Endgame wants to make Fractured Soul 2
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News | 1 Comment
Endgame Studios is seriously interested in Fractured Soul 2. The team actually began working on the project well over a year ago, and even prototyped levels.
That all sounds promising, doesn’t it? Unfortunately, there’s a good chance that Fractured Soul 2 won’t ever happen. Endgame co-founder Grant Davies told Cubed3 in an interview that the studio “couldn’t face spending more years trying to convince publishers to invest in a sequel – we were just mentally washed out from the eight years trying to get the first game out.” He added, “it’s very difficult to secure investment in such a novel idea as Fractured Soul, so unfortunately, I’m not holding my breath.”
Davies’ full comments:
We’d love to do Fractured Soul 2. We started work on it 18 months ago, prototyping some levels. We had some really great ideas. But again, it takes money to build games, and we couldn’t face spending more years trying to convince publishers to invest in a sequel – we were just mentally washed out from the eight years trying to get the first game out. I think if we ever did a sequel, we’d go for high quality pixel art, and maybe try to return to that original storyline. But it’s very difficult to secure investment in such a novel idea as Fractured Soul, so unfortunately, I’m not holding my breath.
Stone Shire out next month, trailer
Posted on 9 years ago by Brian(@NE_Brian) in News, Videos, Wii U eShop | 4 Comments
Finger Gun Games has announced that Stone Shire will launch sometime in March. A specific date will be shared soon. For now, watch a new trailer above.
More: Finger Gun Games, indie, Stone Shire
Woah Dave! Deluxe coming to Wii U
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
It’s certainly a big day for Woah Dave! In addition to sharing news about the game’s Deluxe update, Choice Provisions confirmed on Twitter today that the entire package will be released on Wii U.
The tweet is as follows:
Woah Dave! Deluxe is also coming to Wii U!
— Choice Provisions (@TotallyChoice) February 25, 2015
We don’t have any additional information yet, but stay tuned!
More: Choice Provisions, indie, top, Woah Dave
Woah Dave! to get “Deluxe” update on 3DS
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
You may remember that Choice Provisions teased Woah Dave! Deluxe earlier this month. It’s out now as a free update on Steam, and will be coming to 3DS at some point soon.
Here’s an overview as to what’s included in the Deluxe patch:
* Two new levels, each of which will challenge even the best Woah Dave! players to rethink their strategy
* New characters in the form of:
– Adoma (of Destructamundo fame)!
– Jr. Melchkin (of BIT.TRIP fame)!
– CommandgirlVideo (of BIT.TRIP fame)!
– Mr. Robotube (of Robotube Games fame)!
– BlokTom (of Bloktonik fame)!
– Plus a new, hidden character. Find them if you can!
* Boss battles!
* New enemy types!
* Rideable UFOs!
* A “Classic Mode” for all those Woah Dave! purists who would prefer their game remain unchanged!
* Maybe a few additional Easter eggs…!
You can find a trailer for Woah Dave! Deluxe below.
More: Choice Provisions, indie, title update, Woah Dave
Project Ukulele to be shown at EGX Rezzed next month
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 6 Comments
Playtonic’s new 3D platformer Project Ukulele will be shown at EGX Rezzed. On March 14, the indie developer will be on hand to host a session called “A rare reunion: Rebirth of the 3D platformer”.
Playtonic creative director Gavin Price said:
“It was the fans of our past work who inspired the creation of Playtonic, so we’re delighted to be able to showcase our vision to them in person at EGX Rezzed – as well as a few cheeky details of our game!”
For those who missed the news earlier this month, Project Ukulele was first revealed in the latest issue of EDGE. The game is intended to be a Banjo Kazooie spiritual successor, with lots of former Rare staffers working on the project.
More: indie, Playtonic, Project Ukulele
Adventures of Pip footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Adventures of Pip, indie, Tic Toc Games
The King’s Bird planned for Wii U
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Serenity Forge’s new game “The King’s Bird” will be released on Wii U, the studio has confirmed.
The King’s Bird is a 2D platformer “with gameplay that seamlessly combines parkour with the ability to glide through the wind, create bursts of wind, and ultimately achieve flight with flocks of magical birds.” Players will be able “to feel the joys of flow, flight, and freedom.”
Serenity Forge is currently focusing on the PC version of The King’s Bird, but the plan is to eventually port it to Wii U. We’ll keep you updated as things progress.
More: indie, Serenity Forge, The King's Bird
Dakko Dakko working on a new Wii U game
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Scam Kitty developer Dakko Dakko is creating a new Wii U title. Rhodri Broadbent, speaking with Eurogamer, shared the news. Specifics were not revealed.
Broadbent also discussed his “love” for Wii U and how the system “always brings a lot of new potential to gameplay, because you think about things in a different way.”
Broadbent’s words in full:
“I love it! It’s still a little joy box to me. As a developer, I’m still working on a project right now I can’t talk about now on the Wii U. It always brings a lot of new potential to gameplay, because you think about things in a different way. It’s always nice to have more control options, and more weirdness in your hardware in terms of being able to inspire new ideas in a developer. I’m sad it hasn’t reached the market it was supposed to, or I expected it to. But in terms of delivering good games I think it’s doing well.
“I’m a big fan of all crazy hardware. As a kid, and as a developer, I’ve always been interested in things that use hardware and interesting ways, and interesting hardware that brings new interesting experiences. That is the essence of gameplay for me, that fusion of the hardware and software together – when the hardware’s more quirky, the software can become so.”
More: Dakko Dakko, indie, Rhodri Broadbent
forma.8 has received a visual and technical overhaul
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
MixedBag Games originally hoped to have forma.8 out last year. That didn’t happen, but the extra development time has been used wisely. MixedBag managed to give forma.8 a visual and technical overhaul over the past few months.
According to MixedBag, the team “decided to raise the bar and boost the game in every aspect, changing our technology (boring stuff) and redesigning all the backgrounds, effects and creatures from scratch (fun stuff!).” The game’s progress will be shown at GDC 2015 next week.
Our gallery below contains some screenshots showing forma.8’s change. Head on over here for MixedBag’s full blog.
Dot Arcade is WayForward developer James Montagna’s new Wii U eShop project
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Destructoid has revealed “Dot Arcade”, a new project from WayForward designer/director James Montagna. You can check out a few images above, and a summary of information below.
– Game is already done, rated by the ESRB, and approved by Nintendo
– Montagna is now deciding on a release date
– Programmer and composer Andrew Lim also worked on the game
– Began as a physical system prototype
– Started off as a wooden box with an 8×8 LED grid and a SNES controller plugged in
“We wanted to find some way we could share the dot games with the rest of the world, and Wii U seemed like the right fit. It was important that the experience emphasize the more intimate GamePad screen, but also beneficial to broadcast gameplay to others in the room on T… and taking it a step further, share scores with friends anywhere through Miiverse! So we started development on the collection of games, Dot Arcade.”
– 3 games included
– Mr. Snake, Dodge Club, and Rally Driver
– The games use the same 8×8 screen of virtual flashing lights to display the action
– Each game has it’s own “cabinet artwork” created by a featured guest artist like Jordan Canales and Jeremy Hobbs
– Dot Arcade may launch next month
– Plans for the series: “…secret extra cabinets for each game” and a plan to make “…Dot Arcade into something like a bit Generations series and introduce Dot Arcade Vol. 2 with three new games/featured artists… and so on, as long as there’s an audience with interest!”
– “The end result is a bit tricky to describe”
– “static screenshots don’t seem to do the games justice”
– Dot Arcade is “…the most raw form of video game — there’s no story other than what’s implied by the cabinet art, and there’s no real game graphics to speak of, just a focus on having fun manipulating an object on the screen. They’re entertaining in a way that’s shared only with the most vintage of video games.”
You can find a full report on Dot Arcade over on Destructoid.