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Metroid Prime 3: Corruption

With Metroid Prime 4 in the works for Switch, many fans have hoped that Nintendo would bring the series’ first three games to the platform. It’s unclear whether or not that will ever happen, but a former developer at Retro Studios has weighed in by sharing his own thoughts.

Michael Wikan spent many years at Retro having played a big role in all three mainline Metroid Prime titles as well as Donkey Kong Country Returns. In fact, he was a senior designer on each one of those projects.

Shinesparkers has published a new interview with former Retro Studios staffer Jack Mathews. Matthews worked at the company as a former technical lead engineer on the initial Metroid Prime Trilogy.

During the discussion, Matthews had quite a bit to say about revised plans and cut ideas for the series. These include the initial idea to have Metroid Prime 2 be multiplayer focused, a more bounty hunter-like setup for Metroid Prime 3, and more. He also touched on some of the projects that were cancelled at Retro before Metroid Prime released.

You can find some notable excerpts from the interview below. Head on over here. for the full talk.

At Wonder Festival this past summer, we heard about a new Samus figma from Good Smile and Max Factory. It’s based on the character’s appearance in Metroid Prime 3: Corruption.

When news about the figure initially surfaced, we only had a generic stock image to go off. Now, however, we have a look at the actual design. That’s because Good Smile is now showing off the prototype at New York Comic Con. We’ve attached a photo from Good Smile above.

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What you see above is an unused ad for Metroid Prime 3: Corruption. A live action Samus model is featured in the shot. We don’t know why this one wasn’t used, sadly!

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