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Detective Pikachu Returns review

System: Switch
Release date: October 6, 2023
Developer: Creatures
Publisher: Nintendo


Detective Pikachu first released in Japan in 2016, although it wouldn’t be until two years later that western audiences would get their hands on the game. It might be an exaggeration to say that it was a bolt of brilliance, but it clearly left enough of a lasting impact to warrant a sequel on the Switch to tie up loose ends in the plot. The aptly named Detective Pikachu Returns is more of the same, and although for many it will be a game that has arrived a little too late (especially if you’ve seen the movie) it is a game with an abundance of charm that is an easy recommendation to make for younger players and for those looking to kick back, relax, and watch a gruff, overdramatic, coffee-loving Pikachu get himself into all manner of trouble and save the day with his deductive reasoning skills. With a little help from Tim, of course.

Fate/Samurai Remannt review

System: Switch
Release date: September 29, 2023
Developer: Omega Force
Publisher: Koei Tecmo


Although Koei Tecmo has slowed down in recent years with numbered Dynasty Warriors games, one thing it has not let up on are crossover titles, which takes the familiar hack-and-slash formula and gives it a unique twist drawn from another franchise. The latest such crossover is Fate/Samurai Remnant, which takes its inspiration from Type-Moon’s Fate series, an exhaustively convoluted amalgamation of various media that started life as a visual novel in 2004. Despite a few visual hiccups on Switch, Fate/Samurai Remnant is far greater than the sum of its parts, and is a fantastic experience that is an easy recommendation for both newcomers and series veterans for both franchises.

Just like it can be nice to go back to an old movie you love, replaying a game – especially one you really enjoyed – can always be a good time. But with more and more games coming out theses days, it’s sometimes tough to go back to titles you picked up previously. Some are also firmly against replaying games and would rather go for new experiences only.

With so many different opinions out there when it comes to replaying games, what side of the fence do you sit on? Do you ever return to a title you went through before? Or do you primarily stick to new games? Let us know in the comments.

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Paradox Pokemon are one of Scarlet and Violet’s coolest new features. And as is the case with most cool Pokemon, they’re only available at the very end of the game in a place called Area Zero. If you’re looking to catch a few Paradox Pokemon to fill up your Pokedex, we’ve listed all their locations down below. Note that past Paradox Pokemon are exclusive to Pokemon Scarlet, while future Paradox forms are exclusive to Pokemon Violet.

Pokemon Scarlet Violet Shiny breeding

For the most part, catching Shiny Pokemon in Scarlet and Violet is easier than ever before, and we’re written up a guide specifically for breeding.

In this game, hunting Shiny Pokemon in the wild is much faster than hatching them from Eggs. That being said, there are more than a few Pokemon that can only be Shiny if you hatch them from an Egg – this includes starter Pokemon, Hisuian forms, and more. Fortunately, the famous Masuda Method is back, and you’ll need to take full advantage of it to get your Shiny Pokemon as quickly as possible. Our breeding guide walks you through the specifics of the Masuda Method as well as how to hatch your next target as efficiently as possible.

rarest amiibo

Over the years, Nintendo has produced and released well over 150 unique amiibo figures – and may of them are now rare. At the time of writing, less than fifteen of those are readily available from retailers. Indeed, if you’re in the market for new figurines, you’ll often have no choice but to purchase them second-hand. That being said, a small chunk of those are a cut above the rest. Several amiibo figures received region-exclusive or incredibly limited prints and were never restocked again. Today, we’re going over the ten rarest amiibo that may never return to store shelves.

A new month started up this past week. Now that we’re in October, we want to know what you’ve been playing.

Have you gotten your hands on the recently-released Detective Pikachu Returns? How about other games like Borderlands 3, Wargroove 2, or Disgaea 7? No matter the case, let us know in the comments below.

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A Tiny Sticker Tale review

System: Switch
Release date: October 4, 2023
Developer: Ogre Pixel
Publisher: Ogre Pixel


One of my main hobbies when I was a kid was collecting stickers. They were significantly cheaper than trading cards, and getting duplicates was slightly less frustrating because I could usually find a use for them, whether that was plastering them onto anything that had an inch of space, or swapping them with my friends. A Tiny Sticker Tale, the second game from Ogre Pixel to make its way to the Switch after a successful Kickstarter campaign, takes the idea of collecting stickers and runs wild with it, letting you change the world around you by placing and removing them with some creative environmental puzzles. Although it is over far too quickly, sometimes the most pleasant experience you can have is the one that doesn’t overstay its welcome.

Cocoon review

System: Switch
Release date: September 8, 2023
Developer: Geometric Interactive
Publisher: Annapurna Interactive


Cocoon’s mechanical brilliance is the subtle kind, the kind that sneaks up on you. I knew going into my playthrough that this was the next project from Jeppe Carlsen, the lead gameplay designer of highly acclaimed side-scrollers Limbo and Inside; that type of pedigree sets high expectations, which for me were amplified further after a summer media demo left me with more questions than answers. The most important distinction to note with Cocoon is that it’s more outwardly a puzzle game than either of its forebears, and a very clever one; its trippy, entangled web of worlds is one big metapuzzle that’s true depth astonishes the deeper one dives into it. It’s also a game that somehow builds atmosphere masterfully, but frustratingly refuses to contextualize its world or provide any real stakes, narrative or even lore to engage with. Having rolled credits, I’m still unsure what exactly was the point of my little mechanical bug’s world-bending journey; this, combined with some technical issues on Switch, results in a game that somehow manages to both impress and disappoint at once.

Mario Rayman Rayman

Mario + Rabbids creative director Davide Soliani, who worked on the original Kingdom Battle and last year’s Sparks of Hope, has significant interest in working on a new Rayman game.

In an interview with Nintendo Everything, Soliani said he would be “crazy to not take that chance” if given the opportunity. He also told us that from a developer standpoint, it’s the “pinnacle of all the possibilities”.


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