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Mario + Rabbids Kingdom Battle

Ubisoft has just gone live with a brand new trailer for Mario + Rabbids Kingdom Battle. We’ve included it below.

IGN featured Mario + Rabbids Kingdom Battle during its Comic-Con live stream yesterday with associate producer Cristina Nava. Watch some footage below, along with commentary from Nava.

We’ve been wondering how amiibo will function in Mario + Rabbids Kingdom Battle. Thanks to the game’s official Twitter account, we’ve got an answer.

Mario, Luigi, Yoshi, and Peach amiibo are supported. When you scan amiibo for any of these characters, you’ll unlock weapons in the game.

Here’s the official word straight from the Rabbids Twitter account:


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Today, GamesIndustry published a new interview with a couple of people involved with Mario + Rabbids Kingdom Battle. Director Davide Soliani and composer Grant Kirkhope participated in the discussion.

During the interview, Kirkhope talked about first finding out about the game, also shared an… interesting story about an encounter with Shigeru Miyamoto from his time at Rare. Soliani also talked about being starstruck with Kirkhpoe, worries stemming from the initial leaks, and the game’s inspirations.

You can find that and a bit more below. You can read up on GamesIndustry’s full piece here for additional comments.

Mario + Rabbids Kingdom Battle

Ubisoft published a new video for Mario + Rabbids Kingdom Battle. Creative director Davide Soliani talks about the E3 announcement and his emotions at the time, and those who tried the game at E3 share their opinions about the demo. Watch the video below.

On the official Ubisoft Mario + Rabbids Kingdom Battle webpage there is now an interview with one of the characters of the game, Rabbid Peach. It’s definetly a pretty quirky thing to do, you can see the first few snippets below and the entire interview here if you are craving more.


First off, it’s a pleasure to have you here Rabbid Peach! How are you adjusting to your new life here?

“Well, it’s certainly…different. There’s a lot of butt to kick, and you KNOW I do it well. I might not have a nose, but I can smell my enemies’ fear! There’s definitely not enough class for a girl like me though, have you SEEN the clothes these bad guys are wearing? Yuck.”


Understandable! You mentioned kicking butt there, care to elaborate?

“Oh gosh, it’s easy really, darling. I mean the rest of my beloved team might struggle sometimes, but I’ll gladly put them all on my back. These bad guys mean nothing to me, if anything they’re just good exercise!”

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Mario + Rabbids Kingdom Battle will be a pretty small download on Switch. According to a listing on the European eShop, just 2.3GB of free space will be required.

Aside from the file size, there isn’t much else in the listing worth noting. amiibo support is once again confirmed, but as was the case in June, it’s still unclear how it will be supported.

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Mario + Rabbids Kingdom Battle

An official video from Ubisoft gives us another look at Mario + Rabbids Kingdom Battle. Associate producer Christina Nava talks about the various ways to defeat enemies in the game below.

Nintendo UK has a new interview up with Mario + Rabbids Kingdom Battle developer Davide Soliani. Soliani spoke about what it was like originally pitching the idea to Nintendo, the emotional reveal at E3 last week, and more. Read on below for his various comments.

IGN is the latest outlet to have published an interview with Shigeru Miyamoto and Ubisoft CEO Yves Guillemot about Mario + Rabbids Kingdom Battle. It admittedly covers the same kinds of topics we’ve heard between the Ubisoft E3 presentation and subsequent interviews, but there are a few small extras here and there. The latest comments from the two are in the video and source link below.


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