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Masahiro Sakurai

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Here’s a first look at the bottom-screen display for the Nintendo 3DS. Your name will appear in the area above the accumulated damage. And if you tap one of the fighter displays…!

Our first look at Ike since his reveal! Sakurai explains how his Eruption attack will work:

You can charge up Ike’s Eruption attack by holding the button down, but remember to release it right before it fully charges to avoid recoil damage. Let go of the button at the moment the sword shines!

Today’s screenshot touches on another minor detail, this time pertaining to how the amount of damage taken affects character models. Previously as percentage got higher on a character in the Smash Bros. series, their models don’t change but as Sakurai explains:

Characters that have heavy damage slowly start to emit steam. When your opponent starts to get nice and smoky, give ’em a solid attack!

Today’s showcased item is the rocket belt from Pilotwings and features a cameo from the Streetpass Quest II boss! Sakurai had this to say:

The rocket belt from Pilotwings lets you fly upward by jumping. This is a really useful item for characters that have weaker recoveries. By the way, is that cape fireproof?

Today’s screenshot shares an interesting little tidbit about one of the mainstay Super Smash Bros. assets – the revival platforms. Sakurai explains the upgrade:

Here’s a look at the revival platforms. The color of the bottom mechanism changes from yellow to red to warn you how much time you have left before you drop into the fray.

It’s been a while since we’ve had a character reveal, but today Ike has been confirmed for the newest Wii U and 3DS battles! Sakurai had this to say:

Ike, the swordsman of magnificent strength, joins the battle!! Strike your foes down with his powerful smash attacks.

He also went into a bit of detail about his appearance this time around:

For this game, Ike’s design is based on the hero that appears in Fire Emblem: Radiant Dawn. His sword deals heavy damage in Smash Bros., so this design suits him very well! Rest assured, he can use Aether as well.

The official screenshots for Ike’s release can be found below.

Been a while since we’ve had a 3DS screenshot! Sakurai details an interesting tidbit about team battles today:

In previous games in the series, if you chose the red team in a team battle, your Mario would have been red. But now you can choose any color you want! The color outlining the characters will show their team affiliation.

Colours, colours everywhere! Sakurai gets into the nitty gritty of mirroring character models today:

The leg and arm positions of some characters will automatically be mirrored when facing left or right. Mario, for example, will have his chest shown in the foreground regardless of whether he’s facing right or left. This was quite a tedious task, but thanks to it we can show the best features of each character even better.

He also provides an example of how it was before this change:

Here’s another example: in the previous games, you saw the back of Kirby’s head when facing left. Now Kirby looks great from any angle.

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We’ve had a look at some Assist Trophies in past screenshots, but today we got a look at the capsule:

This is the capsule for the Assist Trophies. It may emit rainbow-colored lights, or even blink. Even if there’s something like a Color TV-Game 15 inside….

Today’s screenshot and caption are… Well, just great:

Under certain circumstances, the creatures on this planet appear to grow larger and go berserk. The Pikmin and I must be cautious lest we lose our heads to these beasts.


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