Story of Seasons: Trio of Towns contains two million text characters, biggest title in the series’ history
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
Translating Story of Seasons: Trio of Towns is no simple task for XSEED Games. The title has two million characters – more than any game before it in the series. The last Story of Seasons title contained 1.7 million characters by comparison.
That’s just one tidbit of information from XSEED’s first localization blog on Trio of Towns. Hit up the full thing here for insight into how the publisher is approaching the translation process, overviews of the towns, and more.
Story of Seasons: Trio of Towns version 1.3 adds new marriage candidates
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 9 Comments
Marvelous just prepared a new update for Story of Seasons: Trio of Towns. When version 1.3 is applied, players will find two new marriage candidates: Stephanie and Woofio.
Here’s some footage of the two:
Other than the additions of Stephanie and Woofio, new events with the secret marriage candidate Inari have been added. Miscellaneous game balance adjustments are implemented as well.
Marvelous made Monster Hunter Stories
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 10 Comments
Believe it or not, Monster Hunter Stories wasn’t made by Capcom. Instead, it was actually Marvelous who handled it for the most part. Capcom may have been on board for some creative aspects – and publishing of course – but it was Marvelous who put the project together.
Monster Hunter Stories’ credits also show that Ken Awata directed the game. We unfortunately don’t know much about his history, aside from the fact that he was involved with games such as The Last Story and Blue Dragon.
More: Capcom, marvelous, Monster Hunter Stories
30 minutes of Corpse Party footage
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Last week, Corpse Party came to 3DS in both North America and Europe. Take a look at a half hour of footage from the game below.
More: Corpse Party, marvelous, XSEED Games
A half hour of Corpse Party footage
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Corpse Party launched on 3DS in the west earlier in the week. Check out a half hour of footage from the game below.
More: Corpse Party, marvelous, XSEED Games
Corpse Party: Back to School Edition unboxing
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Yesterday, XSEED shipped the Corpse Party: Back to School Edition to stores alongside the digital eShop version. View an unboxing video below for a closer look at the goodies.
More: Corpse Party, marvelous, unboxing, XSEED Games
Corpse Party file size
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 8 Comments
Corpse Party has a snazzy “Back to School Edition” at retail. If you prefer going digital though, that’s an option here. To download Corpse Party on the eShop, you’ll need 6,737 blocks of free space, or 842.125 MB.
More: block size, Corpse Party, file size, marvelous, XSEED Games
Corpse Party launch trailer
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Corpse Party is now available on 3DS. For the game’s launch trailer, watch the video below.
We published a review of Corpse Party earlier today. For those that missed it, you can read it here.
More: Corpse Party, marvelous, XSEED Games
[Review] Corpse Party
Posted on 8 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, Reviews | 5 Comments
System: 3DS
Release date: October 25, 2016
Developer: Marvelous
Publisher XSEED Games
Halloween is around the corner ladies and gentlemen, and as far as I’m concerned, there’s no better way (or game) to get you in the spirit of all things creepy and dead than Corpse Party. A series that I love dearly is finally making its way over to 3DS for the western audience to enjoy, and it brings along extra chapters not before seen in any of the previous ports and iterations.
More: Corpse Party, highlight, marvelous, top, XSEED Games
Senran Kagura creator interested in NX, talks Nintendo’s initial reaction, still wants to make a pinball game
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Switch | 21 Comments
This past week, Marvelous announced a new Senran Kagura game known as Peach Beach Splash. It’s not planned for Nintendo platforms, but series creator and producer Kenichiro Takaki remains interested in supporting what the big N brings to the table.
In an interview with DualShockers, Takaki spoke briefly about his interest in NX as well as how he still wants to make a pinball game. You can read his comments on both of those topics below, along with talk about how Nintendo initially reacted to Senran Kagura.