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Platinum Games

This information comes from director Yusuke Hashimoto and executive producer Atsushi Inaba…

Bayonetta 1

– Includes optional touch screen controls
– Original Japanese voice track also included
– Gyro sensor functions in certain places
– However, “that’s not a very big part of the game”
– Inaba and Hashimoto say they can’t reveal whether they had planned to develop a port of the original game when they first signed the sequel with Nintendo, or later as a reaction to negative comments online
– Platinum wanted to do it and suggested it to Nintendo
– They also hint that Bayonetta 2 may include certain Nintendo references as well

Bayonetta 2

– Kamiya has been overseeing Bayonetta 2
– Kamiya helped create the story and monitored the world in a supervisory role
– Work is done on Bayonetta 2
– Just working on bug fixes
– Game is coming out 5 years after the original
– Development only lasted 3 years
– Bayonetta 2 went through an experimental phase for its first two years
– In the third year production “spiked exponentially”


A Bayonetta 2 fact sheet from Nintendo provides a little insight into the game’s two-player online co-op feature known as “Tag Climax”. Check it out below:

In online quick matches, you can wager halos, the in-game currency that you
earn by defeating enemies. You receive a large sum back if you can prove
you’re a better fighter than your partner. Halos can then be traded in a story
mode shop to unlock new techniques, buy accessories and pick up alternate
weapon variations.


Source, Via

Coming from the official website:

New features, only on Wii U

Wii U GamePad features

You can use the Wii U™ GamePad controller’s touchscreen and a stylus to control the action in both Bayonetta and Bayonetta 2.

You can play using just the GamePad screen, without having to use your TV.

Japanese-language option

Choose between English and Japanese audio tracks, and select either English or Japanese subtitles to accompany the voiceovers.


Bayonetta 2 details

Posted on 5 years ago by (@NE_Brian) in News, Wii U | 0 comments

– Much of the story demo is the same as last year’s
– More of a focus on battle and advanced combos
– Triggers on the gamepad are only used for charged attacks
– This includes Umbra Climax
– The game lets players know when these powered up attacks are ready to go,
– Two main button-mashing attacks: physical and guns
– Holding down either the X or A buttons allows Bayonetta to repeatedly fire an endless supply of bullets from the guns either on her heels or hand
– Jump button can also be held down to trigger Bayonetta’s flying ability
– Activate Witch Time with a well-timed evade
– As you defeat enemies, small golden Halos will burst out for players to collect
– Use them on new combos, upgrades, costume changes
– Purchase Nintendo costumes for Bayonetta 1 with collected halos in the store


This information comes from the Bayonetta 2 website…

* The retail version of Bayonetta 2 comes with the first Bayonetta game. Digital
downloads of Bayonetta 2 from Nintendo eShop do not include the first game.