Submit a news tip

Jett Rocket II: The Wrath of Taikai

Shin’en has prepared an update for Jett Rocket II: The Wrath of Taikai, and it’s out now in both North America and Europe.

The patch is more than just a means to address bugs. Shin’en has sped up character movement, improved the game’s controls, and reduced the impact upon taking damage.

Shin’en tweeted the update news earlier today:


Source

Jett Rocket II: The Wrath of Taikai’s first update isn’t too far off, Shin’en says. The developer wrote on Twitter yesterday that it’s only a matter of days before the patch goes live.

The message reads:


Source

Shin’en is currently preparing a new update for Jett Rocket II: The Wrath of Taikai. Items addressed include:

  • The main character is now faster and more agile
  • Backlash on enemy contact has been reduced
  • ‘Black screen’ issue on Game Over screen fixed
  • ‘Mirror World’ missing Secret fixed

Jett Rocket II’s patch has already been submitted, so we should be seeing it out soon.

Source

Remember how the original Jett Rocket teased a sequel? Now we’re seeing similar with Jett Rocket II: The Wrath of Taikai.

The text and image above are displayed after completing Jett Rocket II. I’d say there’s a pretty good chance we’ll be seeing Jett Rocket III down the road!

Source

System: Nintendo 3DS
Release Date: November 13th, 2013
Developer: Shin’en Multimedia
Publisher: Shin’en Multimedia


Author: Austin

Released amidst a flurry of absolutely no hype or promotion– courtesy of Nintendo, it seems– Jett Rocket II: The Wrath of Taikai popped onto the 3DS eShop as the sequel to a well-loved (if perhaps a bit archaic) WiiWare title that bears the same franchise name. It’s billed as a platformer– and that it is– but it’s one that can’t seem to choose between 3D and 2D, swapping between the two as though it’s a motorcyclist in the busy lanes of a Los Angeles highway. The game is certainly trying to take you somewhere, and doesn’t seem afraid to take its own route to get there– but is the trip worth the price?

Jack says that this was a pretty good episode, and I think I agree! Lots of talk about Super Mario 3D World and how Mario games should be or are judged, some talk of Mighty Switch Force 2, Ocarina of Time, Jett Rocket II, and Laura’s new 3DS XL during what we played, and then a whole heaping pile of listener mail rounds out the show. So far so good!

This Week’s Podcast Crew: Austin, Jack, and Laura


Download this episode (click this link)

Subscribe via iTunes by clicking this thing!

Subscribe with Google by clicking this thing!

Subscribe with Yahoo something-or-other by clicking this thing!

Jett Rocket II: The Wrath of Taikai is out now in North America and Europe, but it’s not yet available in Australia. Developer Shin’en is currently working on getting the game out Down Under, though a release date hasn’t been announced.

Shin’en tweeted the news earlier today:


Source

File sizes for a pair of recently-released items on the European eShop have been revealed. Jett Rocket II clocks in at 567 blocks while Bravely Default’s European demo is 1876 blocks.

Source