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Pikmin 2

Pikmin 1 + 2 update 1.1.0

Pikmin 1 and Pikmin 2 both just got a new update, and both games are now at version 1.1.0. Thanks to Nintendo, we have the patch notes as usual.

Both games now have added language support – namely Dutch, Korean, Simplified Chinese and Traditional Chinese. Also, while both have seen issues addressed, Pikmin 2 has taken care of a specific issue in Challenge Mode involving a crash.

Here’s the full rundown:

Nintendo recently brought Pikmin 1 + 2 to Switch, and thanks to Digital Foundry, we have a closer look at the technical side of things with some of the regular points like frame rate and resolution examined.

Overall, the games appear to be mostly straightforward ports. Resolution gets a bump and there are small improvements here and there, but otherwise, they’re as you remembered them on the GameCube.

Shigeru Miyamoto Pikmin 4

In a new interview published today, Shigeru Miyamoto commented on the Pikmin series and said he’s wondered why the games haven’t sold more and why people think they’re so difficult. 

For Pikmin 4, it sound like Nintendo wanted to make the game as approachable as possible. The company’s Yuji Kando said the team “prioritized ease of play and experimented with making the controls easy enough for those who aren’t used to playing games.” Camera and AI improvements were a focus as well. Miyamoto added that Nintendo wanted to “retain the depth of gameplay that makes Pikmin so interesting, while providing the functional support to address the challenges around controls.”

Here’s the full interview excerpt:

Pikmin 1 + 2 gameplay

Posted on 10 months ago by (@NE_Brian) in Switch, Videos | 0 comments

Pikmin 1 + 2 gameplay

New gameplay is available showing both Pikmin 1 and Pikmin 2 on Switch. Both titles were not only announced for the system today, but released as well.

Here’s an official overview from the eShop listing:

Pikmin 1 and Pikmin 2 Switch physical

According to Nintendo, the newly-revealed HD versions of Pikmin 1 and Pikmin 2 for Switch will be receiving a physical release. Both will be available in one package on September 22, 2023.

Nintendo shared a whole bunch of news about the series today. Aside from announcing HD versions of the first two entries, Pikmin 4 was given a lengthy showcase. A demo for that game is also slated for June 28.

Pikmin 1 2 Switch

Just announced by Nintendo, Pikmin 1 and 2 coming to Switch today. Both will be sold digitally on the Switch eShop.

Additionally, a Pikmin 4 demo has been announced. This will be available on June 28, 2023.

As promised, Pikmin 4 was shown off during today’s Nintendo Direct with a new trailer. Various aspects are highlighted such as night expeditions, Glow Pikmin, and more.

Below is an overview of the game:

Totaka’s Song has been hiding in Nintendo games for nearly three decades. One example is in Pikmin 2, in which the melody can be heard on the Treasures Salvaged screen once you’ve cleared a cave after close to four minutes.

Speaking of Pikmin 2, Totaka’s Song has again been found in that title, but in a different place. If you sit on the cave sublevel memory card warning screen, after around three minutes, the tune will start playing.

Here it is in action:

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Pikmin 2 launches today on the Wii U eShop in North America, and new footage of the game is available on YouTube. Check it out below.

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Pikmin ended up on the North American Wii U eShop several months ago. Now the game’s sequel is nearly here as well.

According to a listing on Nintendo’s website, Pikmin 2 will be released tomorrow in North America. To clarify: this is the New Play Control! version as opposed to the original GameCube game.

Here’s an overview from Nintendo’s site:

“Captain Olimar and his sidekick, Louie, travel to a strange alien world on a mission to pay an employer’s debt. Command squads of Pikmin to help locate valuable treasures, explore mysterious environments, and battle pesky enemies along the way. Strategy is key when choosing which Pikmin to deploy for any given task.”

Pikmin 2 will cost $19.99 on the Wii U eShop.

Source

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Super Mario Sunshine and Pikmin 2 did not run at 60 frames per second back in the day. Thanks to the Dolphin emulator though, this is now possible.

There are some issues – pertaining to audio in particular, which there is a workaround for. The results thus far are certainly impressive.

We’ll also mention that there’s a 120fps hack floating around, but Dolphin Emulation forum member Knuckles500 warns: “There is also a 120fps hack for those with higher frame-rate monitors, but it does begin to break stuff at that point…”

Source, Via


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