, upgrades, and the item bag.

The 3DS game introduces context-sensitive tools for the first time. For instance, if you’re standing in front of a tree and you have an axe in your inventory, the game will know that you want to chop down the tree and there won’t be a need to open a menu to select and equip a tool. This works with other tools and actions as well.

Players won’t be upgrading tools in Harvest Moon: The Lost Valley. Instead, Harvest Sprites act as tool upgrades. Simply ask the Harvest Sprites for help and they’ll be able to water their crops, mine material stone, collect lumber, and more.

Lastly, the player’s bag is capable of storing up to 255 of each item. You won’t have to run back to your house, get items from the tool box or refrigerator, and so on, since everything can be kept in the bag.

Speaking about Harvest Moon: The Lost Valley’s tool changes, producer Taka Maekawa stated:

“When we sat down to design Harvest Moon: The Lost Valley, we wanted to really study what made the game fun. We wanted to maintain the core value of hard work leading to great rewards, while minimizing anything that may detract from a fun game. We took a long, hard look at the tool system and decided to go back to the drawing board. We came to the conclusion that gameplay should flow, so we made three core changes to the tool system.”

Source: Natsume PR

Harvest Moon: The Lost Valley is launching in North America this fall. In Europe, things are a bit different.

Natsume confirmed on Twitter today that Harvest Moon: The Lost Valley will be distributed in PAL territories sometime next year. A specific release window hasn’t been determined at this time.

Natsume wrote:


Thanks to Yono for the tip.

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If you pre-order Harvest Moon: The Lost Valley at GameStop, you’ll be provided with a special bonus. The retailer is giving out a plush dog when the game launches. This offer is valid both in-store and online.

Natsume shared release windows for three of its upcoming Nintendo games over on Facebook. Harvest Moon: The Lost Valley will arrive first, with a fall launch planned. Alphadia Genesis and A-Train: City Simulator will follow in the winter of this year.

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Thanks to a preview from Polygon, we now have more details about Harvest Moon: The Lost Valley. There are also quotes from Natsume’s Graham Markay as well as president CEO Yasuhiro “Hiro” Maekawa, who even touched on topics such as how the Harvest Moon series almost didn’t come west.

Check out our summary of Polygon’s report below. You can also read the site’s full preview here.

Like previous entries in the series, Harvest Moon: The Lost Valley won’t offer same-sex marriages. However, Natsume has suggested that this is something that could be included in future titles.

Joystiq spoke with a couple of folks at Natsume and was told the following:

“It’s obviously something that we’re going to look into as we continue the Harvest Moon series. We’re going to look into all aspects of it.” – Graham Markay, Vice President of Operations

“We always listen very carefully to fans’ voices. Fan voices, media voices. We know what the fans are looking for. We are always carefully listening to fans’ voices.” – Hiro Maekawa, President and CEO of Natsume

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Natsume’s Graham Markay confirmed to Siliconera that DLC is planned for Harvest Moon: The Lost Valley. The plan is to bring out both free and paid DLC. Through the extra content, the game will extend beyond the story or when players get married.

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