Takahashi on why players aren’t given access to Xenoblade Chronicles X’s Skells right away
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 9 Comments
Xenoblade Chronicles X features something known as “Skells”. These mechs allow players to take to the sky and fly across the vast world. You won’t have access to Skells right away, however. They are made available later in the game after players receiving a license.
This month’s issue of Game Informer has a few comments from Monolith Soft executive director Tetsuya Takahashi. Takahashi told the magazine why Skells aren’t handed out at the start, explaining:
“The main reason we didn’t want players to have the Skell from the beginning of the game is that we wanted them to have the opportunity to fully explore the world on foot first. The world starts to feel quiet a bit different once you have the Skell, especially once you experience different layers of the world vertically.”
Xenoblade Chronicles X still has a few months to go before it reaches the west. The overseas release is scheduled for December 4.
Project X Zone 2 – screenshots and art for Chrom, Lucina, Fiora, and KOS-MOS
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 22 Comments
During the 2015 Tokyo Game Show a few hours ago, Bandai Namco unveiled a few new characters for Project X Zone 2. Chrom and Lucina from Fire Emblem, Fiora from Xenoblade, and KOS-MOS were all confirmed for the game.
We now have several images from the official site showing the new characters. All of the shots are attached to this post.
Project X Zone 2 adds Fire Emblem’s Chrom and Lucina, Xenoblade’s Fiora, Xenosaga’s KOS-MOS
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 37 Comments
Bandai Namco announced a number of new characters for Project X Zone 2 at the Tokyo Game Show today – including a couple from Nintendo’s Fire Emblem franchise.
Fire Emblem’s Chrom and Lucina will both be included in the game as a part unit. Additionally, Fiora from Xenoblade Chronicles and Xenosaga’s KOS-MOS are tied together.
Here’s the official trailer:
We also have a good look at Chrom and Lucina below:
More: Bandai Namco, Monolith Soft, Project X Zone 2, top
Xenoblade Chronicles X updated to version 1.0.2 in Japan (glitch fix)
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
Xenoblade Chronicles X has received its second update in Japan. Given the small increment in the version change (1.0.2), it should come as no surprise that there isn’t a whole lot to the patch.
The new update simply addresses a single glitch within the game. Monolith Soft has fixed things so that players won’t encounter issues obtaining a single Union Point at a time during offline play. That’s all there is to it!
15 minutes of off-screen Project X Zone 2 footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Thanks to IGN, 15 minutes of off-screen Project X Zone 2 footage has come in from TGS 2015. View the new video below.
Project X Zone 2 producer talks about the Bandai Namco, Capcom, SEGA collaboration and more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Destructoid was recently able to give Project X Zone 2 a spin, and has now shared some hands-on gameplay impressions. While checking the game out, the site was able to chat with series producer Kensuke Tsukanaka.
Tsukanaka stated that the opening animation of Project X Zone 2 will feature every playable hero. Additionally, the video will be just over two minutes of length.
Tsukanaka added:
“We’re aiming to look for new fans with an even bigger cast. We want people to see a new character and ask ‘what game is this from?’ We want them to become even more involved with the industry as a whole.”
In Project X Zone 2, Monolith Soft is giving more effort to the original animation. Fans can count on more artwork than before in and out of combat.
As for how the collaboration between Bandai Namco, Capcom, and SEGA is possible, Tsukanaka mentioned that “all of us have a mutual respect for each other. We’ve also collaborated for years with one another, so it wasn’t too much of a stretch to create this project. The rivalry still exists, but it’s a friendly one.”
Project X Zone 2 hits North America on February 16, Europe on February 19
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Bandai Namco shared a new release date for Project X Zone in the west at the Tokyo Game Show today. In North America, the game is slated for February 16. Europe will be receiving the title on February 19.
More: Bandai Namco, Monolith Soft, Project X Zone 2, top
Project X Zone 2 TGS 2015 trailer
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
Capcom has published Project X Zone 2’s trailer for the 2015 Tokyo Game Show. You can watch it below.
Xenoblade Chronicles X – all character DLC is free in the west, Lin aged to 15
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 81 Comments
The latest issue of Game Informer shares a preview of Xenoblade Chronicles X. In the article, we learn about a couple of noteworthy details for the western release.
Game Informer confirms that all character DLC will be included in the overseas edition at no extra cost. Additionally, Lin Lee is 15 years-old in the game. In the Japanese version, Lin is 13 years-old.
Xenoblade Chronicles X is due out in the west on December 4.
More: DLC, Monolith Soft, top, Xenoblade Chronicles X
More Project X Zone 2 screnshots
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 7 Comments
Today, Bandai Namco passed along some additional screenshots of the recently-confirmed characters and enemies in Project X Zone 2. We have the full set below.