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Super Icon just released Life of Pixel on the North American Wii U eShop this past Thursday. The studio is also planning on bringing Vektor Wars to Wii U, which is targeted for release in 2-3 months.

Vektor Wars is “an 80’s neon future inspired first-person cyber shooter.” It features arcade shooter gameplay, nine worlds to liberate, and more.

Super Icon is also working on its next new title called “Best Buds VS Bad Guys”. We don’t have official confirmation about it coming to Wii U just yet, but Super Icon is a big fan of the console, and more games are planned for the system.

Here’s the rundown on Best Buds VS Bad Guys from Super Icon:

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Best Buds VS Bad Guys is a pixel platform game based on the bond between two best buddies. The idea came about from my son, Lucas and myself – we call each other Best Bud in real life, and we both thought it would be fun to create a game where we have to battle bad guys in a computer world.

This is even more significant as Lucas has Asperger’s, and he wanted to tell and show people how working together as a team means you can overcome difficulties and be successful. it is about good over evil, about friendship, overcoming difficulties, showing you can make a difference! All presented in a beautiful 16-bit classic arcade machine art style, with a thumping good chip-tune soundtrack.

And as it is a Super Icon game, there will be plenty of references to arcade classics such as Ghosts’n Goblins, Green Beret, Bionic Commando, Black Tiger and loads more!

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Axiom Verge creator Tom Happ has revealed that the title is “probably” making its way to Wii U next year. 3DS, meanwhile, would be “quite a bit more difficult since the hardware is so completely different.”

As stated by Happ:

I can’t commit to anything, but Axiom Verge will *probably* be available for Wii U in 2016. 3DS is quite a bit more difficult since the hardware is so completely different. Should Nintendo be reading this and decide to lend me a hand, that’d be VERY appreciated!!

The major roadblock preventing Axiom Verge on Wii U is all on the technical side. The game was built with the MonoGame engine, which is something that Nintendo’s console doesn’t seem to support currently. Porting Axiom Verge to C++ was one option in bringing Axiom Verge to Wii U.

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Solitaire Dungeon Escape hit the North American Wii U eShop this past Thursday. For the game’s trailer, check out the video below.

USgamer recently had the chance to speak with Damon Baker, the head honcho of Nintendo’s indie efforts, about the Nindies@Home program. Check out the full interview below.

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Armikrog’s official launch is slated for August. In the case of Wii U, however, it shouldn’t be expected anytime soon.

Pencil Test Studios has said that Armikrog will be arriving on Wii U “substantially later” than the game’s other versions. That’s because the team wants to use the console’s different capabilities, including the GamePad. Pencil Test also didn’t want to send out an identical port.

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Never Alone is coming to the North American Wii U eShop next week, the game’s developer has confirmed. You’ll be able to purchase it starting on June 25.

The official Never Alone Twitter account posted the following earlier this week:


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Shin’en’s Manfred Linzner answered a number of questions about FAST Racing Neo in a new interview. Linzner discussed the game’s speed, commented on the technical aspects behind the game, and reconfirmed local/online multiplayer. Give the full interview a look below.

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Still Games prepared a new trailer for Animal Gods. View it below.

Padaone Games has announced on its Twitter account that Roving Rogue is coming to the European Wii U eShop on July 2. At the moment, it’s unclear when the game will be arriving in North America.

Padaone confirmed via Twitter:


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